Thu, 30 May 2019 18:31:02 +0200 |
unC0Rr |
Copy authentication from the old frontend
|
changeset |
files
|
Wed, 29 May 2019 01:05:20 +0200 |
Wuzzy |
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
|
changeset |
files
|
Tue, 28 May 2019 22:07:56 +0200 |
Wuzzy |
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
|
changeset |
files
|
Tue, 28 May 2019 21:28:32 +0300 |
alfadur |
normalize type names
|
changeset |
files
|
Tue, 28 May 2019 19:04:18 +0300 |
alfadur |
shuffle server files
|
changeset |
files
|
Tue, 28 May 2019 17:49:04 +0200 |
Wuzzy |
Animate library: Document way to speed up animations for testing purposes
|
changeset |
files
|
Tue, 28 May 2019 17:04:48 +0200 |
Wuzzy |
ACF9: Correct the contents of the code comments
|
changeset |
files
|
Tue, 28 May 2019 13:07:56 +0200 |
Wuzzy |
Fix stats screen group boxes sometimes having no spacing
|
changeset |
files
|
Tue, 28 May 2019 01:58:42 +0200 |
Wuzzy |
Use crown icon in mission panel for King Mode
|
changeset |
files
|
Tue, 28 May 2019 01:28:59 +0200 |
Wuzzy |
Change mission panel icons for a couple of game styles
|
changeset |
files
|
Tue, 28 May 2019 00:48:17 +0200 |
Wuzzy |
Semi-standardize usage of icons in many mission panels
|
changeset |
files
|
Mon, 27 May 2019 21:56:12 +0200 |
Wuzzy |
Add 2 mission panel icons: hedgehog and flags
|
changeset |
files
|
Mon, 27 May 2019 16:43:42 +0200 |
Wuzzy |
Background theme detection: Also check if Border.png is present
|
changeset |
files
|
Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
|
changeset |
files
|
Sun, 26 May 2019 23:52:04 +0200 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
|
changeset |
files
|
Sun, 26 May 2019 20:51:42 +0200 |
Wuzzy |
ACF6: More turn time tweaks
|
changeset |
files
|
Sun, 26 May 2019 20:45:08 +0200 |
Wuzzy |
ACF6: (Re-)initialize turn properly after cut scenes
|
changeset |
files
|
Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
|
changeset |
files
|
Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
|
changeset |
files
|
Sun, 26 May 2019 17:53:14 +0200 |
Wuzzy |
ACF6: Dismiss enemy teams on victory, just in case
|
changeset |
files
|
Sun, 26 May 2019 17:40:38 +0200 |
Wuzzy |
ACF6: Protect goal crate from damage
|
changeset |
files
|
Sun, 26 May 2019 16:16:47 +0200 |
Wuzzy |
ACF5: Fix some turn bugs relating to 3rd wave
|
changeset |
files
|
Sun, 26 May 2019 16:01:33 +0200 |
Wuzzy |
ACF5: Add appear animation for 3rd wave
|
changeset |
files
|
Sun, 26 May 2019 15:49:39 +0200 |
Wuzzy |
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
|
changeset |
files
|
Sun, 26 May 2019 15:37:49 +0200 |
Wuzzy |
ACF5: Fix number of turns before 3rd wave appears not always being 7
|
changeset |
files
|
Sun, 26 May 2019 14:27:55 +0200 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
|
changeset |
files
|
Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
|
changeset |
files
|
Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
|
changeset |
files
|
Sat, 25 May 2019 02:14:25 +0200 |
Wuzzy |
ACF3: Fix princess-in-cage scene: Princess did not die
|
changeset |
files
|
Sat, 25 May 2019 01:45:46 +0200 |
Wuzzy |
ACF3: Simplify infinite shoryuken crate
|
changeset |
files
|