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2011-08-09
Xeli
Fixed IPC provide gameconfig
hedgeroid
changeset
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files
2011-08-07
nemo
This should make bee/airstrikes play nicer with infinite attack mode
changeset
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files
2011-08-09
Xeli
Added color and team hog count
hedgeroid
changeset
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files
2011-08-06
koda
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
changeset
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files
2011-08-09
Xeli
AI thread is now an SDL_Thread rather than pthread
hedgeroid
changeset
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files
2011-08-04
koda
use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
changeset
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files
2011-08-09
Xeli
changed iphone specific ifdefs to mobile
hedgeroid
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files
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