Fri, 01 Jan 2016 19:34:48 -0500 nemo put teamrope into ShoppaMap too
Fri, 01 Jan 2016 19:15:32 +0300 unc0rr merge default qmlfrontend
Fri, 01 Jan 2016 19:14:59 +0300 unc0rr Handle drawn maps from net qmlfrontend
Fri, 01 Jan 2016 10:49:59 -0500 nemo add 32px to top offset
Thu, 31 Dec 2015 15:11:44 -0500 nemo Tweak the hole carving to become less agressive about spacing if random points keep failing.
Thu, 31 Dec 2015 12:47:33 -0500 nemo Force locations for hogs if even TryHard fails on initial spawn.
Thu, 31 Dec 2015 10:17:15 -0500 nemo Disable digging on solid land
Thu, 31 Dec 2015 16:26:21 +0300 unc0rr AI is pretty good at using Bee weapon
Thu, 31 Dec 2015 14:00:27 +0300 unC0Rr Some WIP for bee
Wed, 30 Dec 2015 23:30:00 -0500 nemo Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
Wed, 30 Dec 2015 23:20:57 -0500 nemo remove hardcoded shotgun val
Wed, 30 Dec 2015 15:26:25 -0500 nemo set TryHard for placing hog automatically
Wed, 30 Dec 2015 11:59:43 -0500 nemo remove space from key binding name
Wed, 30 Dec 2015 08:50:19 -0500 nemo call this faller scrambling less often.
Tue, 29 Dec 2015 14:44:32 -0500 nemo Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
Mon, 28 Dec 2015 23:37:44 +0300 unc0rr Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 21:51:12 +0300 unc0rr Defer kicking to the time when everything is in consistent state
Mon, 28 Dec 2015 21:21:02 +0300 unc0rr Allow toggling registration requirement on live server
Mon, 28 Dec 2015 09:06:29 +0300 unc0rr Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 unc0rr Don't send LIST command on join
Sat, 26 Dec 2015 22:29:57 +0300 unc0rr - Fix passing of ansistrings via ipc qmlfrontend
Tue, 22 Dec 2015 11:18:40 -0500 nemo assume frontend buffer utf-8 to avoid garbage strings in debug
Sun, 20 Dec 2015 12:45:49 +0300 unc0rr Fix two bugs, and yay, spectating works now qmlfrontend
Thu, 17 Dec 2015 00:51:20 +0300 unc0rr Fix a ton of bugs in engine instances queue and ipc qmlfrontend
Wed, 16 Dec 2015 00:20:56 +0300 unc0rr Send full game config to the engine qmlfrontend
Tue, 15 Dec 2015 20:38:51 +0300 unc0rr Dunno why those were here at all qmlfrontend
Tue, 15 Dec 2015 18:19:12 +0100 sheepluva uFLData was renamed, update "uses" qmlfrontend
Tue, 15 Dec 2015 20:11:18 +0300 unc0rr Fix command sent to engine so it works for real qmlfrontend
Mon, 14 Dec 2015 00:24:03 +0300 unc0rr - Improve IPC handling in engine qmlfrontend
Sat, 12 Dec 2015 23:42:40 +0300 unc0rr Also send config in network game qmlfrontend
Sat, 12 Dec 2015 23:38:18 +0300 unc0rr Introduce barriers between messages to different engine instances qmlfrontend
Thu, 10 Dec 2015 23:49:12 +0300 unc0rr Start work on running engine in network game qmlfrontend
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