Sun, 18 Jan 2015 14:47:25 -0500 | nemo | radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested | changeset | files |
Sat, 17 Jan 2015 21:41:01 +0100 | sheepluva | oops. I committed hat fix to .21 branch | changeset | files |
Sun, 18 Jan 2015 14:18:06 -0500 | nemo | Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever | changeset | files |
Sat, 17 Jan 2015 10:07:12 -0500 | nemo | tweak a few params. still something wtf going on when on rope | changeset | files |
Sat, 17 Jan 2015 14:26:25 +0100 | sheepluva | merge | changeset | files |
Fri, 16 Jan 2015 17:51:29 -0500 | nemo | experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up. | changeset | files |
Fri, 16 Jan 2015 15:47:34 +0100 | sheepluva | Merge pull request #31 from LocutusOfBorg/fix-cmake | changeset | files |