Sat, 07 Dec 2013 21:41:34 -0500 | nemo | use a variable that allows negative values instead. | changeset | files |
Sun, 08 Dec 2013 02:43:06 +0100 | sheepluva | disallow speech bubbles to go offscreen | changeset | files |
Sun, 08 Dec 2013 02:36:14 +0100 | sheepluva | fix speechbubbles assigning negative values to a Longword value, overflowing it | changeset | files |
Fri, 06 Dec 2013 23:53:35 +0100 | sheepluva | It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution, | changeset | files |