Mon, 30 Jul 2018 16:30:03 +0200 | Wuzzy | Make laser sight work properly through wrap world edge | changeset | files |
Mon, 30 Jul 2018 13:20:01 +0200 | Wuzzy | Fix freeze ray not working through wrap world edge; add DrawLineWrapped | changeset | files |
Sun, 29 Jul 2018 11:39:48 -0400 | nemo | and fix index | changeset | files |
Sun, 29 Jul 2018 11:37:14 -0400 | nemo | oh. and indent that loop | changeset | files |
Sun, 29 Jul 2018 11:32:56 -0400 | nemo | add wrap check | changeset | files |
Sat, 28 Jul 2018 12:58:12 -0400 | nemo | merge of 0.9.24 - hopefully correctly this time | changeset | files |
Sat, 28 Jul 2018 13:15:59 +0200 | Wuzzy | Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge | changeset | files |
Fri, 27 Jul 2018 19:58:02 +0200 | Wuzzy | Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess | changeset | files |