Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 04:08:58 +0200 |
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Highlander: Remove odd infinite girder ammo in crates
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Sun, 02 Sep 2018 01:25:37 +0200 |
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Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
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Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
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Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
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ASA, desert01: Fix display error when destroying device crate
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Sat, 01 Sep 2018 21:47:08 +0200 |
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ASA, desert01: Disable hero control at first battle left from the hole, not right above it
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Sat, 01 Sep 2018 12:43:19 +0200 |
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Prevent pause/synchronizing/AFK mode text being rendered at the same time
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Sat, 01 Sep 2018 01:18:07 +0200 |
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Add frontend tip introducing /help
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Sat, 01 Sep 2018 00:17:56 +0200 |
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Translate "heads" and "tails" of gameServer
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Sat, 01 Sep 2018 00:05:55 +0200 |
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Display error when using /maxteams if not room master
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Fri, 31 Aug 2018 23:49:32 +0200 |
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Make guest rejection error translatable
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Fri, 31 Aug 2018 23:13:20 +0200 |
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Add command help for /save, /delete, /saveroom and /loadroom
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Fri, 31 Aug 2018 21:34:33 +0200 |
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Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
Wuzzy |
Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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