2014-06-14 sheepluva huh? me? nono, don't mind me. I'm just here to clean up.
2014-06-13 sheepluva some rendering tweaks
2014-06-13 sheepluva make mouse cursor size same, no matter what zoom level is used...
2014-06-13 sheepluva grmlgrmlpas2cgrmlgrml
2014-06-13 sheepluva make using the teleporter a bit less challenging
2014-06-13 sheepluva fix pas2c build for real this time...
2014-06-13 sheepluva I misscounted
2014-06-13 sheepluva fix some pas2c related overloading issue
2014-06-13 sheepluva whoops, pas2c I owe you
2014-06-13 sheepluva state file name and line number in lua error messages
2014-06-13 sheepluva racer: if hog starts race without any weapon selected, select whatever is first
2014-06-13 sheepluva lua api: SetNextWeapon()
2014-06-12 sheepluva lua api: DismissTeam(teamname)
2014-06-12 sheepluva lua api: SetWeapon(ammoType)
2014-06-12 sheepluva fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
2014-06-12 sheepluva more of the same
2014-06-12 sheepluva fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
2014-06-12 sheepluva further WIP (better error messages)
2014-06-12 sheepluva placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
2014-06-12 sheepluva expose lfIndestructable, lfIce and lfBounce
2014-06-12 unc0rr Fix pas2c build
2014-06-12 sheepluva make enums crash-safe. and other fixes
2014-06-11 sheepluva WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
2014-06-11 sheepluva fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
2014-06-11 sheepluva tiny lua documentation fix
2014-06-11 sheepluva uWorld does not require uMatrix anymore
2014-06-11 sheepluva fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
2014-06-10 sheepluva RAR: cleaning up a bit of the IFDEF-clusterf*ck
2014-06-10 unc0rr Fallback to old heuristic if not pit position
2014-06-10 sheepluva update viewlimits after screen/window resize
2014-06-10 unc0rr Allow barrels to spawn in U-shaped pits in stable position
2014-06-10 sheepluva whoops, forgot to include this file in commt
2014-06-10 sheepluva superminor tweaks
2014-06-10 sheepluva <koda> wut, chats as commit mesages?
2014-06-10 sheepluva "<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
2014-06-10 sheepluva figure out visible land tiles in advance
2014-06-10 sheepluva some minor tweaks and stuff
2014-06-10 sheepluva darken wrapped areas, which was a very nice suggestion by nemo
2014-06-10 sheepluva use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
2014-06-09 sheepluva here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
2014-06-09 sheepluva small hat loading tweak
2014-06-09 sheepluva load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
2014-06-09 sheepluva clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
2014-06-07 sheepluva committing patch from issue 798, as requested by unC0Rr
2014-06-07 sheepluva fix cabal build (on linux)
2014-06-07 sheepluva fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
2014-06-05 unc0rr Some further work on map optimizer
2014-06-04 sheepluva tweak untint a little (especially in connection with GrayScale)
2014-06-03 nemo theme configurable sudden death music. untested
2014-06-01 nemo allow teleporting outside Land[]
2014-06-01 sheepluva escape info message arguments, fixes issue 801: Frontend parses INFO command output as html
2014-06-01 sheepluva collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
2014-05-31 nemo disable these weaponset flags. they bug up highlander and otherwise have no useful impact on the script.
2014-05-30 sheepluva get rid of fpc warnings/hints
2014-05-28 unc0rr Fix some of issues found by coverity
2014-05-23 unc0rr Official racer challenge map #8
2014-05-19 unc0rr Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
2014-05-15 unc0rr Fix some pas2c engine warnings
2014-05-14 unc0rr Count number of pixels changed during draw
2014-05-14 unc0rr Small optimization (no need to draw last point of the path)
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