2011-09-22 |
unc0rr |
Fix sheepluva's merge
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changeset |
files
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2011-09-22 |
sheepluva |
let frontend send (copypasta) multi-line messages line by line to avoid protocol violation
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changeset |
files
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2011-09-22 |
unc0rr |
My best guess for issue #285 is send thread being stuck at sendAll function, so I move client removing function before sendAll
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changeset |
files
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2011-09-22 |
nemo |
Disable clouds
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changeset |
files
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2011-09-21 |
koda |
ios version bump
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changeset |
files
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2011-09-21 |
koda |
apparently the old way was the correct one
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changeset |
files
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2011-09-21 |
koda |
aligned credits and game modes to main release
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changeset |
files
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2011-09-21 |
koda |
create the ios schemes programmatically
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changeset |
files
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2011-09-21 |
koda |
retina images, again
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changeset |
files
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2011-09-21 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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changeset |
files
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2011-09-21 |
nemo |
Couple of missed changes inu pointed out
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changeset |
files
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2011-09-21 |
koda |
one more
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changeset |
files
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2011-09-21 |
koda |
moar @2x
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changeset |
files
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2011-09-21 |
koda |
another round of retina display images
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changeset |
files
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2011-09-21 |
nemo |
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
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changeset |
files
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2011-09-21 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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changeset |
files
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2011-09-20 |
koda |
let's use the built in events, shall we
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changeset |
files
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2011-09-20 |
nemo |
check for amNothing
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changeset |
files
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2011-09-20 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
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changeset |
files
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2011-09-20 |
nemo |
Clear gstAnimation and reset Timer before entering death animation
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changeset |
files
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2011-09-20 |
nemo |
revert prev - that was dumb. wrong gear.
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changeset |
files
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2011-09-20 |
nemo |
Let's actually add the gstHHDeath check to the right line, shall we?
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changeset |
files
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2011-09-20 |
nemo |
Check on active hedgehog death animation
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changeset |
files
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2011-09-19 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
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changeset |
files
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2011-09-19 |
koda |
using fpc 2.7.1 in ios project file
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changeset |
files
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2011-09-19 |
sheepluva |
also merge 0.9.16 in to make koda happy
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changeset |
files
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2011-09-19 |
sheepluva |
merge the 2 heads. I hope I did it right. also I increased proto and ver number
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changeset |
files
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2011-09-19 |
nemo |
return nil for position if no gear
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changeset |
files
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2011-09-19 |
koda |
fix mac compilation
0.9.16
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changeset |
files
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2011-09-18 |
sheepluva |
merge changes from 0.9.16 branch - I bet I just broke something XD
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changeset |
files
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2011-09-19 |
koda |
Added tag 0.9.16-release for changeset 74bc72746bec
0.9.16
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changeset |
files
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2011-09-18 |
sheepluva |
make chatsection in game room stretch if space is available
0.9.16 0.9.16-release
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changeset |
files
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2011-09-18 |
sheepluva |
another fix for a popup window that had no style
0.9.16
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changeset |
files
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2011-09-18 |
sheepluva |
set a default value for density that shouldn't lead to div by 0
0.9.16
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changeset |
files
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2011-09-17 |
unc0rr |
Include lib* into src package
0.9.16
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changeset |
files
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2011-09-17 |
unc0rr |
okay, let's revert this for now
0.9.16
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changeset |
files
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2011-09-19 |
unc0rr |
- Unset hhdriven flag for gone hedgehog
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changeset |
files
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2011-09-17 |
nemo |
Revert 3ec95dc2b249 - causes hogs to be trapped in the teleport animation. bad breakage
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changeset |
files
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2011-09-17 |
sheepluva |
fix style of lobby chatroom user context menu
0.9.16
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changeset |
files
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2011-09-17 |
nemo |
oops, it was already added
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changeset |
files
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2011-09-17 |
unc0rr |
Set version to 0.9.16, protocol to 39
0.9.16
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changeset |
files
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2011-09-17 |
nemo |
Add straight lines to changelog
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changeset |
files
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2011-09-17 |
unc0rr |
Merge recent changes from default
0.9.16
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changeset |
files
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2011-09-17 |
sheepluva |
update copyright year of README
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changeset |
files
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2011-09-17 |
mikade |
change the changelog
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changeset |
files
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2011-09-16 |
sheepluva |
update credits a bit
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changeset |
files
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2011-09-16 |
sheepluva |
german translations, a lot was still missing -.-
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changeset |
files
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2011-09-16 |
nemo |
typo
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changeset |
files
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2011-09-25 |
Xeli |
Attempt to prevent oom after restarting too many times
hedgeroid
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changeset |
files
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2011-09-16 |
nemo |
merge
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changeset |
files
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2011-09-25 |
Xeli |
make the fire button appear only on android for now, I'll make it depend on a variable later on
hedgeroid
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changeset |
files
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2011-09-16 |
nemo |
clear HHJump on portaling
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changeset |
files
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2011-09-16 |
nemo |
merge
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changeset |
files
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2011-09-16 |
Xeli |
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
hedgeroid
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changeset |
files
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2011-09-16 |
inu |
pt update
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changeset |
files
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2011-09-16 |
Xeli |
removed some commented lines
hedgeroid
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changeset |
files
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2011-09-16 |
nemo |
Requested a few times
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changeset |
files
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2011-09-16 |
Xeli |
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
hedgeroid
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changeset |
files
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2011-09-16 |
nemo |
AI insists on using snowball for digging. Until that is prevented, remove snowball
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changeset |
files
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2011-09-16 |
Xeli |
merge
hedgeroid
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changeset |
files
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