2010-06-09 |
nemo |
lupdate-qt4 / lrelease-qt4 since arrom was nagging me
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changeset |
files
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2010-06-08 |
unc0rr |
Some more progress
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changeset |
files
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2010-06-06 |
unc0rr |
Reimplement more core actions
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changeset |
files
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2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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changeset |
files
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2010-06-05 |
smxx |
Engine:
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changeset |
files
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2010-06-05 |
smxx |
Frontend:
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changeset |
files
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2010-06-05 |
nemo |
Remove decrement of iterator health. Might fix weird health bug.
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changeset |
files
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2010-06-05 |
smxx |
Engine:
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changeset |
files
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2010-06-05 |
koda |
now engine can be optionally built as library, there's an example wrapper of how to use it
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changeset |
files
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2010-06-04 |
smxx |
Frontend:
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changeset |
files
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2010-06-03 |
koda |
fix iphone version for map preview
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changeset |
files
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2010-06-03 |
koda |
map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
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changeset |
files
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2010-06-03 |
smxx |
Engine:
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changeset |
files
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2010-06-02 |
koda |
a bunch of minor stuff
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changeset |
files
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2010-06-01 |
smxx |
Engine:
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changeset |
files
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2010-06-01 |
nemo |
Remove rope offset
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changeset |
files
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2010-05-31 |
koda |
add some memory aware code
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changeset |
files
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2010-05-28 |
smxx |
Graphics:
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changeset |
files
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2010-05-28 |
smxx |
Engine (Henek):
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changeset |
files
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2010-05-28 |
smxx |
Engine:
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changeset |
files
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2010-05-28 |
smxx |
Engine:
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changeset |
files
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2010-05-28 |
smxx |
Engine:
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changeset |
files
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2010-05-28 |
smxx |
Engine:
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changeset |
files
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2010-05-23 |
nemo |
Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
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changeset |
files
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2010-05-23 |
koda |
initial support for game modifiers (schemes)
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changeset |
files
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2010-05-23 |
nemo |
Sonic set
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changeset |
files
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2010-05-19 |
nemo |
claymore says that this needs to be 44.1 for some systems
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changeset |
files
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2010-05-19 |
nemo |
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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changeset |
files
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2010-05-18 |
smxx |
Engine:
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changeset |
files
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2010-05-17 |
nemo |
Skip collision on X for barrels that aren't knocked over
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changeset |
files
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2010-05-17 |
nemo |
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
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changeset |
files
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2010-05-17 |
sheepluva |
portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
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changeset |
files
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2010-05-17 |
sheepluva |
remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
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changeset |
files
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2010-05-17 |
nemo |
Change to just set timer to 0
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changeset |
files
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2010-05-17 |
nemo |
Fix for artillery mode weapon use
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changeset |
files
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2010-05-16 |
sheepluva |
* make portals delete each other only indirectly (by setting timer to 0)
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changeset |
files
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2010-05-16 |
nemo |
translation update by jose1711
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changeset |
files
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2010-05-16 |
nemo |
Comment out the desyncing block, with a suggestion for possible fix
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changeset |
files
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2010-05-16 |
koda |
unbreak stuff
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changeset |
files
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2010-05-16 |
koda |
unbreak build (everyone saw this coming)
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changeset |
files
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2010-05-16 |
koda |
update sdl functions to latest revision
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changeset |
files
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2010-05-15 |
sheepluva |
fix multi-round fire
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changeset |
files
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2010-05-14 |
nemo |
revert the restoration of non-vgt health gears. desyncs continued with it, and furthermore, occur in r3489 too
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changeset |
files
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2010-05-14 |
nemo |
sheepluva adds back non-vgt health tag due to desyncs. we should still see about solving the desync though.
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changeset |
files
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2010-05-11 |
nemo |
hey sheepluva, how about just this? lets you have an anonymous one too.
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changeset |
files
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2010-05-10 |
unc0rr |
Make some more protocol commands work
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changeset |
files
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2010-05-10 |
unc0rr |
Translation update by igorko
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changeset |
files
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2010-05-10 |
nemo |
More translation work by arrom (restored some numerusform, lot more flavour text etc)
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changeset |
files
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2010-05-10 |
mbait |
Reslyling: little fix of previous commit
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changeset |
files
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2010-05-10 |
mbait |
Code restlyling: experimental restyling of one module
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changeset |
files
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2010-05-10 |
nemo |
tweak
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changeset |
files
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2010-05-09 |
unc0rr |
- Enable -O2 optimization for server
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changeset |
files
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2010-05-09 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
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changeset |
files
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2010-05-08 |
nemo |
Fix spectator bug in health tag
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changeset |
files
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2010-05-07 |
sheepluva |
wait for AI thread to finish before freeing ressources (to avoid segfaults on game exit)
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changeset |
files
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2010-05-07 |
smxx |
Graphics:
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changeset |
files
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2010-05-07 |
sheepluva |
make some of the newly migrated visual gears visible in reduced quality mode
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changeset |
files
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2010-05-07 |
smxx |
Graphics:
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changeset |
files
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2010-05-07 |
smxx |
Engine:
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changeset |
files
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2010-05-07 |
sheepluva |
* no zooming when game is paused
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changeset |
files
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2010-05-07 |
sheepluva |
finishing the gtHealthTag -> vgtHealthTag, no segfaults and hogzombies no more, hopefully
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changeset |
files
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2010-05-07 |
unc0rr |
Fix list Z-order bug (not tested)
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changeset |
files
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2010-05-07 |
sheepluva |
some file that tried to escape...
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changeset |
files
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2010-05-06 |
sheepluva |
* gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
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changeset |
files
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2010-05-06 |
mbait |
Teleport AI:
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changeset |
files
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2010-05-06 |
mbait |
Teleport AI:
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changeset |
files
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2010-05-06 |
unc0rr |
Explain a bug. Fix should be kinda trivial, but I have no time now to fix and test.
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changeset |
files
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2010-05-06 |
unc0rr |
Make server build again (it's still useless though)
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changeset |
files
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2010-05-06 |
unc0rr |
Some more steps in refactoring
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changeset |
files
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2010-05-06 |
nemo |
Henek makes AmmoMenu more flexible
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changeset |
files
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2010-05-06 |
mbait |
Teleport AI:
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changeset |
files
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2010-05-06 |
sheepluva |
* get rid of some fpc hints (redundant/superfluous includes)
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changeset |
files
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2010-05-06 |
nemo |
trying to unbreak what I broke
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changeset |
files
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2010-05-06 |
nemo |
Cheating
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changeset |
files
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2010-05-06 |
sheepluva |
removed debug string I thought I deleted already.. wth...
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changeset |
files
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2010-05-06 |
sheepluva |
portal:
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changeset |
files
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2010-05-05 |
nemo |
unneeded
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changeset |
files
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2010-05-05 |
nemo |
buf needs to be used in IFDEF if declared in IFDEF
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changeset |
files
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2010-05-05 |
unc0rr |
Start the server refactoring
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changeset |
files
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2010-05-04 |
nemo |
Add back in earlier lines, commented out
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changeset |
files
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2010-05-04 |
nemo |
erase useless junk
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changeset |
files
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2010-05-04 |
sheepluva |
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
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changeset |
files
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2010-05-04 |
smxx |
Frontend:
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changeset |
files
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2010-05-04 |
smxx |
Engine:
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changeset |
files
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2010-05-04 |
nemo |
Add drown-the-playing-hog check for case of piano falling off the landscape.
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changeset |
files
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2010-05-04 |
smxx |
Engine:
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changeset |
files
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2010-05-04 |
sheepluva |
on portal death: make sure that the linked portal know it has been unlinked
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changeset |
files
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2010-05-04 |
sheepluva |
fix segfault on destroyed portal
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changeset |
files
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2010-05-04 |
nemo |
TEMPORARY
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changeset |
files
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2010-05-04 |
sheepluva |
some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
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changeset |
files
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2010-05-03 |
nemo |
tweak
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changeset |
files
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2010-05-03 |
nemo |
Palewolf draws a version with easier to manipulate shapes
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changeset |
files
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2010-05-03 |
sheepluva |
allow kicking of barrels
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changeset |
files
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2010-05-03 |
nemo |
Armagon's new sounds for piano
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changeset |
files
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2010-05-03 |
nemo |
Updated pt_BR by Albert. He chose to not use numerusform.
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changeset |
files
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2010-05-03 |
sheepluva |
tweak land angle detection/portal a bit
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changeset |
files
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2010-05-02 |
smxx |
Engine:
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changeset |
files
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2010-05-02 |
nemo |
Minor tweak. Still needs a lot of work.
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changeset |
files
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2010-05-02 |
koda |
js' patch that restores Vsync on snow leopard
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changeset |
files
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2010-05-02 |
nemo |
hax
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changeset |
files
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2010-05-02 |
nemo |
Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
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changeset |
files
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2010-05-02 |
nemo |
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
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changeset |
files
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2010-05-02 |
sheepluva |
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
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changeset |
files
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2010-05-02 |
nemo |
A basic hedgehog svg trace, for convenience when generating a hedgehog likeness, since repo lacks a high-res hedgehog
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changeset |
files
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2010-05-02 |
nemo |
Drown the hog using the piano
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changeset |
files
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2010-05-02 |
nemo |
Avoid checking in log spam.
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changeset |
files
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2010-05-02 |
nemo |
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
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changeset |
files
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2010-05-02 |
nemo |
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
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changeset |
files
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2010-05-01 |
koda |
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
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changeset |
files
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2010-05-01 |
koda |
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
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changeset |
files
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2010-05-01 |
smxx |
Engine:
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changeset |
files
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2010-05-01 |
smxx |
Engine:
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changeset |
files
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2010-05-01 |
nemo |
Minor change, so sheepluva can comment
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changeset |
files
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2010-05-01 |
smxx |
Engine:
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changeset |
files
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2010-05-01 |
koda |
fix zoom
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changeset |
files
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2010-05-01 |
nemo |
Fix portal graphic name, continuing work on portal movement
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changeset |
files
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2010-05-01 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
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changeset |
files
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2010-05-01 |
sheepluva |
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
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changeset |
files
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2010-05-01 |
koda |
add automatic rotation in ipad (landscape only)
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changeset |
files
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2010-05-01 |
sheepluva |
* added some comments
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changeset |
files
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