Sun, 06 Nov 2011 12:40:35 -0500 | nemo | Spread flakes out over 5 layers now (far back, mid distance, just behind land, just in front of lands and hog, near distance). Spread clouds out over 3 layers (far back, mid distance, just behind land). Add a flatten clouds option, use | changeset | files |
Sun, 06 Nov 2011 17:43:57 +0100 | koda | engine interaction class refactoring, round 4 or 5, can't remember: this time use the class methods to create an instance object and operates on that, reducing the number of arguments between methods and simplifying memory management | changeset | files |
Sun, 06 Nov 2011 16:41:14 +0100 | koda | move two class files in a correct directory | changeset | files |
Sun, 06 Nov 2011 10:26:12 -0500 | nemo | exclude hogs from density check | changeset | files |
Sat, 05 Nov 2011 21:51:50 -0400 | nemo | too game breaking I think | changeset | files |
Sat, 05 Nov 2011 21:24:54 -0400 | nemo | Include density in gear kick | changeset | files |