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Mon, 09 Jul 2012 23:28:02 -0400
nemo
Spread the droplets around more so it looks less square (looked especially bad with piano). Slow down large splashes a bit for dramatic purposes, also taking low-g into account. Small splashes you can't really tell anyway.
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Sun, 08 Jul 2012 13:29:06 +0400
Stepan777
First try to use framebuffer, instead of auxilary buffer.
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Sun, 08 Jul 2012 23:14:24 +0400
unc0rr
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
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Sun, 08 Jul 2012 13:21:12 +0400
Stepan777
Move SDL_GetTicks() to another place, maybe this will fix sound desync.
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Sun, 08 Jul 2012 13:49:41 -0400
nemo
A bit more convoluted, but more attractive visually
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Sun, 08 Jul 2012 13:18:52 +0400
Stepan777
merge
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Sun, 08 Jul 2012 12:00:27 -0400
nemo
Insert at front of same Z, not end. Saves a little time on insertion and lua lookup of recent adds.
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Sat, 07 Jul 2012 19:59:44 +0400
Stepan777
fix alpha channel in image rescaling
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