2010-03-31 nemo Updated by FIQ
2010-03-31 nemo Add inu to credits since he kept going on about it
2010-03-31 nemo Only require a minimum speed if object is descending.
2010-03-31 sheepluva YOUR AD HERE! (just fixed a typo)
2010-03-31 smxx General:
2010-03-31 smxx General:
2010-03-31 sheepluva changin da changelog
2010-03-31 nemo broken
2010-03-31 unc0rr nemo's update to changelog
2010-03-31 smxx General:
2010-03-31 nemo pika pika
2010-03-31 nemo Partial update from FIQ (those parts that didn't require correct encoding)
2010-03-31 nemo 3 more pokemon
2010-03-31 smxx CMake:
2010-03-31 smxx Engine:
2010-03-31 sheepluva make use of Smaxx latest commit(s) when playing ImpactSounds
2010-03-31 smxx Engine:
2010-03-31 smxx Engine:
2010-03-31 nemo Minor tweak
2010-03-30 koda fixes to the mac build system
2010-03-30 smxx CMake:
2010-03-30 smxx Maps:
2010-03-30 smxx Engine:
2010-03-30 smxx Frontend:
2010-03-30 palewolf Updated as for version 3225 to translate the tunnel things by Renato Gelmini
2010-03-30 koda hopefully set the correct property...
2010-03-30 palewolf Insert commit message here about deleting hats
2010-03-30 smxx Maps:
2010-03-30 palewolf Bad Palewolf, don't commit flags as hats
2010-03-30 koda inu and szczur locale files
2010-03-30 smxx Maps:
2010-03-30 palewolf Pokemon hats
2010-03-30 palewolf Blox theme Sky.png was ¿white?
2010-03-30 smxx Frontend:
2010-03-30 palewolf - Birdy is no longer translated
2010-03-30 nemo typo in template 41 definition. using FPoints from 40
2010-03-30 smxx Engine:
2010-03-30 smxx Engine/Frontend:
2010-03-30 sheepluva fix fpc 2.2.4 type related warning with unclear origin
2010-03-30 nemo recompress pngs
2010-03-30 smxx Themes:
2010-03-30 nemo move RSR to reserved for this release
2010-03-30 nemo bustamove flag. Thanks Tiy
2010-03-30 nemo New hat
2010-03-30 smxx Engine:
2010-03-30 nemo This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
2010-03-30 smxx Engine:
2010-03-30 nemo crank up r a bit
2010-03-30 koda ifrontend: predispone teams in a proper data structure
2010-03-30 nemo prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
2010-03-29 palewolf Fix a small glitch due to scaling down in mines and airplaine pixmaps
2010-03-29 palewolf Finish fixing pngs gray border when zooming
2010-03-29 koda properties for everyone!!!
2010-03-29 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
2010-03-29 palewolf Updated spanish translation
2010-03-29 smxx Frontend:
2010-03-29 smxx Engine:
2010-03-29 palewolf - Add HH dX/dY to Birdy disappearing animation
2010-03-29 smxx Frontend:
2010-03-29 smxx Frontend:
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