2013-12-02 |
sheepluva |
fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
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changeset |
files
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2013-12-02 |
sheepluva |
add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
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changeset |
files
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2013-12-02 |
sheepluva |
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
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changeset |
files
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2013-12-02 |
Periklis Ntanasis |
fixed moving npc and flying in forbidden area in ice01
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changeset |
files
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2013-12-02 |
Periklis Ntanasis |
fixed overlapping bubbles and wrong dialog triggering in moon01
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changeset |
files
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2013-12-01 |
nemo |
don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
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changeset |
files
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2013-12-01 |
nemo |
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
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changeset |
files
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2013-11-30 |
unc0rr |
Fix erroneous message in console debug
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changeset |
files
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2013-11-30 |
unc0rr |
Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
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changeset |
files
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2013-11-30 |
sheepluva |
fix for regression issue 669 "Lobby: User context-menu of offline user shows all options as if user was still online"
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changeset |
files
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2013-11-30 |
sheepluva |
small cleanup etc
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changeset |
files
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2013-11-30 |
sheepluva |
don't show 'follow' entry for players that are in lobby
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changeset |
files
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2013-11-30 |
sheepluva |
regression fix: reallow offline players to be added to friendslist/ignore list
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changeset |
files
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2013-11-30 |
sheepluva |
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
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changeset |
files
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2013-11-29 |
sheepluva |
whip: visual enhancements (hat'n'dust) as suggested by nemo
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changeset |
files
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2013-11-29 |
unc0rr |
Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
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changeset |
files
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2013-11-29 |
nemo |
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
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changeset |
files
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2013-11-27 |
unc0rr |
Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
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changeset |
files
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2013-11-27 |
sheepluva |
update credits
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changeset |
files
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2013-11-25 |
sheepluva |
unbreak various parts of campaign variable loading/saving
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changeset |
files
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2013-11-25 |
sheepluva |
don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
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changeset |
files
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2013-11-25 |
nemo |
*grumble grumble*
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changeset |
files
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2013-11-24 |
unc0rr |
Forbid /delegate to room admin
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changeset |
files
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2013-11-25 |
nemo |
fix tag toggling. I think...
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changeset |
files
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2013-11-24 |
nemo |
another broken element
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changeset |
files
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2013-11-24 |
nemo |
fix translation xml
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changeset |
files
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2013-12-14 |
unc0rr |
To prevent that weird crash, you need to initialize SDL before Qt
sdl2transition
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changeset |
files
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2013-11-24 |
unc0rr |
Fix typo reported by MK
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changeset |
files
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2013-12-05 |
koda |
Qt and SDL2 do not play nice on osx apparently
sdl2transition
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changeset |
files
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2013-11-22 |
nemo |
gear deletion called inappropriately.
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changeset |
files
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2013-12-05 |
koda |
use clang on mavericks
sdl2transition
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changeset |
files
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2013-11-20 |
nemo |
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
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changeset |
files
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2013-12-05 |
koda |
fix linking on osx by hardcoding the default library output path
sdl2transition
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changeset |
files
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2013-11-18 |
Wuzzy |
german translation update
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changeset |
files
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2013-12-05 |
koda |
use NOSDL2 for consistency
sdl2transition
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changeset |
files
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2013-11-17 |
unc0rr |
- Column for script in rooms list
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changeset |
files
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2013-11-10 |
unc0rr |
Frontend builds
sdl2transition
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changeset |
files
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2013-11-15 |
Mailaender |
Fix .desktop conformance warnings
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changeset |
files
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2013-11-10 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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changeset |
files
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2013-11-14 |
nemo |
Make birdy fly away if hog gear is deleted.
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changeset |
files
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2013-11-09 |
unc0rr |
All I want is to receive some events...
sdl2transition
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changeset |
files
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2013-11-13 |
almikes |
bug #695 add left tex to stop repeating sun
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changeset |
files
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2013-11-12 |
Periklis Ntanasis |
added campaigns_el.txt
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changeset |
files
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2013-11-08 |
unc0rr |
- Keyboard bindings seem to work fully
sdl2transition
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changeset |
files
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2013-11-13 |
nemo |
Delete now toggles hiding team area
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changeset |
files
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2013-11-11 |
Periklis Ntanasis |
typo correction
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changeset |
files
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2013-11-08 |
unc0rr |
Use scancodes. Most bindings work now.
sdl2transition
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changeset |
files
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2013-11-12 |
unc0rr |
Handle absence of "SCRIPT" in replay
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changeset |
files
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2013-11-11 |
Periklis Ntanasis |
missions_el added
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changeset |
files
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2013-11-07 |
unc0rr |
- Fix TryPut, so really large maps could load
sdl2transition
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changeset |
files
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2013-11-09 |
nemo |
merge
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changeset |
files
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2013-11-07 |
unc0rr |
Sounds can be heard now
sdl2transition
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changeset |
files
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2013-11-09 |
nemo |
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
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changeset |
files
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2013-11-07 |
unc0rr |
Fix SDL_GL_SwapWindow, engine renders graphics now
sdl2transition
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changeset |
files
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2013-11-08 |
nemo |
just an experiment. make these offset 2 as well on X
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changeset |
files
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2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
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changeset |
files
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2013-11-08 |
nemo |
fiddle with shift of hog gear collision. need some ropers to try them out
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changeset |
files
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2013-11-08 |
unc0rr |
Fix chat yet again
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changeset |
files
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2013-11-05 |
koda |
some improvements for sdl2 building (not complete nor clean)
sdl2transition
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changeset |
files
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2013-11-06 |
nemo |
fix f10 default if no team binds
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changeset |
files
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2013-11-05 |
unc0rr |
- Use USESDL12 for old SDL
sdl2transition
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changeset |
files
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2013-11-05 |
unc0rr |
Fix broken chat
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changeset |
files
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2013-11-05 |
nemo |
cleanup of timer accidentally exposed prob w/ timebox
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changeset |
files
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2013-11-03 |
koda |
merge
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changeset |
files
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2013-11-03 |
koda |
enable -fPIC on UNIX only
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changeset |
files
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2013-11-03 |
nemo |
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
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changeset |
files
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2013-11-03 |
unc0rr |
Only toggle afk mode when it's not your turn
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changeset |
files
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2013-11-03 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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changeset |
files
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2013-11-03 |
unc0rr |
Small refactor
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changeset |
files
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2013-11-03 |
sheepluva |
unbreak png screenshots
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changeset |
files
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2013-11-02 |
unc0rr |
Don't change crosshair look when hedgehog does high jump
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changeset |
files
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2013-11-01 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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changeset |
files
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2013-11-01 |
nemo |
merge bday/xmas w/ main
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changeset |
files
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2013-11-01 |
nemo |
ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
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changeset |
files
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2013-11-01 |
nemo |
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
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changeset |
files
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2013-10-31 |
unc0rr |
Ensure checkers don't check same replay simultaneously
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changeset |
files
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2013-10-31 |
unc0rr |
Fix 'non-exhaustive pattern' server crash
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changeset |
files
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2013-10-31 |
nemo |
Prevent using SetAmmo to set amNothing to anything.
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changeset |
files
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2013-10-30 |
nemo |
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
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changeset |
files
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2013-10-30 |
nemo |
this isn't pascal
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changeset |
files
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2013-10-30 |
nemo |
use gameticks instead of turn timer. untested. also replaced tabs with spaces
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changeset |
files
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2013-10-29 |
unc0rr |
- More HealthTex to clan structure
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changeset |
files
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2013-10-29 |
unc0rr |
Tinted crosshair (without that cool white dot in the middle)
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changeset |
files
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2013-10-29 |
unc0rr |
- Cut code with bug to fix issue 713
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changeset |
files
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2013-10-28 |
koda |
not useful check
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changeset |
files
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2013-10-28 |
koda |
fix asm again...
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changeset |
files
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2013-10-28 |
koda |
correctly use USE_TOUCH_INTERFACE
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changeset |
files
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2013-10-28 |
koda |
add possibility to compile with SDL2 automatically
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changeset |
files
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2013-10-28 |
koda |
add FindSDL2 module from dhewm repo
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changeset |
files
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2013-10-28 |
koda |
merge spacecampaign
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changeset |
files
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2013-11-03 |
koda |
close branch
spacecampaign
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changeset |
files
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2013-09-25 |
Periklis Ntanasis |
merge with default
spacecampaign
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changeset |
files
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2013-09-22 |
Periklis Ntanasis |
autoselect weapon in time challenges
spacecampaign
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changeset |
files
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2013-09-22 |
Periklis Ntanasis |
typo
spacecampaign
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changeset |
files
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2013-09-22 |
Periklis Ntanasis |
fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
spacecampaign
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changeset |
files
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2013-09-19 |
Periklis Ntanasis |
use consts for TStatInfo enum
spacecampaign
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changeset |
files
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2013-09-18 |
Periklis Ntanasis |
fixes bug that doesn't display mission name in drop down list
spacecampaign
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changeset |
files
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2013-09-18 |
Periklis Ntanasis |
some changes regarding hp save in cosmos and moon
spacecampaign
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changeset |
files
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2013-09-18 |
Periklis Ntanasis |
remove unnecessary comments
spacecampaign
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changeset |
files
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2013-09-18 |
Periklis Ntanasis |
dialog changes
spacecampaign
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changeset |
files
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2013-09-18 |
Periklis Ntanasis |
added event for meteorite mission
spacecampaign
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changeset |
files
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2013-09-17 |
Periklis Ntanasis |
cosmos, after death01 dialogs
spacecampaign
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changeset |
files
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2013-09-17 |
Periklis Ntanasis |
changes in cosmos map
spacecampaign
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changeset |
files
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2013-09-17 |
Periklis Ntanasis |
custom stats and win/lose events
spacecampaign
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changeset |
files
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2013-09-17 |
Periklis Ntanasis |
image and description
spacecampaign
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changeset |
files
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2013-09-16 |
Periklis Ntanasis |
final mission map and most logic
spacecampaign
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changeset |
files
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2013-09-16 |
Periklis Ntanasis |
bonus notice in the win/stats page
spacecampaign
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changeset |
files
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2013-09-16 |
Periklis Ntanasis |
add bonuses
spacecampaign
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changeset |
files
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2013-09-16 |
Periklis Ntanasis |
hats
spacecampaign
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changeset |
files
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2013-09-15 |
Periklis Ntanasis |
removed unnecessary map.cfg
spacecampaign
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changeset |
files
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2013-09-15 |
Periklis Ntanasis |
making death01 easier and less luck dependent
spacecampaign
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changeset |
files
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2013-09-14 |
Periklis Ntanasis |
add skip to hero
spacecampaign
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changeset |
files
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2013-09-14 |
Periklis Ntanasis |
making death01 easier and less luck dependent to win
spacecampaign
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changeset |
files
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2013-09-13 |
Periklis Ntanasis |
fixed bug making the game not end when thanta was dead,reported by Wuzzy
spacecampaign
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changeset |
files
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2013-09-13 |
Periklis Ntanasis |
end game when skip in last dialog
spacecampaign
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changeset |
files
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2013-09-13 |
Periklis Ntanasis |
fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy
spacecampaign
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changeset |
files
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2013-09-12 |
Periklis Ntanasis |
should fix deadlock checkpoint reported by Wuzzy
spacecampaign
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changeset |
files
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2013-09-12 |
Periklis Ntanasis |
fixed lua error reported by Wuzzy
spacecampaign
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changeset |
files
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2013-09-12 |
Periklis Ntanasis |
fix check for event - guard attack
spacecampaign
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changeset |
files
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2013-09-12 |
Periklis Ntanasis |
give player only one rope
spacecampaign
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changeset |
files
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