Fri, 12 Nov 2010 21:30:00 -0500 nemo tweak more wind mode
Sat, 13 Nov 2010 23:09:24 +0300 unc0rr Bump up protocol number 0.9.14
Sat, 13 Nov 2010 03:26:14 +0100 koda merge
Sat, 13 Nov 2010 14:56:35 -0500 nemo tweak cluster test to reduce AI fail a bit, also weaking its overal rating. 0.9.14
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
Sat, 13 Nov 2010 12:59:56 -0500 nemo replace orange with yellow to differentiate from peach 0.9.14
Sat, 13 Nov 2010 00:51:55 +0100 Henek makes drill attack drills weaker and not affected by wind
Sat, 13 Nov 2010 10:28:04 -0500 jose1711 one more try at sk - perhaps it will make the release 0.9.14
Fri, 12 Nov 2010 18:24:11 -0500 nemo bugfix. correct crossplatform tips
Sat, 13 Nov 2010 03:25:40 +0100 koda don't list too big maps for certain devices
Sat, 13 Nov 2010 17:48:56 +0300 unc0rr Update ru translation 0.9.14
Fri, 12 Nov 2010 18:32:29 -0500 jose1711 translation update for the release
Sat, 13 Nov 2010 01:24:39 +0100 koda some interface tricks for iphone as well
Sat, 13 Nov 2010 17:39:24 +0300 unc0rr Not going into release 0.9.14
Fri, 12 Nov 2010 18:32:56 -0500 nemo update translation files for the 4265 text change
Fri, 12 Nov 2010 23:59:40 +0100 koda update iFrontend with new schemes and weaps, fix up smaller glitches
Sat, 13 Nov 2010 17:14:51 +0300 unc0rr No svgz and .desktop 0.9.14
Fri, 12 Nov 2010 23:40:08 +0100 Henek fancy dust when the drill is drilling
Fri, 12 Nov 2010 22:47:13 +0100 koda redo once again file updating, moving stuff around
Sat, 13 Nov 2010 17:11:28 +0300 unc0rr Bye-bye sha-1 0.9.14
Fri, 12 Nov 2010 22:38:05 +0100 Palewolf Light trails for bullets
Sat, 13 Nov 2010 17:05:34 +0300 unc0rr Merge 0.9.14
Fri, 12 Nov 2010 16:06:06 -0500 nemo copypasta fail
Sat, 13 Nov 2010 17:05:14 +0300 unc0rr Ban .svg, .psd, .sifz from being present in 'make package_source' output 0.9.14
Fri, 12 Nov 2010 16:00:28 -0500 nemo off by 1 error in resurrector index
Sat, 13 Nov 2010 16:52:53 +0300 unc0rr Some fixes 0.9.14
Sat, 13 Nov 2010 08:55:58 -0500 nemo merge (stupid reflexive pull -u) 0.9.14
Fri, 12 Nov 2010 15:57:30 -0500 nemo engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
Sat, 13 Nov 2010 16:47:40 +0300 unc0rr Useless 0.9.14
Sat, 13 Nov 2010 08:54:39 -0500 szczur last-minute pl updates 0.9.14
Fri, 12 Nov 2010 21:37:12 +0100 Henek fixed breakage of game schemes
Sat, 13 Nov 2010 12:07:17 +0100 Palewolf Updated spanish translation 0.9.14
Fri, 12 Nov 2010 21:55:55 +0300 unc0rr merge
Sat, 13 Nov 2010 11:33:50 +0300 unC0Rr Add 0.9.14 and 0.9.15-dev mapping 0.9.14
Fri, 12 Nov 2010 13:54:22 -0500 nemo distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
Fri, 12 Nov 2010 21:55:33 +0300 unc0rr Apply typo fix also here
Sat, 13 Nov 2010 10:52:27 +0300 unC0Rr Remove "-dev" suffix 0.9.14
Fri, 12 Nov 2010 12:35:30 -0500 nemo ok... combine a tick check with texture percentage check. this should be a lot less frequent
Sat, 13 Nov 2010 10:22:06 +0300 unC0Rr Fix typo in russian translation, update english translation with plural forms 0.9.14
Fri, 12 Nov 2010 12:30:22 -0500 nemo Also switch saucer from updating every N ticks to updating as-needed.
Fri, 12 Nov 2010 18:32:56 -0500 nemo update translation files for the 4265 text change 0.9.14
Fri, 12 Nov 2010 12:25:38 -0500 nemo Switch to Damage - Tag is already in use
Fri, 12 Nov 2010 18:32:29 -0500 jose1711 translation update for the release 0.9.14
Fri, 12 Nov 2010 12:21:40 -0500 nemo remove floating point/rounding
Fri, 12 Nov 2010 18:24:11 -0500 nemo bugfix. correct crossplatform tips 0.9.14
Fri, 12 Nov 2010 12:20:50 -0500 nemo only update flamethrower texture when the percentage changes
Fri, 12 Nov 2010 17:54:49 -0500 nemo improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index 0.9.14
Fri, 12 Nov 2010 17:17:25 +0100 koda raised version number
Fri, 12 Nov 2010 17:53:35 -0500 nemo pull bugfix into 0.9.14 avoid major performance hit when using flamethrower 0.9.14
Fri, 12 Nov 2010 17:08:31 +0100 koda exposing Henek's no wind flag
Fri, 12 Nov 2010 21:42:27 +0300 unc0rr Fix typo 0.9.14
Fri, 12 Nov 2010 15:20:54 +0100 koda yay i'm free to break things again!
Fri, 12 Nov 2010 20:42:36 +0300 unc0rr Make server listen on ipv4 interface only 0.9.14
Fri, 12 Nov 2010 14:54:53 +0100 koda drillstrike! might require the drill patch to improve behavior
Fri, 12 Nov 2010 09:49:46 +0100 koda merge this two safe commits from trunk to release branch 0.9.14
Fri, 12 Nov 2010 00:11:22 +0100 koda iphone interface
Thu, 11 Nov 2010 23:24:06 +0100 Henek added getrandom and addcaption to lua
Thu, 11 Nov 2010 22:17:54 +0300 unc0rr Revert to old server in branch 0.9.14 0.9.14
Thu, 11 Nov 2010 11:04:24 -0500 nemo Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
Thu, 11 Nov 2010 10:51:38 -0500 nemo er. and cast to TAmmoType, which burp's routine still requires :)
Thu, 11 Nov 2010 09:59:45 -0500 nemo Forgot burp's new ammo routine
Thu, 11 Nov 2010 09:58:10 -0500 nemo Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
Thu, 11 Nov 2010 00:38:12 +0100 koda by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
Wed, 10 Nov 2010 19:43:13 +0100 Henek added function GetHogTeamName to lua, makes TeamsCount more useful
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