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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2011-11-10
koda
restore a lost view message
changeset
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files
2011-11-10
nemo
unsquash the rescaled clouds
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files
2011-11-10
unc0rr
Improve parsing of complex references like "a^[b[c], d]"
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files
2011-11-09
unc0rr
Fix inifinite loops
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files
2011-11-09
unc0rr
Rearrange token types
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files
2011-11-10
nemo
Add more border checks
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files
2011-11-10
nemo
Make mazes filter use same variable as template filter
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files
2011-11-10
nemo
fix map/template override, remove some pointless command calls
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files
2011-11-09
unc0rr
Less precision - less confusion
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files
2011-11-08
unc0rr
Improve type declarations parsing
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files
2011-11-07
nemo
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
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files
2011-11-06
nemo
Might as well make the air attack team coloured too
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files
2011-11-06
unc0rr
Even more improvements to the parser and converter
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files
2011-11-06
nemo
tweak % again
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files
2011-11-06
nemo
Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
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files
2011-11-06
nemo
Set CurrentAmmoGear on piano (should fix notes again). Also disable focus on current hog if unplaced.
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files
2011-11-06
nemo
Add missing grayscale conversions
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files
2011-11-06
nemo
Spread flakes out over 5 layers now (far back, mid distance, just behind land, just in front of lands and hog, near distance). Spread clouds out over 3 layers (far back, mid distance, just behind land). Add a flatten clouds option, use
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files
2011-11-06
koda
engine interaction class refactoring, round 4 or 5, can't remember: this time use the class methods to create an instance object and operates on that, reducing the number of arguments between methods and simplifying memory management
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files
2011-11-06
koda
move two class files in a correct directory
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files
2011-11-06
nemo
exclude hogs from density check
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files
2011-11-06
nemo
too game breaking I think
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files
2011-11-06
nemo
Include density in gear kick
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files
2011-11-06
nemo
not sure why this condition wasn't here before
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files
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