2019-02-05 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05 Wuzzy Add setting to set default/initial zoom
2019-02-04 alfadur Server action refactoring part 7 of N
2019-02-04 alfadur Server action refactoring part 6 of N
2019-02-04 alfadur Server action refactoring part 5 of N
2019-02-04 alfadur Server action refactoring part 4 of N
2019-02-04 alfadur Server action refactoring part 3 of N
2019-02-02 alfadur Server action refactoring part 2 of N
2019-01-25 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
2019-01-23 Wuzzy Fix AI trying to use tardis during multishoot
2019-01-22 Wuzzy Play "Flawless" voice when completing the rope or saucer training perfectly
2019-01-22 alfadur remove unused macro branches
2019-01-22 Wuzzy Shorten text of buttons to load/edit drawn map and make them look nicer
2019-01-22 Wuzzy ACF8: Make sure leader looks left at mission start
2019-01-22 alfadur match literals in fp macro
2019-01-22 Wuzzy Don't render AI hog thinking bubble in cut scenes
2019-01-22 Wuzzy ACF8: Fix princess scene failing to initialize
2019-01-22 Wuzzy ACF: Dump unused campaign vars, use fallback values
2019-01-22 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
2019-01-22 Wuzzy HedgeEditor: More efficient gear info tag handling
2019-01-22 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-21 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21 Wuzzy Move finger rendering to RenderHHGuiExtras
2019-01-21 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21 Wuzzy Don't show ammo caption for every repeat rope attach
2019-01-21 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21 Wuzzy Portal mission: Don't allow enemies to walk
2019-01-21 Wuzzy Portal mission: Delay first speech until turn start
2019-01-21 Wuzzy More spawn height tweaking in missions
2019-01-21 Wuzzy Tweak hog spawn height and facing direction in challenges
2019-01-21 Wuzzy Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21 Wuzzy Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21 Wuzzy Simplify code for SetClanColor
2019-01-21 Wuzzy Some polishing for ASA fruit02
2019-01-21 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21 Wuzzy SetClanColor: Accept negative color argument to select user color
2019-01-21 Wuzzy Fix SetClanColor causing crashes and rendering bugs
2019-01-21 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
2019-01-21 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
2019-01-21 Wuzzy Switch to typographical apostrophe in German translation
2019-01-20 Wuzzy Update German translation
2019-01-20 Wuzzy Update hedgewars_en.ts
2019-01-20 Wuzzy Update locale files
2019-01-20 Wuzzy Remove black pixels at corners of DrawRoundRect rectangles
2019-01-19 Wuzzy Add CowardMode team setting
2019-01-18 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-17 Wuzzy VideoRec: Hide libaom-av1 codec in frontend, it's experimental
2019-01-17 Wuzzy Clean up code a bit in LibavInteraction
2019-01-17 Wuzzy Show error message in frontend if video encoding failed in engine
2019-01-17 Wuzzy Initialize newGameTicks/newRealTicks
2019-01-17 alfadur make stuff const
2019-01-17 Wuzzy ASA fruit01: Add hog appear effect
2019-01-17 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
2019-01-17 Wuzzy ASA death01: Tweak mines and barrels a bit
2019-01-17 Wuzzy ASA death01: Optimize hog spawn positions, animate professor teleportation
2019-01-16 Wuzzy Clear hog gear message less agressively in ACF3
2019-01-16 Wuzzy Update changelog
2019-01-16 Wuzzy ACF5: Disable utilities until the traitor has been dealt with
2019-01-16 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
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