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Mon, 31 Oct 2011 14:08:10 -0400
nemo
Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
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Mon, 31 Oct 2011 19:40:39 +0200
mikade
Add "Surfer" achievement to Space Invasion.
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files
Mon, 31 Oct 2011 16:56:48 +0100
sheepluva
this seems... um.. random
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Mon, 31 Oct 2011 16:44:25 +0100
sheepluva
Bee:
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Mon, 31 Oct 2011 14:44:43 +0100
sheepluva
mikade's request: dont delete mission text/texture in HideMission() (so that it can still be looked at in ESC menu
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Mon, 31 Oct 2011 13:36:39 +0100
sheepluva
fix HideMission()
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Mon, 31 Oct 2011 13:12:10 +0100
sheepluva
don't hide target cursor if a hedgehog (other than current) is drowning, thanks to mikade for pointing this out
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Mon, 31 Oct 2011 03:08:16 +0100
koda
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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