Sat, 03 Apr 2010 01:22:30 +0000 |
sheepluva |
* add some tiny translation from inu
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Fri, 02 Apr 2010 23:03:40 +0000 |
sheepluva |
set eol-style of SniperRifle.lua to native
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Fri, 02 Apr 2010 23:00:56 +0000 |
sheepluva |
* add some kind of SniperRifle training mission
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Fri, 02 Apr 2010 22:44:14 +0000 |
koda |
initial support for hat selection on the ifrontend
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Fri, 02 Apr 2010 22:42:47 +0000 |
palewolf |
Antialias Target.png and Clouds.png
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Fri, 02 Apr 2010 20:57:39 +0000 |
nemo |
GetRandom(0) is illegal
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Fri, 02 Apr 2010 20:49:23 +0000 |
palewolf |
Slightly different easing equations for bigexplosion
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Fri, 02 Apr 2010 20:32:37 +0000 |
nemo |
Slovak translation from jose1711
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Fri, 02 Apr 2010 18:54:08 +0000 |
palewolf |
- Parallax effect for horizont when water is out of sight
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Fri, 02 Apr 2010 18:36:14 +0000 |
nemo |
inu adds portugese translation
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Fri, 02 Apr 2010 18:35:53 +0000 |
nemo |
Fix line endings. Again.
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Fri, 02 Apr 2010 18:22:53 +0000 |
nemo |
Complete slovak locale by jose1711
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Fri, 02 Apr 2010 16:04:37 +0000 |
nemo |
Rebalance Default to take into account reweighting of crates, remove redundant check
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Fri, 02 Apr 2010 15:59:23 +0000 |
unc0rr |
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
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Fri, 02 Apr 2010 15:58:45 +0000 |
nemo |
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
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