Fri, 16 Oct 2015 17:34:06 +0200 antonc27 - Added new set of tabbar icons for Settings on iPhone ios-revival
Fri, 16 Oct 2015 02:54:03 +0200 antonc27 - Fix for autorotation of table view of StatsPageVC ios-revival
Thu, 15 Oct 2015 23:27:56 +0200 antonc27 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
Thu, 15 Oct 2015 22:48:32 +0200 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
Thu, 15 Oct 2015 21:58:30 +0200 antonc27 - Target button added to mobile touch controls ios-revival
Thu, 15 Oct 2015 21:13:43 +0200 antonc27 - Target button added to mobile touch controls ios-revival
Thu, 15 Oct 2015 20:36:08 +0200 antonc27 - Timer button added to mobile touch controls ios-revival
Thu, 15 Oct 2015 01:13:23 +0200 antonc27 - Fix for wrong path of restored game ios-revival
Wed, 14 Oct 2015 21:25:49 +0200 antonc27 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
Wed, 14 Oct 2015 02:28:32 +0200 antonc27 - Button's restyling for RestoreViewController ios-revival
Sat, 10 Oct 2015 18:18:26 +0200 sheepluva Lua-API: onSuddenDeath hook
Thu, 08 Oct 2015 10:48:16 -0400 nemo Pass overridden uid into AddGear instead
Thu, 08 Oct 2015 10:42:00 -0400 nemo restore uid on resurrection as well
Wed, 07 Oct 2015 23:20:31 +0200 sheepluva TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
Mon, 05 Oct 2015 20:31:46 +0200 antonc27 - Fix for locale string in SingleWeaponViewController ios-revival
Mon, 05 Oct 2015 19:17:40 +0200 antonc27 - Fix for locale string passed to engine (like "ru-FR") ios-revival
Mon, 05 Oct 2015 13:38:25 +0200 sheepluva preselect baseball bat in Knockball and Basketball
Sun, 04 Oct 2015 16:30:55 -0400 nemo Avoid waiting past end of turn for smine.
Sat, 03 Oct 2015 17:02:57 -0400 nemo Add nil check in fake crate spawn for if crate fails to spawn
Mon, 28 Sep 2015 01:31:47 +0200 antonc27 - GameController framework added to project (required by last version of SDL) ios-revival
Mon, 28 Sep 2015 01:07:21 +0200 antonc27 - Bitcode disabled (for Xcode 7) ios-revival
Fri, 25 Sep 2015 23:31:16 -0400 nemo Scan from right too. Not sure this is actually helpful, so committing separately.
Fri, 25 Sep 2015 23:30:21 -0400 nemo This should probably fix feedback that hogs weren't spawning on left side of map.
Wed, 23 Sep 2015 07:49:46 +0200 sheepluva fp complained about this line being too long
Sun, 20 Sep 2015 03:02:21 +0200 antonc27 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:56:33 +0200 antonc27 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
Sun, 20 Sep 2015 02:52:49 +0200 antonc27 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:08:12 +0200 antonc27 - 'Highlander' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 01:48:18 +0200 antonc27 - 'One of everything' ammo set added to iOS front-end ios-revival
Sat, 19 Sep 2015 22:17:50 +0200 sheepluva tweak tips a little (loosely based on Wuzzy's suggestions)
Fri, 18 Sep 2015 06:03:49 +0200 antonc27 - Fix for getting the correct fort name in FortsViewController ios-revival
Fri, 18 Sep 2015 05:37:55 +0200 antonc27 - Added functionality to select one hat for all hogs at team settings ios-revival
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