Thu, 20 Sep 2018 13:07:21 +0200 |
Wuzzy |
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
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Wed, 19 Sep 2018 10:23:01 +0200 |
Wuzzy |
Fix hedgehog being able to make walk/jump sounds before it was placed
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Wed, 19 Sep 2018 09:45:45 +0200 |
Wuzzy |
Ignore gmTimer after attack or hog is no longer controlled
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Wed, 19 Sep 2018 09:31:06 +0200 |
Wuzzy |
Clear gmSwitch before activating switcher
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Tue, 18 Sep 2018 19:38:58 -0400 |
nemo |
use locale rules for the challenge hashes
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Tue, 18 Sep 2018 19:30:55 -0400 |
nemo |
restore old land hashes which in theory should not have changed in .24
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Tue, 18 Sep 2018 19:21:36 -0400 |
nemo |
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
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Tue, 18 Sep 2018 00:07:36 +0200 |
Wuzzy |
Merge nemo's hash change commit
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Tue, 18 Sep 2018 00:06:00 +0200 |
Wuzzy |
Add exit hint after Basic Movement Training
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Mon, 17 Sep 2018 22:37:47 +0200 |
Wuzzy |
Easier back jumps in Basic Movement Training (fixes bug 692)
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Sun, 16 Sep 2018 09:25:10 -0400 |
nemo |
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
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Sun, 16 Sep 2018 10:25:50 +0200 |
Wuzzy |
Update hedgewars_en.ts
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Sun, 16 Sep 2018 02:18:51 +0200 |
Wuzzy |
Update German translation
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Sun, 16 Sep 2018 01:54:35 +0200 |
Wuzzy |
Update translation files
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Sat, 15 Sep 2018 20:56:31 +0200 |
unc0rr |
Fix SetAmmoTexts not working in stats-only mode
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Sat, 15 Sep 2018 20:42:02 +0200 |
unc0rr |
Fix SetAmmoTexts not working in stats-only mode
0.9.24
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Sat, 15 Sep 2018 16:22:04 +0200 |
Wuzzy |
Fix some syntax errors in internal Lua syntax documentation
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Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
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Wed, 12 Sep 2018 19:51:45 +0300 |
alfadur |
Fix engine crash when using lasersight outside the world bounds
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Tue, 11 Sep 2018 22:49:27 +0200 |
alfadur |
Only show bullet hits for shovable gears
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Tue, 11 Sep 2018 22:44:32 +0200 |
alfadur |
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
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Tue, 11 Sep 2018 21:32:28 +0200 |
alfadur |
Revert sinegun brokenness to previous levels
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Tue, 11 Sep 2018 21:16:27 +0200 |
unc0rr |
Make rendering work
qmlfrontend
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Tue, 11 Sep 2018 18:34:27 +0200 |
Wuzzy |
Allow to change volume during pause
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Tue, 11 Sep 2018 17:22:54 +0200 |
Wuzzy |
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
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Tue, 11 Sep 2018 16:18:24 +0200 |
Wuzzy |
Make sure scripts don't break w/ only 1 clan
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Tue, 11 Sep 2018 16:00:23 +0200 |
Wuzzy |
Add funny message in stats screen when everyone wins
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Sun, 09 Sep 2018 12:25:23 +0200 |
Wuzzy |
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
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