2012-10-25 |
nemo |
Restore -gv, limit points to template dimensions
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changeset |
files
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2012-10-25 |
nemo |
-gv was causing broken behaviour
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changeset |
files
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2012-10-25 |
nemo |
add gsoc students. also sphrix to translators
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changeset |
files
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2012-10-25 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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changeset |
files
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2012-10-24 |
koda |
finally videorec on osx
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changeset |
files
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2012-10-24 |
koda |
I hate Windows and it hates me...
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changeset |
files
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2012-10-24 |
Randy |
add surname to credits
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changeset |
files
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2012-10-24 |
koda |
support video recording on windows with automation and headers
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changeset |
files
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2012-10-24 |
koda |
enable png support under win32
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changeset |
files
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2012-10-24 |
koda |
hgignore and skip one config file for win32
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changeset |
files
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2012-10-24 |
koda |
download SDL dlls if not present
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changeset |
files
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2012-10-24 |
koda |
update SDL headers for winutils
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changeset |
files
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2012-10-24 |
unc0rr |
Make explosion look depend less on fps
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changeset |
files
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2012-10-24 |
koda |
fuuuuuuuuuuuu don't use stack checking
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changeset |
files
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2012-10-24 |
nemo |
missing nil test
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changeset |
files
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2012-10-23 |
nemo |
Flag script parsecommands to avoid echoing to net
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changeset |
files
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2012-10-23 |
unc0rr |
Get rid of C-style operators
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changeset |
files
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2012-10-23 |
nemo |
better?
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changeset |
files
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2012-10-23 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
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changeset |
files
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2012-10-23 |
koda |
lupdate -no-obsolete project_files/hedgewars.pro
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changeset |
files
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2012-10-23 |
nemo |
tweak tab styling
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changeset |
files
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2012-10-23 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
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changeset |
files
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2012-10-23 |
nemo |
tweak tab appearance to try to appease koda
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changeset |
files
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2012-10-23 |
koda |
forgot modality for this widget
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changeset |
files
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2012-10-23 |
koda |
disable feedback button for now
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changeset |
files
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2012-10-23 |
koda |
set window modality also for custom dialogs, small text changes
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changeset |
files
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2012-10-23 |
koda |
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
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changeset |
files
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2012-10-23 |
koda |
add standard copyright header
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changeset |
files
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2012-10-23 |
koda |
don't try to delete a default scheme
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changeset |
files
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2012-10-23 |
nemo |
Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
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changeset |
files
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2012-10-22 |
unc0rr |
- Fix desyncs triggered by AI
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changeset |
files
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2012-10-22 |
unc0rr |
Check cake and air attack again if walked far from initial position (not tested)
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changeset |
files
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2012-10-22 |
unc0rr |
Track targets better in multiattack mode
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changeset |
files
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2012-10-22 |
unc0rr |
Mark places where tried to jump, avoid too much of thinking
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changeset |
files
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2012-10-22 |
nemo |
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
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changeset |
files
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2012-10-22 |
nemo |
Someone should look this over to make sure it should stay in
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changeset |
files
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2012-10-22 |
nemo |
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
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changeset |
files
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2012-10-22 |
nemo |
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
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changeset |
files
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2012-10-21 |
unc0rr |
0.9.17 -> 0.9.18 changelog
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changeset |
files
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2012-10-21 |
nemo |
crude workaround for problem inu reported with sound button
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changeset |
files
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2012-10-21 |
nemo |
ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
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changeset |
files
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2012-10-21 |
unc0rr |
Fix include
|
changeset |
files
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2012-10-20 |
unc0rr |
Fix build
physfslayer
|
changeset |
files
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2012-10-21 |
nemo |
Fix knockball
|
changeset |
files
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2012-10-20 |
unc0rr |
Workaround over QIcon failing to load from physfs
physfslayer
|
changeset |
files
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2012-10-21 |
unc0rr |
Keep room admin ready status always set
|
changeset |
files
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2012-10-20 |
unc0rr |
Simplify DataManager as physfs partially implements its functions
physfslayer
|
changeset |
files
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2012-10-21 |
unc0rr |
Remove deprecated signals
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changeset |
files
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2012-10-20 |
unc0rr |
Oops, forgot this
physfslayer
|
changeset |
files
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2012-10-21 |
nemo |
fix trophyrace. also tweak it a little
|
changeset |
files
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2012-10-20 |
unc0rr |
Many bugfixes and features to FileEngine
physfslayer
|
changeset |
files
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2012-10-20 |
unc0rr |
Don't need this button anymore
|
changeset |
files
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2012-10-19 |
unc0rr |
Try using PhysicsFS.
physfslayer
|
changeset |
files
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2012-10-18 |
nemo |
damn nots
|
changeset |
files
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2012-10-17 |
unc0rr |
Fix most of server warnings
|
changeset |
files
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2012-10-17 |
unc0rr |
'In game' client flag, both server and frontend support
|
changeset |
files
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2012-10-17 |
unc0rr |
- Show unready status in icon
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changeset |
files
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2012-10-17 |
nemo |
I like this condition for home run better
|
changeset |
files
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2012-10-16 |
unc0rr |
Better error handling
|
changeset |
files
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2012-10-16 |
nemo |
skip all dx/dy mod if Power is 0
|
changeset |
files
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