2010-11-20 unc0rr Move localization data to uVariables, some Uses cleanup
2010-11-20 unc0rr Move land hash checking into commands
2010-11-20 unc0rr Oops, forgot the file
2010-11-20 unc0rr no way
2010-11-20 unc0rr Forgot this
2010-11-20 unc0rr Introduce uGearsRender
2010-11-20 unc0rr It works, though wastes too much of CPU
2010-11-18 nemo merge
2010-11-18 unC0Rr New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
2010-11-18 unC0Rr Got no warning about this, why?
2010-11-18 unC0Rr Introduce uRenderUtils
2010-11-18 unC0Rr No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
2010-11-18 unC0Rr Introduce uRender
2010-11-18 unC0Rr Haven't found a better place than uIO for OutError
2010-11-18 unC0Rr Move SendStats to uIO
2010-11-18 unC0Rr Introduce uTextures
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-18 nemo remove some more PHedgehog casts
2010-11-17 unc0rr Some more
2010-11-17 unc0rr uGears
2010-11-17 unc0rr uWorld
2010-11-17 unc0rr uTeams
2010-11-17 unc0rr uLand isn't that important to them
2010-11-29 koda Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
2010-11-17 unc0rr Remove ugly PHedgehog(Gear^.Hedgehog) cast
2010-11-29 koda ios 1.2 project file last update Hedgewars-iOS-1.2
2010-11-17 unc0rr Remove uMisc dependency from uRandom
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-17 unc0rr Move variables from uConsts to uVariables
2010-11-28 koda update build files for compliance with Mac AppStore
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-11-27 koda more backward compatibility
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-11-25 koda update some files for new graphics and new ios4.2
2010-11-17 unC0Rr A program which finds a cycles in units dependencies
2010-11-24 koda update also the project to use those graphics
2010-11-17 unC0Rr Dumb parser of pascal, and a program which lists unit dependencies
2010-11-24 koda update graphics names, path, resolution, content...
2010-11-17 koda remove weapons and schemes selection for missions from ifrontend
2010-11-16 jose1711 updated/added slovak translations of lua files
2010-11-21 koda display an empty table for missions
2010-11-16 jose1711 sk update
2010-12-27 koda add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time experimental3D
2010-11-16 jose1711 translation updates
2010-12-22 koda use a gentler positive parallax for background effect experimental3D
2010-11-15 nemo This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
2010-11-15 koda update the 3d branch after release experimental3D
2011-01-16 koda close branch 0.9.14.1
2010-11-15 koda minor things
2010-12-06 sheepluva whoops 0.9.14.1
2010-11-14 Henek resets CurAmmoType in ResetWeapons
2010-12-06 sheepluva change theme of "Tree" map to halloween 0.9.14.1
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-28 koda update build files for compliance with Mac AppStore 0.9.14.1
2010-11-14 koda improve mac bundle creation 0.9.14.1
2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-14 unc0rr Latest proto num is 35 0.9.14.1 0.9.14.1-release
2010-11-14 nemo revert delay on mines to 0.9.13 0-3 range 0.9.14.1
2010-11-14 nemo merge 0.9.14
2010-11-14 nemo fix placement 0.9.14.1
2010-11-14 Palewolf Apply hit animation ONLY to bullets
2010-11-14 unc0rr set vesion to 0.9.14.1 0.9.14.1
2010-11-14 Palewolf Small animation on bullet impact
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