Fri, 12 Feb 2010 16:39:22 +0000 |
smxx |
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Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
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Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
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Wed, 10 Feb 2010 17:53:21 +0000 |
smxx |
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Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
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Wed, 10 Feb 2010 17:15:10 +0000 |
smxx |
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Wed, 10 Feb 2010 17:13:49 +0000 |
smxx |
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Wed, 10 Feb 2010 15:42:00 +0000 |
smxx |
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Wed, 10 Feb 2010 13:53:31 +0000 |
smxx |
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Wed, 10 Feb 2010 10:03:13 +0000 |
smxx |
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Wed, 10 Feb 2010 09:52:00 +0000 |
smxx |
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Wed, 10 Feb 2010 02:03:41 +0000 |
nemo |
Some slight changes to slovak locale
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Wed, 10 Feb 2010 01:02:20 +0000 |
smxx |
* Forgot to update CMakeLists.txt for proper INSTALL
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Wed, 10 Feb 2010 00:57:39 +0000 |
smxx |
* Casing ... *whistle*
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Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
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Tue, 09 Feb 2010 21:51:52 +0000 |
nemo |
set min on king health proportion
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Tue, 09 Feb 2010 20:47:22 +0000 |
nemo |
King health proportional to team size
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Tue, 09 Feb 2010 18:58:44 +0000 |
nemo |
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
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Tue, 09 Feb 2010 18:34:49 +0000 |
nemo |
tweak of placement
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Tue, 09 Feb 2010 16:39:43 +0000 |
nemo |
antialiasing, a minor obsession.
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Tue, 09 Feb 2010 14:30:59 +0000 |
smxx |
Engine:
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Tue, 09 Feb 2010 14:24:25 +0000 |
nemo |
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
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Tue, 09 Feb 2010 14:21:25 +0000 |
nemo |
New British voicepack
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Tue, 09 Feb 2010 13:04:11 +0000 |
nemo |
tweak. no chirp on room creation.
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Tue, 09 Feb 2010 02:03:31 +0000 |
nemo |
Only beep in room, load sound in constructor
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Tue, 09 Feb 2010 01:50:36 +0000 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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Mon, 08 Feb 2010 21:49:52 +0000 |
koda |
some code cleanup for the ifrontend
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Mon, 08 Feb 2010 18:12:06 +0000 |
nemo |
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
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