Thu, 20 Sep 2012 22:17:02 +0200 |
koda |
issue ENGINECLEAN only when fpc < 2.6
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files
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Sun, 16 Sep 2012 22:41:58 +0200 |
Medo |
Hedgeroid: Update to new NDK toolchain (requires NDK r8b)
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files
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Thu, 20 Sep 2012 22:10:32 +0200 |
koda |
updated ios project file
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files
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Sun, 16 Sep 2012 22:31:34 +0200 |
Medo |
frontlib+Hedgeroid: Added support for the new client flags (chief, admin, reg)
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files
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Sun, 16 Sep 2012 23:30:55 +0400 |
unc0rr |
Treat init expression in parens as just expression instead of array initializer when there's only one entry in expressions list
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files
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Sun, 16 Sep 2012 17:42:48 +0200 |
Medo |
frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
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files
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Sun, 16 Sep 2012 22:55:33 +0400 |
unc0rr |
New hwSqrt which is up to 8.7% more efficient than old one on synthetic tests
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files
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Sun, 16 Sep 2012 16:54:51 +0200 |
Medo |
Merge
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files
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Sun, 16 Sep 2012 09:33:57 +0400 |
ChipHome |
Italian translation update
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files
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Tue, 11 Sep 2012 22:19:23 +0400 |
ChipHome |
Italian engine translation update
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files
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Sun, 09 Sep 2012 20:58:45 +0200 |
sheepluva |
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
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files
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Sun, 09 Sep 2012 20:11:07 +0200 |
sheepluva |
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
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files
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Sun, 09 Sep 2012 19:57:13 +0400 |
unc0rr |
'h' status for room admins
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files
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Sun, 09 Sep 2012 15:37:10 +0400 |
unc0rr |
Reset to default colors button
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files
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Sun, 09 Sep 2012 14:45:21 +0400 |
unc0rr |
- Some improvements to tr() calls
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files
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Sun, 09 Sep 2012 13:40:02 +0400 |
unc0rr |
- Fix some warnings in frontend
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files
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Sun, 09 Sep 2012 11:50:34 +0400 |
unc0rr |
Polish settings page a bit
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files
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Sat, 08 Sep 2012 10:30:16 +0400 |
unc0rr |
More consistency in terminology
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files
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Fri, 07 Sep 2012 12:13:38 +0200 |
sheepluva |
merging in campaign updates - please test
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files
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Wed, 05 Sep 2012 16:54:13 +0300 |
belphegorr |
Fixed grammar/vocabulary and improved balance
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files
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Thu, 06 Sep 2012 15:47:52 +0200 |
sheepluva |
fix for issue 293 : "rope stuck after picking crate"
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files
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Wed, 05 Sep 2012 12:36:47 +0200 |
sheepluva |
fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first.
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files
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Tue, 04 Sep 2012 18:40:53 -0400 |
nemo |
retain frontend effects setting exiting/leaving settings
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files
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Wed, 05 Sep 2012 02:17:04 +0400 |
unc0rr |
Fix some warnings
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files
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Wed, 05 Sep 2012 02:11:51 +0400 |
unc0rr |
Stop messages without possible desync on load from save
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files
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Tue, 04 Sep 2012 13:18:26 +0200 |
sheepluva |
I didn't want to do this since it seems less clean, but...
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files
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Tue, 04 Sep 2012 15:18:22 +0400 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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files
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Tue, 04 Sep 2012 12:43:55 +0200 |
sheepluva |
skip second CheckForWin if water wasn't raised after first one
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files
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Tue, 04 Sep 2012 12:34:00 +0200 |
sheepluva |
fix multi-shot related game ends leading to incomplete stats, fixes issue 372
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files
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Tue, 04 Sep 2012 12:25:55 +0400 |
unc0rr |
More Qt-ish code, fix couple warnings.
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files
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Tue, 04 Sep 2012 12:16:36 +0400 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
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files
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Tue, 04 Sep 2012 11:09:23 +0400 |
unc0rr |
More precision
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files
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Mon, 03 Sep 2012 14:50:26 -0400 |
nemo |
forgot to add back c96ff1a053d0
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files
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Mon, 03 Sep 2012 20:46:34 +0200 |
sheepluva |
fix for issue 376 (embedding barrels in ceiling)
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files
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Mon, 03 Sep 2012 14:08:01 -0400 |
nemo |
Fix line endings, add missing amMine entry
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files
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Mon, 03 Sep 2012 20:04:42 +0200 |
sheepluva |
teleport hack fixes:
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files
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Mon, 03 Sep 2012 13:52:35 -0400 |
nemo |
adjust velocity when entering/exiting the 4x routine
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files
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Mon, 03 Sep 2012 12:35:51 -0400 |
nemo |
Let's try *4 instead. Not nearly as much of a win, but might be usable.
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files
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Mon, 03 Sep 2012 00:00:54 -0400 |
nemo |
So, unc0rr won't let me revert to pre-e496587db93e, but reverting db731c523653 makes the rope less-sticky-enough to actually be usable in an ordinary game without my screaming at the monitor as I drown for the nth time...
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files
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Sun, 02 Sep 2012 22:27:01 +0200 |
sheepluva |
if this doesn't work I shall cry like a lady
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files
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Sun, 02 Sep 2012 22:09:06 +0200 |
sheepluva |
I assumed NO_VIDEOREC would be set if ${FFMPEG_FOUND} was false. doesn't seem to be the case.
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files
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Sun, 02 Sep 2012 21:55:56 +0200 |
sheepluva |
engineclean returns
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files
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Sun, 02 Sep 2012 19:58:56 +0400 |
unc0rr |
Not sticky rope
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files
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Sun, 02 Sep 2012 11:44:59 -0400 |
nemo |
perf tweak
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files
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Sun, 02 Sep 2012 10:11:24 -0400 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
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files
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Sun, 02 Sep 2012 09:23:36 -0400 |
nemo |
Correct snow fall/rotation (matching visual gear)
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files
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Sun, 02 Sep 2012 09:36:06 +0400 |
unc0rr |
Oops
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files
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Sat, 01 Sep 2012 17:11:39 -0400 |
unc0rr |
Rope fix without hacks.
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files
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Sat, 01 Sep 2012 15:46:22 -0400 |
nemo |
oops
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files
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Sat, 01 Sep 2012 15:44:59 -0400 |
nemo |
remove checks from c4272519b128, ed7fecd0f5fd just hides 'em instead.
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files
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Sat, 01 Sep 2012 21:36:57 +0200 |
unc0rr |
hide health bars of dead teams
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files
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Sat, 01 Sep 2012 12:09:59 -0400 |
nemo |
Differentiate videos from demos - navigating between them was too confusing. BTW, why is this on the front page, instead of next to the demos button?
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files
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Sat, 01 Sep 2012 10:40:22 +0200 |
sheepluva |
fix parsing of 'if': identifiers can also contain underscores
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files
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Fri, 31 Aug 2012 22:08:29 +0200 |
unc0rr |
fix parsing of 'if'
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files
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Fri, 31 Aug 2012 22:00:31 +0200 |
sheepluva |
clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
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files
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Fri, 31 Aug 2012 17:52:53 +0200 |
sheepluva |
* don't build moc for campaign.h
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files
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Fri, 31 Aug 2012 11:10:21 -0400 |
nemo |
oops
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files
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Fri, 31 Aug 2012 15:28:03 +0200 |
sheepluva |
use old approach for printing gl extentions for pas2c (less complex/no StrUtils dependencies)
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files
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Fri, 31 Aug 2012 13:36:00 +0200 |
sheepluva |
min -> qMin
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files
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Fri, 31 Aug 2012 12:06:48 +0200 |
sheepluva |
don't query/print GL_AUX_BUFFERS if video recording is disabled
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files
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Fri, 31 Aug 2012 11:24:57 +0200 |
sheepluva |
print all GL_EXTENSIONS properly to logfile (should a;sp fix build on systems with compiler/lib versions that can't implicity cast PGLubyte to PChar)
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files
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Thu, 30 Aug 2012 22:13:42 -0400 |
nemo |
Allow adjusting bitrate so that I can get a somewhat usable webm video. The audio is still tinny and unlistenable. Configuration option for that might be helpful, or just adjusting defaults in the wrapper.
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files
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Sat, 25 Aug 2012 22:55:47 +0200 |
sheepluva |
add 'a classic fairytale' campaign to cmake install
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files
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Thu, 30 Aug 2012 20:42:29 +0200 |
sheepluva |
dos2unix newline fixes on 7 (video recording-)merged files
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files
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Thu, 30 Aug 2012 22:41:22 +0400 |
unc0rr |
Move some options to the second page so first page doesn't look ugly on low resolution
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files
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Thu, 30 Aug 2012 14:26:05 -0400 |
nemo |
neglected stuff
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files
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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files
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Wed, 29 Aug 2012 23:12:47 -0400 |
nemo |
preliminary creeper (not yet functional)
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files
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Wed, 29 Aug 2012 20:07:17 +0200 |
sheepluva |
new grave: dragonball (incl. svg) by Randy
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files
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Wed, 29 Aug 2012 11:48:10 -0400 |
nemo |
tiny (probably) optimisation
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files
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Wed, 29 Aug 2012 10:56:32 -0400 |
nemo |
A few more operators. Committing in case unc0rr wants to fiddle.
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files
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Wed, 29 Aug 2012 09:58:23 -0400 |
nemo |
isZero appears to be never used. Use it in a few obvious cases and add web variant.
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files
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Wed, 29 Aug 2012 16:42:22 +0400 |
unc0rr |
Fix library installation in win32
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files
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Wed, 29 Aug 2012 08:40:26 -0400 |
nemo |
disable snowball damage, by request of sheepluva
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files
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Wed, 29 Aug 2012 12:48:27 +0200 |
sheepluva |
remove a redundant assignment; whitespace fixes
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files
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Wed, 29 Aug 2012 11:35:38 +0400 |
unc0rr |
This should work better
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files
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Tue, 28 Aug 2012 21:59:49 +0200 |
sheepluva |
fix build for me
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files
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
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files
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Tue, 28 Aug 2012 22:32:19 +0400 |
unc0rr |
Small fix
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files
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Tue, 28 Aug 2012 20:30:57 +0400 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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files
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Mon, 27 Aug 2012 16:52:50 -0400 |
nemo |
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
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files
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Mon, 27 Aug 2012 17:40:16 +0200 |
Medo |
Merge
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files
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Mon, 27 Aug 2012 11:05:09 +0200 |
sheepluva |
shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
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files
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Sun, 26 Aug 2012 21:07:12 -0400 |
nemo |
Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
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files
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Sun, 26 Aug 2012 20:20:16 -0400 |
nemo |
so unc0rr might replace this all. but anyway. fix copypasta.
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files
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Sun, 26 Aug 2012 10:15:28 -0400 |
nemo |
shoppa hack, take... 4?
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files
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Sat, 25 Aug 2012 21:35:25 -0400 |
nemo |
another shot in the dark. still w/ no input from shoppa players
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files
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Sat, 25 Aug 2012 21:14:07 -0400 |
nemo |
shoppa hack guesses. continued. let's assume there's a small Y component.
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files
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Sat, 25 Aug 2012 21:05:27 -0400 |
nemo |
another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
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files
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Sat, 25 Aug 2012 20:54:23 -0400 |
nemo |
hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement
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files
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Sat, 25 Aug 2012 20:15:19 -0400 |
nemo |
Hack to try and appease the shoppa players
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files
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Sat, 25 Aug 2012 18:35:59 -0400 |
nemo |
reducing this value is sufficient to ensure crates drop just below top border or a girder
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files
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Sat, 25 Aug 2012 18:22:15 -0400 |
nemo |
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
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files
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Sat, 25 Aug 2012 15:04:24 -0400 |
nemo |
Allow escaping from tight spots
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files
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Sat, 25 Aug 2012 23:00:19 +0400 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
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files
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Sat, 25 Aug 2012 13:06:28 -0400 |
nemo |
Ensure crates can spawn just below the border on a bordered map.
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files
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Sat, 25 Aug 2012 09:17:42 -0400 |
nemo |
let's see if mikade will still accept this at least
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files
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Sat, 25 Aug 2012 08:39:52 -0400 |
nemo |
make cheating a bit easier (mikade insisted). Also, try flipping dust for a bit more variety.
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files
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Fri, 24 Aug 2012 20:43:44 -0400 |
nemo |
oops
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files
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Fri, 24 Aug 2012 19:55:43 -0400 |
nemo |
Hey. How's this? It makes it harder to get stuck in the vertical rope position, prevents the wall trick, and also I think makes it easier to unglue a horizontal rope?
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files
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Fri, 24 Aug 2012 18:51:29 -0400 |
nemo |
fromdos + fix end of turn velocity
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files
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Fri, 24 Aug 2012 14:51:12 +0400 |
unc0rr |
An attempt to run main rope code only every 8th tick:
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files
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Fri, 24 Aug 2012 14:01:07 +0400 |
unc0rr |
Move rope code to separate unit
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files
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Thu, 23 Aug 2012 20:43:39 -0400 |
nemo |
Fix formatting, reduce border sensitivity
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files
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Thu, 23 Aug 2012 19:47:38 +0200 |
Medo |
Hedgeroid: Fixed map preview again (might be a JNA bug)
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files
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Thu, 23 Aug 2012 19:45:36 -0400 |
nemo |
also needs exclusion here
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files
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Thu, 23 Aug 2012 18:28:33 +0200 |
Medo |
Hedgeroid improvements:
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files
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Thu, 23 Aug 2012 23:21:31 +0400 |
unc0rr |
Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
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files
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Wed, 22 Aug 2012 01:30:56 +0200 |
Medo |
Hedgeroid: Some code cleanup, adding a forgotten file
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files
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Thu, 23 Aug 2012 23:18:06 +0400 |
unc0rr |
Slightly faster and slightly better templates #41 and #43
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files
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Mon, 20 Aug 2012 21:05:57 +0200 |
Medo |
License change: With the agreement of Xeli, I changed the Hedgeroid license to
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files
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Thu, 23 Aug 2012 14:16:08 -0400 |
nemo |
drawn maps have a fixed 4096x2048 area right now
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files
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Mon, 20 Aug 2012 20:19:35 +0200 |
Medo |
Hedgeroid: Final sprint to the deadline
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files
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Wed, 22 Aug 2012 22:10:47 -0400 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
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files
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Mon, 20 Aug 2012 20:16:37 +0200 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
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files
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Wed, 22 Aug 2012 13:03:09 -0400 |
nemo |
*sigh*
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files
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Mon, 20 Aug 2012 17:08:52 +0200 |
Medo |
engine: Don't overwrite isTerminated if it's already true
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files
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Wed, 22 Aug 2012 12:35:46 -0400 |
nemo |
initModule really not needed for uRandom
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files
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Sun, 19 Aug 2012 15:05:23 +0200 |
Medo |
Fix engine crashes on game end
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files
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Wed, 22 Aug 2012 11:42:42 -0400 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
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files
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