Fri, 26 Feb 2010 00:03:57 +0000 |
nemo |
rearrange fall damage a bit so invulnerability still causes dust
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files
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Thu, 25 Feb 2010 23:28:26 +0000 |
nemo |
Palewolf tweaks map object placement some more.
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files
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Thu, 25 Feb 2010 18:34:36 +0000 |
unc0rr |
Replace tabs with spaces here too
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files
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Thu, 25 Feb 2010 18:34:30 +0000 |
unc0rr |
Some debug stuff
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files
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Thu, 25 Feb 2010 18:28:33 +0000 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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files
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Thu, 25 Feb 2010 15:58:44 +0000 |
nemo |
Set 32 hog limit for fort maps
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files
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Thu, 25 Feb 2010 15:48:40 +0000 |
smxx |
Engine:
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files
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Thu, 25 Feb 2010 13:04:31 +0000 |
smxx |
Engine:
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files
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Thu, 25 Feb 2010 13:02:08 +0000 |
smxx |
Engine:
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files
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Thu, 25 Feb 2010 12:49:04 +0000 |
smxx |
Engine:
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files
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Thu, 25 Feb 2010 04:08:47 +0000 |
nemo |
remove turn waits for crazy and shoppa
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files
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Thu, 25 Feb 2010 04:04:26 +0000 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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files
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Wed, 24 Feb 2010 16:41:35 +0000 |
nemo |
another nil check
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files
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Wed, 24 Feb 2010 13:46:02 +0000 |
nemo |
Add nil check to shotgun shell
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files
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Wed, 24 Feb 2010 13:29:06 +0000 |
nemo |
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
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files
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Wed, 24 Feb 2010 03:03:43 +0000 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
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files
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Wed, 24 Feb 2010 01:55:59 +0000 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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files
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Tue, 23 Feb 2010 23:54:38 +0000 |
nemo |
Corrected test
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files
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Tue, 23 Feb 2010 19:25:38 +0000 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
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files
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Tue, 23 Feb 2010 15:41:37 +0000 |
smxx |
Engine:
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files
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Tue, 23 Feb 2010 03:57:27 +0000 |
nemo |
oops. forgot the free. also drop the speed check.
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files
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Tue, 23 Feb 2010 03:55:46 +0000 |
nemo |
A little clock for convenience in finding things in demos
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files
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Tue, 23 Feb 2010 00:27:48 +0000 |
smxx |
Engine:
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files
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Tue, 23 Feb 2010 00:21:20 +0000 |
smxx |
Engine:
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files
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Tue, 23 Feb 2010 00:18:57 +0000 |
smxx |
Frontend:
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files
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Mon, 22 Feb 2010 23:03:50 +0000 |
smxx |
Frontend:
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files
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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files
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Mon, 22 Feb 2010 10:56:43 +0000 |
smxx |
Engine:
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files
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Mon, 22 Feb 2010 05:50:29 +0000 |
nemo |
Check the right midpoint font
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files
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Mon, 22 Feb 2010 05:41:25 +0000 |
nemo |
Updated Chinese locales from Copy Liu
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files
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Mon, 22 Feb 2010 05:40:24 +0000 |
nemo |
Fix CJK in tooltips.
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files
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Mon, 22 Feb 2010 00:53:04 +0000 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
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files
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Mon, 22 Feb 2010 00:47:50 +0000 |
smxx |
Engine:
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files
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Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
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files
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Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
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files
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Sun, 21 Feb 2010 19:03:46 +0000 |
nemo |
inu adds some whitespace
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files
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Sun, 21 Feb 2010 19:03:04 +0000 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
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files
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Sun, 21 Feb 2010 16:32:43 +0000 |
smxx |
General:
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files
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Sun, 21 Feb 2010 16:28:46 +0000 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
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files
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Sat, 20 Feb 2010 19:54:24 +0000 |
smxx |
Engine:
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files
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Sat, 20 Feb 2010 18:58:51 +0000 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
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files
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Sat, 20 Feb 2010 09:33:20 +0000 |
smxx |
Frontend:
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files
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Fri, 19 Feb 2010 02:19:47 +0000 |
nemo |
Another solution needs to be found.
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files
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Fri, 19 Feb 2010 00:53:22 +0000 |
smxx |
Engine:
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files
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Fri, 19 Feb 2010 00:51:37 +0000 |
smxx |
Engine:
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files
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Thu, 18 Feb 2010 13:59:05 +0000 |
nemo |
Remove invulnerability protection from the team gone effect
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files
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Thu, 18 Feb 2010 13:23:24 +0000 |
smxx |
Engine:
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files
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Thu, 18 Feb 2010 01:02:28 +0000 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
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files
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Wed, 17 Feb 2010 21:49:38 +0000 |
smxx |
Engine:
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files
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Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
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files
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Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
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files
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Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
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files
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Tue, 16 Feb 2010 03:03:26 +0000 |
nemo |
Ensure InitialCount gets a value
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files
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Tue, 16 Feb 2010 02:23:12 +0000 |
nemo |
Should be equivalent, but in any case, not needed
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files
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Mon, 15 Feb 2010 23:32:34 +0000 |
smxx |
Engine:
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files
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Mon, 15 Feb 2010 23:22:26 +0000 |
smxx |
Engine:
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files
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Mon, 15 Feb 2010 21:56:49 +0000 |
smxx |
Training Missions:
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files
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Mon, 15 Feb 2010 21:54:26 +0000 |
smxx |
Engine:
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files
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Mon, 15 Feb 2010 21:44:05 +0000 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
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files
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Mon, 15 Feb 2010 19:49:20 +0000 |
koda |
add liblua to sources for macosx
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changeset |
files
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Mon, 15 Feb 2010 14:04:29 +0000 |
smxx |
Engine:
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changeset |
files
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Mon, 15 Feb 2010 00:01:21 +0000 |
nemo |
bad koda
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changeset |
files
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Sun, 14 Feb 2010 23:50:51 +0000 |
koda |
mac build supports lua
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changeset |
files
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Sun, 14 Feb 2010 21:57:47 +0000 |
nemo |
Need this too to set it to last hog for current switch alg
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files
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Sun, 14 Feb 2010 21:53:17 +0000 |
nemo |
halt team blink on attack
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changeset |
files
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Sun, 14 Feb 2010 21:52:32 +0000 |
nemo |
Prevent crasher if attempting to show ammo menu
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changeset |
files
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Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
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changeset |
files
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Sat, 13 Feb 2010 12:40:40 +0000 |
smxx |
General:
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files
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Sat, 13 Feb 2010 01:56:35 +0000 |
koda |
allow to compile engine as library with HWLIBRARY symbol
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changeset |
files
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Fri, 12 Feb 2010 18:40:14 +0000 |
smxx |
Engine:
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files
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Fri, 12 Feb 2010 17:02:08 +0000 |
smxx |
Engine:
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files
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Fri, 12 Feb 2010 16:39:22 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
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files
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Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 17:53:21 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 17:15:10 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 17:13:49 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 15:42:00 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 13:53:31 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 10:03:13 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 09:52:00 +0000 |
smxx |
Engine:
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files
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Wed, 10 Feb 2010 02:03:41 +0000 |
nemo |
Some slight changes to slovak locale
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files
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Wed, 10 Feb 2010 01:02:20 +0000 |
smxx |
* Forgot to update CMakeLists.txt for proper INSTALL
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files
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Wed, 10 Feb 2010 00:57:39 +0000 |
smxx |
* Casing ... *whistle*
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files
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Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
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files
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Tue, 09 Feb 2010 21:51:52 +0000 |
nemo |
set min on king health proportion
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changeset |
files
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Tue, 09 Feb 2010 20:47:22 +0000 |
nemo |
King health proportional to team size
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changeset |
files
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Tue, 09 Feb 2010 18:58:44 +0000 |
nemo |
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
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changeset |
files
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Tue, 09 Feb 2010 18:34:49 +0000 |
nemo |
tweak of placement
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changeset |
files
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Tue, 09 Feb 2010 16:39:43 +0000 |
nemo |
antialiasing, a minor obsession.
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files
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Tue, 09 Feb 2010 14:30:59 +0000 |
smxx |
Engine:
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files
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Tue, 09 Feb 2010 14:24:25 +0000 |
nemo |
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
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files
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Tue, 09 Feb 2010 14:21:25 +0000 |
nemo |
New British voicepack
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files
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Tue, 09 Feb 2010 13:04:11 +0000 |
nemo |
tweak. no chirp on room creation.
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files
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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files
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Tue, 09 Feb 2010 02:03:31 +0000 |
nemo |
Only beep in room, load sound in constructor
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files
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Tue, 09 Feb 2010 01:50:36 +0000 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
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files
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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files
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Mon, 08 Feb 2010 21:49:52 +0000 |
koda |
some code cleanup for the ifrontend
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changeset |
files
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Mon, 08 Feb 2010 18:12:06 +0000 |
nemo |
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
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files
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Mon, 08 Feb 2010 16:03:58 +0000 |
nemo |
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
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files
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Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
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files
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Mon, 08 Feb 2010 12:54:44 +0000 |
nemo |
Request by soreau. Placement time proportional to map size.
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files
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Mon, 08 Feb 2010 12:49:58 +0000 |
nemo |
Yay for burning through revision numbers
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files
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Mon, 08 Feb 2010 12:49:41 +0000 |
nemo |
redundant
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changeset |
files
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Mon, 08 Feb 2010 12:49:21 +0000 |
nemo |
Attractiveness tweak
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changeset |
files
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Mon, 08 Feb 2010 12:46:09 +0000 |
nemo |
Allow for ammos w/o teleports
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changeset |
files
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Mon, 08 Feb 2010 05:17:59 +0000 |
nemo |
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
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files
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Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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files
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Fri, 05 Feb 2010 13:47:25 +0000 |
smxx |
General:
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files
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Fri, 05 Feb 2010 13:32:57 +0000 |
nemo |
... or. just move the king check to after the gear nil
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files
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Fri, 05 Feb 2010 13:30:47 +0000 |
nemo |
account for dying king
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changeset |
files
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Fri, 05 Feb 2010 13:12:31 +0000 |
nemo |
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
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files
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Fri, 05 Feb 2010 11:47:57 +0000 |
nemo |
add quebec for all the canadian frenchies.
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changeset |
files
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Fri, 05 Feb 2010 11:44:28 +0000 |
nemo |
Strip PNGs, tweak hedgewars flag.
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files
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Fri, 05 Feb 2010 00:47:28 +0000 |
smxx |
Engine:
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files
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Fri, 05 Feb 2010 00:43:56 +0000 |
koda |
touchinput works, invisible buttons added and initial support for chat
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changeset |
files
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Thu, 04 Feb 2010 22:34:21 +0000 |
koda |
update iphone port to new code from Smaxx
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changeset |
files
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Thu, 04 Feb 2010 22:30:42 +0000 |
smxx |
Frontend:
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changeset |
files
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