2013-06-29 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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changeset |
files
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2013-06-28 |
koda |
uvariables comes before uutils
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changeset |
files
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2013-06-28 |
koda |
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
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changeset |
files
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2013-06-28 |
koda |
disable stack protection on bsd too (untested)
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changeset |
files
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2013-06-28 |
koda |
this is internal now
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changeset |
files
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2013-07-01 |
Periklis Ntanasis |
forgotten image
spacecampaign
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changeset |
files
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2013-06-28 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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changeset |
files
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2013-07-01 |
Periklis Ntanasis |
added deafult image if not one available in campaign
spacecampaign
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changeset |
files
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2013-06-28 |
unc0rr |
You better test build before committing even trivial patches
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
y! code clean up :)
spacecampaign
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changeset |
files
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2013-06-27 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
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changeset |
files
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2013-06-27 |
unc0rr |
Merge
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
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changeset |
files
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2013-06-27 |
unc0rr |
oops, forgot this file
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
spacecampaign
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changeset |
files
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2013-06-27 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
images works, but not description/title displayed first time page is opened
spacecampaign
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changeset |
files
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2013-06-27 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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changeset |
files
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2013-10-11 |
koda |
force clang dependency when NOPASCAL is set
webgl
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
cleanup, descriptions work, images no
spacecampaign
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changeset |
files
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2013-06-27 |
unc0rr |
Refactoring: ArgParsers.inc -> ArgParsers.pas
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changeset |
files
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2013-06-24 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
webgl
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
this seems to works, still wip
spacecampaign
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changeset |
files
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2013-06-27 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
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changeset |
files
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2013-07-03 |
koda |
tcc compatibility
webgl
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changeset |
files
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2013-06-28 |
Periklis Ntanasis |
more on campaign page - wip
spacecampaign
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changeset |
files
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2013-06-27 |
koda |
restore the GLUT check
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changeset |
files
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2013-06-18 |
koda |
this hid CFLAGS
webgl
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changeset |
files
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2013-06-27 |
Periklis Ntanasis |
changes in campaign page - not tested wip
spacecampaign
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changeset |
files
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2013-06-27 |
koda |
move some osx only configuration code
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changeset |
files
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2013-06-18 |
koda |
frontend compiles
webgl
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changeset |
files
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2013-06-26 |
Periklis Ntanasis |
added a stub moon main quest
spacecampaign
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changeset |
files
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2013-06-27 |
koda |
use add_flag_append more, correctly set a few flags
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changeset |
files
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2013-06-18 |
unc0rr |
merge
webgl
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changeset |
files
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2013-06-26 |
Periklis Ntanasis |
added landing event handlers for cosmos.lua
spacecampaign
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changeset |
files
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2013-06-27 |
koda |
rework compiler flags section a little, drop already enabled flags, add -Wextra
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changeset |
files
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2013-06-18 |
unc0rr |
engine links
webgl
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changeset |
files
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2013-06-25 |
Periklis Ntanasis |
reverting 2 files I accidentally changed
spacecampaign
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changeset |
files
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2013-06-18 |
koda |
this hid CFLAGS
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changeset |
files
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2013-06-27 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
|
changeset |
files
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2013-06-18 |
unc0rr |
Reduce number of link errors
webgl
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changeset |
files
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2013-06-18 |
koda |
compile hwengine first, so that all other files are compiled too and don't call pas2c again
webgl
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changeset |
files
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2013-06-25 |
Periklis Ntanasis |
first commit, added cosmos(menu) map and lua script with some functionality
spacecampaign
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changeset |
files
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2013-06-25 |
nemo |
I should have specified locals
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changeset |
files
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2013-06-18 |
koda |
set one rule per file, only compiles a minimum number of files when one pascal file is modified
webgl
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changeset |
files
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2013-06-24 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
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changeset |
files
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2013-06-18 |
koda |
rtl always static
webgl
|
changeset |
files
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2013-06-24 |
koda |
oops, fix setting linker flags for haskell executables
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changeset |
files
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2013-06-18 |
koda |
also these two files are dependency (they are not in the list because they are special pas2c files)
webgl
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changeset |
files
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2013-06-24 |
nemo |
need to switch to frozen after deleteCI
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changeset |
files
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2013-06-18 |
koda |
set pascal files as dependency of the target writing the c files so that it will run again if you modify them
webgl
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changeset |
files
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2013-06-23 |
nemo |
Configuration for tag display default
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changeset |
files
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2013-06-18 |
koda |
BOM, pas2c only support ASCII
webgl
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changeset |
files
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2013-06-23 |
nemo |
poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
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changeset |
files
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2013-06-18 |
koda |
new FindClang.cmake
webgl
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changeset |
files
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2013-06-21 |
nemo |
removed redundant band, added touch of consistency w/ everywhere else
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changeset |
files
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2013-06-18 |
koda |
fix a few loose ends here
webgl
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changeset |
files
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2013-06-20 |
unc0rr |
First select group of templates, then pick template from selected group
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changeset |
files
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2013-06-17 |
koda |
add dummy typinfo header
webgl
|
changeset |
files
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2013-06-20 |
unc0rr |
Fix engine build when png lib isn't available
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changeset |
files
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2013-06-17 |
unC0Rr |
uscript rendering
webgl
|
changeset |
files
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2013-06-19 |
unc0rr |
Silly me
|
changeset |
files
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2013-06-17 |
koda |
little cleanup after so many merges
webgl
|
changeset |
files
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