Sun, 09 Aug 2015 00:19:33 +0200 sheepluva Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
Fri, 07 Aug 2015 07:30:14 -0400 nemo Fix weapon name - bug #967
Thu, 06 Aug 2015 12:12:42 +0900 mikade HedgeEditor (bring on the bug reports, wahey!)
Wed, 05 Aug 2015 11:33:02 -0400 nemo oops. melon pieces need friction and elasticity to bounce right.
Mon, 03 Aug 2015 17:07:38 +0900 mikade May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 mikade Add Wuzzy's SpeedShoppa challenges.
Sat, 01 Aug 2015 00:13:05 +0300 unc0rr Make RESTART_SERVER invokable
Sat, 01 Aug 2015 00:09:59 +0300 unc0rr Use helper function instead of ton of copypasta
Fri, 31 Jul 2015 00:25:31 +0300 unc0rr Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
Thu, 30 Jul 2015 16:28:35 -0400 nemo darken and blur the cupcake a bit so that people stop trying to teleport on it
Thu, 30 Jul 2015 22:19:05 +0900 mikade GetHogVoicepack,GetHogFlag,GetHogGrave
Mon, 27 Jul 2015 11:51:05 -0400 Wuzzy Block bouncing on the anti-portal surfaces
Thu, 23 Jul 2015 19:51:14 +0300 unc0rr Don't allow too big messages from clients
Tue, 21 Jul 2015 23:51:58 +0300 unc0rr Put diagnostic message into log when quitting due to end of input in demo replay mode
Tue, 21 Jul 2015 08:41:06 -0400 nemo just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
Tue, 21 Jul 2015 08:28:48 -0400 nemo disable land dump when using blurry land setting.
Sun, 19 Jul 2015 13:19:20 +0200 sheepluva some visual tweaks to art theme. sue. me.
Sun, 19 Jul 2015 04:05:19 +0200 sheepluva add some chat message colors
Sun, 19 Jul 2015 03:10:00 +0200 sheepluva fix timebox sprite
Sat, 18 Jul 2015 19:10:57 +0200 sheepluva fix pickhammer collision when moving upwards, thanks to MK for reporting
Sat, 18 Jul 2015 02:44:36 +0200 sheepluva always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
Fri, 17 Jul 2015 10:06:00 +0200 sheepluva unpause game when finishing game
Thu, 16 Jul 2015 22:16:35 +0200 sheepluva change theme used by sniper training, for performance reasons
Thu, 16 Jul 2015 21:50:59 +0200 sheepluva remove 2 training missions as suggested in issue #868
Thu, 16 Jul 2015 08:39:35 -0400 nemo CRLF purge
Wed, 15 Jul 2015 00:27:12 +0200 sheepluva small german string fix
Tue, 14 Jul 2015 20:06:07 +0900 mikade ups, remove random testing vars
Tue, 14 Jul 2015 20:01:15 +0900 mikade tentative/lazy fixes for unC0Rr's evil
Tue, 14 Jul 2015 03:45:27 +0200 sheepluva update german translation
Tue, 14 Jul 2015 02:01:58 +0200 sheepluva merge
Tue, 14 Jul 2015 01:56:47 +0200 wuzzy update for "that sinking feeling"
Mon, 13 Jul 2015 23:30:12 +0200 sheepluva fix some typos
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