Mon, 24 Apr 2017 19:21:43 +0200 Wuzzy Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Mon, 24 Apr 2017 09:59:10 -0400 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Wuzzy Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 sheepluva Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 sheepluva Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 sheepluva clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 sheepluva fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 Wuzzy HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Wuzzy Fix broken ammo preview caused by previous commit
Sat, 22 Apr 2017 23:55:49 +0200 Wuzzy Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Sat, 22 Apr 2017 23:30:46 +0200 Wuzzy Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 sheepluva fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Wuzzy Backed out changeset 071a05275798
Sat, 22 Apr 2017 19:30:24 +0200 Wuzzy Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Wuzzy Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Wuzzy Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Wuzzy Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Wuzzy Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Wuzzy Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Wuzzy Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Wuzzy Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 nemo For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Wuzzy Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Wuzzy Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Wuzzy Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Wuzzy Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Wuzzy Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Wuzzy Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Wuzzy Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 Wuzzy New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 koda travis: Exclude gcc for the macOS target
Wed, 19 Apr 2017 00:46:54 +0200 Wuzzy Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Wuzzy Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 KoBeWi Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 KoBeWi Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Wuzzy Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Wuzzy Credit most theme and map authors in credits.txt
Tue, 18 Apr 2017 19:36:29 +0200 Wuzzy Add 3 forts: Lonely_Island, Olympic, Snail
Mon, 17 Apr 2017 23:17:47 +0200 sheepluva engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
Mon, 17 Apr 2017 18:47:56 +0200 Wuzzy Backed out changeset 8e9603088f99
Mon, 17 Apr 2017 07:12:00 +0200 Wuzzy Remove redundant main menu tips
Mon, 17 Apr 2017 04:06:49 +0200 Wuzzy Mention missing controls for rope and landspray, explain cleaver damage
Sun, 16 Apr 2017 08:49:18 +0200 Wuzzy Block left entrance in ACF, mission 6
Sun, 16 Apr 2017 08:19:33 +0200 Wuzzy Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Sun, 16 Apr 2017 06:08:24 +0200 Wuzzy Restore old barrels and mines in ACF: Dragon's Lair
Sun, 16 Apr 2017 05:52:33 +0200 Wuzzy Update sniper rifle challenge preview image because the theme changed
Sun, 16 Apr 2017 05:37:56 +0200 Wuzzy Show mines timer in ACF, Dragon's Lair
Sun, 16 Apr 2017 04:49:05 +0200 Wuzzy Replace some HTTP links with HTTPS links
Sun, 16 Apr 2017 03:24:17 +0200 Wuzzy Fix broken URL in pagenetserver
Sun, 16 Apr 2017 02:40:17 +0200 Wuzzy Update changelog regarding translations and rubber duck
Sun, 16 Apr 2017 02:10:36 +0200 Wuzzy Swap the preview of missions 2 and 3 in A Classic Fairytale
Sun, 16 Apr 2017 02:02:07 +0200 Wuzzy Allow the diaogues in ACF missions 8 and 10 to be translated
Sun, 16 Apr 2017 01:05:08 +0200 Wuzzy Use format strings everywhere in A Classic Fairytale (for translators)
Sun, 16 Apr 2017 00:18:44 +0200 Wuzzy Remove incorrect help about restarting mission in ACF mission 6
Sat, 15 Apr 2017 23:47:53 +0200 Wuzzy Refactor ACF mission 6
Sat, 15 Apr 2017 23:21:13 +0200 Wuzzy Add two main menu tips regarding mission panel
Sat, 15 Apr 2017 08:52:05 +0200 Wuzzy Fix broken "whats this" help in misc options tab
Sat, 15 Apr 2017 08:09:23 +0200 Wuzzy Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Sat, 15 Apr 2017 07:12:11 +0200 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Sat, 15 Apr 2017 06:52:14 +0200 Wuzzy Delete the now unused fort mode icons
Sat, 15 Apr 2017 06:25:32 +0200 Wuzzy Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Sat, 15 Apr 2017 05:01:40 +0200 Wuzzy Replace initial health icon in game scheme editor
Sat, 15 Apr 2017 04:28:00 +0200 Wuzzy Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
Fri, 14 Apr 2017 07:27:56 +0200 Wuzzy Use videos icon in videos page
Fri, 14 Apr 2017 06:36:36 +0200 Wuzzy Use palette icon for user color settings group box
Thu, 13 Apr 2017 23:50:00 +0200 Wuzzy Team editor: Disable flag widget when selecting CPU team
Thu, 13 Apr 2017 21:22:32 +0200 Wuzzy Move random team button of of team members box
Thu, 13 Apr 2017 18:48:06 +0200 Wuzzy Add buttons to randomize hats and hog names only
Thu, 13 Apr 2017 17:58:32 +0200 Wuzzy Fix non-matching team name when generating random teams
Thu, 13 Apr 2017 17:42:57 +0200 Wuzzy Use smaller play sound icon in team editor
Thu, 13 Apr 2017 17:26:37 +0200 Wuzzy Allow to randomize team name, flag, grave, voice and fort seperately
Thu, 13 Apr 2017 15:18:07 +0200 Wuzzy Refactor team name generator
Thu, 13 Apr 2017 06:39:01 +0200 Wuzzy Update changelog regarding team updates
Thu, 13 Apr 2017 06:25:41 +0200 Wuzzy Randomize forts and graves in new teams
Thu, 13 Apr 2017 05:44:23 +0200 Wuzzy Add 4 teams on first start of Hedgewars
Wed, 12 Apr 2017 23:05:18 +0200 Wuzzy Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wed, 12 Apr 2017 22:04:32 +0200 Wuzzy Use standard units and abbreviations in frontend
Wed, 12 Apr 2017 21:34:02 +0200 Wuzzy Clariy home button in DLC
Wed, 12 Apr 2017 21:23:02 +0200 Wuzzy Make framerate drop-down list translatable
Wed, 12 Apr 2017 20:14:17 +0200 Wuzzy Apply minimal padding to all text buttons in frontend
Wed, 12 Apr 2017 19:46:59 +0200 Wuzzy Redraw audio icon in settings menu be more HW style-like
Wed, 12 Apr 2017 19:35:44 +0200 Wuzzy Add home button to DLC page
Wed, 12 Apr 2017 00:23:10 +0200 Wuzzy Don't place air mines in Shoppa
Tue, 11 Apr 2017 07:00:22 +0200 Wuzzy Add a few more maps to the WxW Shoppa map list
Tue, 11 Apr 2017 05:31:40 +0200 Wuzzy Change voices in Big Armory, remove duplicate countdown sounds
Tue, 11 Apr 2017 05:29:44 +0200 Wuzzy Add scenario: Big Armory
Tue, 11 Apr 2017 04:48:58 +0200 Wuzzy Clean up mission strings of Teamwork scenario
Tue, 11 Apr 2017 04:46:01 +0200 Wuzzy Add scenario: Teamwork 2
Tue, 11 Apr 2017 04:14:21 +0200 Wuzzy Fix bad mission texts in A Space Adventure
Tue, 11 Apr 2017 03:44:56 +0200 Wuzzy Display mines timer in all missions with non-default timer
Tue, 11 Apr 2017 02:48:38 +0200 Wuzzy Set infinite turn time in RC Plane Challenge
Tue, 11 Apr 2017 02:44:59 +0200 Wuzzy Disable Sudden Death consistently in all missions which don't require it
Tue, 11 Apr 2017 02:11:49 +0200 Wuzzy Give infinite flying saucers in Space Adventure main menu
Tue, 11 Apr 2017 02:09:01 +0200 Wuzzy Add infinite skipping in fruit03 mission
Tue, 11 Apr 2017 00:17:42 +0200 Wuzzy New icon for video button to follow the Hedgewars style guide
Mon, 10 Apr 2017 23:32:03 +0200 Wuzzy Use the same link color consistently in frontend
Mon, 10 Apr 2017 23:10:56 +0200 Wuzzy Make entire top part of about screen translatable
Mon, 10 Apr 2017 22:43:55 +0200 Wuzzy Make library list in about screen translatable
Mon, 10 Apr 2017 21:42:53 +0200 Wuzzy Prevent frontend from starting game w/ >48 hogs
Mon, 10 Apr 2017 20:56:01 +0200 Wuzzy Fix crash when trying to open ammo menu with current team hog gear = nil
Mon, 10 Apr 2017 19:08:00 +0200 Wuzzy Fix caption not updating if adding caption with same text but different color
Mon, 10 Apr 2017 18:42:50 +0200 Wuzzy Increase duck cost in Construction Mode to 40
Mon, 10 Apr 2017 12:06:43 -0400 nemo bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
Mon, 10 Apr 2017 09:05:16 -0400 nemo merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
Mon, 10 Apr 2017 14:34:32 +0200 Wuzzy Fix dynamite sparks appearing underwater
Mon, 10 Apr 2017 14:15:00 +0200 Wuzzy Render gear timers in front of water
Mon, 10 Apr 2017 13:51:07 +0200 Wuzzy Fix syntax error in uGearsUtils
Mon, 10 Apr 2017 13:30:44 +0200 Wuzzy Play different bounce sound for rubber duck
Sun, 09 Apr 2017 20:54:33 +0200 Wuzzy Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Sun, 09 Apr 2017 00:51:26 +0200 Wuzzy Fix free rubber ducks in Highlander
Fri, 13 May 2016 01:19:28 +0200 Wuzzy Fix duck issues with Sea edge swimming
Fri, 13 May 2016 00:17:05 +0200 Wuzzy Don't play duck drop sound when duck spawns in water
Fri, 13 May 2016 00:08:09 +0200 Wuzzy Make duck rise to surface when spawning underwater
Thu, 12 May 2016 19:45:26 +0200 Wuzzy Add a few comments for rubber duck
Thu, 12 May 2016 19:33:30 +0200 Wuzzy Put duck speed factor into gear variable
Thu, 12 May 2016 19:22:53 +0200 Wuzzy Fix rubber duck speed when hitting sea edge initially
Thu, 12 May 2016 18:16:09 +0200 Wuzzy Fix rubber duck not bouncing off diagonal rubber
Thu, 12 May 2016 17:23:06 +0200 Wuzzy Render rubber duck timer when <6s
Thu, 12 May 2016 16:56:23 +0200 Wuzzy Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
Thu, 12 May 2016 16:20:17 +0200 Wuzzy Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Sat, 08 Apr 2017 21:48:39 +0200 Wuzzy Add rubber duck images for real
Sat, 08 Apr 2017 21:48:25 +0200 Wuzzy Add sounds for rubberduck drop, destruction and water collision
Sat, 08 Apr 2017 21:43:48 +0200 Wuzzy Add ammotype amDuck for rubber duck
Sat, 08 Apr 2017 18:36:12 +0200 Wuzzy Add gear gtDuck: rubber duck
Sat, 08 Apr 2017 18:26:25 +0200 Wuzzy Update changelog: Water anim., translations
Sat, 08 Apr 2017 17:21:22 +0200 KoBeWi Fix bad water flow animation
Sat, 08 Apr 2017 17:17:28 +0200 KoBeWi Water can now be animated
Sat, 08 Apr 2017 06:22:43 +0200 Wuzzy Fix CPU level sprites falling down in ClimbHome (instead of stars)
Sat, 08 Apr 2017 05:23:07 +0200 Wuzzy Locale: Replace outdated round start message with loading template
Sat, 08 Apr 2017 05:04:18 +0200 Wuzzy Load screen: Move “LOADING” from image into text box
Fri, 07 Apr 2017 05:03:30 +0200 Wuzzy Add a few home run messages (en, de)
Fri, 07 Apr 2017 04:56:51 +0200 Wuzzy Add support for hog name in home run message
Fri, 07 Apr 2017 03:27:17 +0200 Wuzzy Remove English-only text from campaign mission images
Fri, 07 Apr 2017 03:10:28 +0200 Wuzzy Replace portal mission image with screenshot
Fri, 07 Apr 2017 02:26:12 +0200 Wuzzy Harden the countdown sound check
Fri, 07 Apr 2017 01:50:49 +0200 Wuzzy Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Fri, 07 Apr 2017 01:41:30 +0200 Wuzzy Add basic win/draw messages in Scottish Gaelic
Fri, 07 Apr 2017 01:17:51 +0200 fios@foramnagaidhlig.net Scottish Gaelic translation update: tips, missions, frontend, engine
Fri, 07 Apr 2017 00:57:09 +0200 Wuzzy Set turn time to 0 when current hog drowns
Thu, 06 Apr 2017 23:28:13 +0200 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
Thu, 06 Apr 2017 22:34:02 +0200 Wuzzy Fix time box tooltip saying it is not *yet* available in SD
Thu, 06 Apr 2017 22:02:29 +0200 Wuzzy Show random event message on round start, instead of the static one
Thu, 06 Apr 2017 21:49:59 +0200 Wuzzy Add new random victory/round draw messages in English
Thu, 06 Apr 2017 20:57:51 +0200 Wuzzy Implement random round draw / team win messages
Thu, 06 Apr 2017 20:14:05 +0200 Wuzzy Add back accidental removal of random mines
Thu, 06 Apr 2017 20:01:14 +0200 Wuzzy Add many ticker messages for the new ticker events
Thu, 06 Apr 2017 07:34:00 +0200 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Thu, 06 Apr 2017 05:54:45 +0200 Wuzzy Allow to place theme objects on water
Wed, 05 Apr 2017 18:23:10 +0200 Wuzzy Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wed, 05 Apr 2017 18:12:40 +0200 Wuzzy Smoother water gradient for Beach theme
Wed, 05 Apr 2017 17:43:46 +0200 Wuzzy Update changelog
Wed, 05 Apr 2017 17:29:18 +0200 Wuzzy Remove redundant water color definitions in themes with default water
Wed, 05 Apr 2017 17:28:46 +0200 Wuzzy Set default theme water color to blue
Wed, 05 Apr 2017 17:26:59 +0200 Wuzzy Remove Lua function SetAmmoStore
Wed, 05 Apr 2017 17:26:05 +0200 Wuzzy Fix ugly dragonball grave 1 pixel bouncing
Wed, 05 Apr 2017 17:23:34 +0200 Wuzzy Display native language names in language combo box instead of always English
Tue, 04 Apr 2017 23:43:19 +0200 sheepluva whitespace fixes (SEE, I AM USEFUL!)
Sun, 09 Oct 2016 19:59:00 +0200 KoBeWi added CloudsL and FlakeL
Tue, 04 Apr 2017 21:17:02 +0200 Wuzzy Fix hedgehogs/ticker ignoring kills without damage (#149)
Tue, 04 Apr 2017 17:02:38 +0200 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
Tue, 04 Apr 2017 05:35:11 +0200 Wuzzy Disable incorrect “%1” messages in German home run messages
Tue, 04 Apr 2017 05:33:15 +0200 Wuzzy Add a bunch of funny ticker messages for English
Tue, 04 Apr 2017 02:41:11 +0200 Wuzzy Fix incorrect size of Beach theme icons
Tue, 04 Apr 2017 02:22:30 +0200 Wuzzy Mention addition of Beach theme in changelog
Tue, 04 Apr 2017 02:06:35 +0200 Wuzzy Update German frontend translation
Mon, 20 Mar 2017 08:58:30 -0400 nemo sanity cutoff for splash sound
Mon, 06 Feb 2017 18:15:29 +0300 unc0rr Fix handlers module
Mon, 06 Feb 2017 17:54:27 +0300 unc0rr Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 unc0rr Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 unc0rr SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Thu, 26 Jan 2017 14:45:44 +0300 unc0rr Lobby joining action
Wed, 25 Jan 2017 23:48:23 +0300 unc0rr More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 unc0rr Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 unc0rr Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 unc0rr Basic support for NICK message
Wed, 18 Jan 2017 22:23:41 +0300 unc0rr Fix malformed messages parsing
Wed, 18 Jan 2017 22:15:55 +0300 unc0rr - Handle errors
Sun, 15 Jan 2017 00:34:36 +0300 unc0rr Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 unc0rr - Use logging facilities instead of plain println!
Sat, 14 Jan 2017 00:46:52 +0300 unc0rr - Render messages to string
Wed, 11 Jan 2017 22:42:59 +0300 unc0rr Add more messages to the parser
Wed, 11 Jan 2017 17:39:21 +0300 unc0rr Optional parameters parsing function
Sun, 08 Jan 2017 23:57:45 +0300 unc0rr Some parsing using nom
Sat, 07 Jan 2017 21:34:00 +0300 unc0rr Give up on lalrpop, let's try nom
Fri, 06 Jan 2017 01:00:21 +0300 unc0rr Still trying to make parser work
Thu, 05 Jan 2017 19:07:01 +0300 unc0rr Start on messages parser
Tue, 03 Jan 2017 00:19:47 +0300 unc0rr - Start protocol parser implementation
Mon, 02 Jan 2017 00:16:22 +0300 unc0rr Refactor modules layout
Mon, 02 Jan 2017 00:05:12 +0300 unc0rr - Use netbuf buffers for client connection stream
Sun, 01 Jan 2017 22:13:35 +0300 unc0rr Refactor code to add more structure to it
Sat, 31 Dec 2016 23:56:29 +0300 unc0rr Start server implementation in rust
Fri, 03 Feb 2017 23:04:50 +0300 unc0rr Adopt some patches from OpenBSD port
Mon, 30 Jan 2017 11:35:09 -0500 nemo updates to polish translation by alzen, also add two unlocalised string he found in the gui
Wed, 25 Jan 2017 00:17:32 +0300 unc0rr Add a buffer for files opened with physfs for reading, fixes slow engine start
Sun, 15 Jan 2017 19:35:41 -0500 CopherNeue svg source for the bat animation update
Sun, 15 Jan 2017 15:11:07 -0500 alfadur+copherneue fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 alfadur code changes to make the new bat animation work
Sun, 15 Jan 2017 12:49:26 -0500 CopherNeue nicer hog bat animation art
Thu, 12 Jan 2017 11:40:28 -0500 LocutusOfBorg aaand italian
Thu, 12 Jan 2017 11:28:25 -0500 nemo aaand put in an exclamation mark
Thu, 12 Jan 2017 11:17:53 -0500 nemo lowercase hedgehog, duplicate comment to description
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Fri, 23 Dec 2016 23:12:00 +0300 unc0rr Fix official server build
Mon, 19 Dec 2016 12:34:09 -0500 alfadur surfboard object for beach theme
Tue, 13 Dec 2016 09:33:50 -0500 alfadur Source svg for the sandcastle
Sun, 11 Dec 2016 18:00:10 -0500 nemo requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
Sun, 11 Dec 2016 17:51:13 -0500 nemo Enable beach theme install
Sun, 11 Dec 2016 17:46:40 -0500 CopherNeue Beach theme, completely redone
Sat, 10 Dec 2016 21:28:10 +0100 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
Sat, 10 Dec 2016 19:09:25 +0100 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
Wed, 07 Dec 2016 13:25:04 -0500 alfadur Add Beach theme, update Fruit theme
Tue, 06 Dec 2016 02:18:38 +0100 sheepluva tweak landtex filling some more. cuz it's fun
Tue, 06 Dec 2016 01:05:46 +0100 sheepluva fix pas2c definition of SizeInt
Sun, 04 Dec 2016 02:02:18 +0100 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
Sun, 04 Dec 2016 01:07:36 +0100 sheepluva copyToXYFromRect: simplify my math (so that it actually, you know, works...)
Sat, 03 Dec 2016 17:45:32 +0100 sheepluva GOTTA GO FAST! - speed up landtex filling
Sat, 03 Dec 2016 13:51:57 +0100 sheepluva copyToXYFromRect: some tweaks
Sat, 03 Dec 2016 09:09:16 +0100 sheepluva copyToXYFromRect: fix pixels overflowing pixel lines in dest
Mon, 28 Nov 2016 13:46:25 -0500 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Sun, 27 Nov 2016 18:49:15 +0100 sheepluva fix German translation error
Sun, 27 Nov 2016 13:08:12 +0100 sheepluva fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
Sun, 27 Nov 2016 12:58:41 +0100 sheepluva make random timers less easy to predict
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