Thu, 24 Apr 2008 15:19:33 +0000 |
unc0rr |
- Some more sounds
|
changeset |
files
|
Thu, 24 Apr 2008 15:03:57 +0000 |
unc0rr |
- Fix introduced bug with hh physics
|
changeset |
files
|
Thu, 24 Apr 2008 14:49:19 +0000 |
unc0rr |
Use some more sounds
|
changeset |
files
|
Thu, 24 Apr 2008 14:36:38 +0000 |
unc0rr |
Merge some more sounds
|
changeset |
files
|
Tue, 22 Apr 2008 19:41:20 +0000 |
unc0rr |
Fix hedgehog-on-rope animation
|
changeset |
files
|
Tue, 22 Apr 2008 18:33:55 +0000 |
unc0rr |
Fix shotgun disappering when shooting
|
changeset |
files
|
Tue, 22 Apr 2008 17:59:11 +0000 |
unc0rr |
Add doc desribing use cases of voice sounds
|
changeset |
files
|
Tue, 22 Apr 2008 13:09:01 +0000 |
unc0rr |
Remove old themes
|
changeset |
files
|
Tue, 22 Apr 2008 13:06:49 +0000 |
unc0rr |
Repair round statistics
|
changeset |
files
|
Tue, 22 Apr 2008 12:41:14 +0000 |
unc0rr |
Oops
|
changeset |
files
|
Tue, 22 Apr 2008 12:40:43 +0000 |
unc0rr |
- Fix braindead shotgun shot arithmetics
|
changeset |
files
|
Mon, 21 Apr 2008 18:43:07 +0000 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
|
changeset |
files
|
Mon, 21 Apr 2008 16:51:14 +0000 |
unc0rr |
Animate baseball bat attack
|
changeset |
files
|
Sun, 20 Apr 2008 10:39:08 +0000 |
unc0rr |
Teleport animation
|
changeset |
files
|
Sat, 19 Apr 2008 19:34:19 +0000 |
unc0rr |
Handle the case when the room is already created by someone else
|
changeset |
files
|
Sat, 19 Apr 2008 19:29:58 +0000 |
unc0rr |
Introduce function to atomically change both lists
|
changeset |
files
|
Sat, 19 Apr 2008 13:12:08 +0000 |
unc0rr |
Remove deprecated files
|
changeset |
files
|
Fri, 18 Apr 2008 18:06:17 +0000 |
unc0rr |
Start work on standalone server in Haskell
|
changeset |
files
|
Fri, 18 Apr 2008 17:42:50 +0000 |
unc0rr |
Fix a warning
|
changeset |
files
|
Thu, 17 Apr 2008 16:21:44 +0000 |
unc0rr |
Use blowtorch sprites
|
changeset |
files
|
Tue, 15 Apr 2008 16:13:24 +0000 |
unc0rr |
Fix bug with handling keys while it is AI's turn
|
changeset |
files
|
Sun, 13 Apr 2008 16:14:13 +0000 |
unc0rr |
Add sprite for pickhammer
|
changeset |
files
|
Sun, 13 Apr 2008 14:06:17 +0000 |
unc0rr |
Also, repair weapon count show in ammo menu
|
changeset |
files
|
Sun, 13 Apr 2008 13:57:32 +0000 |
unc0rr |
Repair weapon name show in ammo menu
|
changeset |
files
|
Sun, 13 Apr 2008 12:47:18 +0000 |
unc0rr |
Get rid of DXOutText call
|
changeset |
files
|
Sun, 13 Apr 2008 12:45:30 +0000 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
|
changeset |
files
|
Sun, 13 Apr 2008 12:33:16 +0000 |
unc0rr |
Fix warnings
|
changeset |
files
|
Sun, 13 Apr 2008 12:29:26 +0000 |
unc0rr |
Fix broken logic for the new parachute feature
|
changeset |
files
|
Sat, 12 Apr 2008 18:16:12 +0000 |
unc0rr |
Remove tailing spaces in some places
|
changeset |
files
|
Sat, 12 Apr 2008 17:19:01 +0000 |
unc0rr |
- Fix hedgehog moveing direction after being shot by shotgun
|
changeset |
files
|
Sat, 12 Apr 2008 17:00:06 +0000 |
unc0rr |
- Small formatting changes
|
changeset |
files
|
Sat, 12 Apr 2008 16:34:48 +0000 |
unc0rr |
Automatically use parachute when vertical speed is high enough
|
changeset |
files
|
Sat, 05 Apr 2008 17:06:26 +0000 |
unc0rr |
- Use baseball-in-hand sprite
|
changeset |
files
|
Wed, 02 Apr 2008 10:46:54 +0000 |
unc0rr |
Test commit (set svn:eol-style to native)
|
changeset |
files
|
Wed, 02 Apr 2008 10:39:08 +0000 |
unc0rr |
Update some copyright info
|
changeset |
files
|
Tue, 01 Apr 2008 16:11:07 +0000 |
unc0rr |
- Fix counting damage given to mines
|
changeset |
files
|
Tue, 01 Apr 2008 16:05:19 +0000 |
unc0rr |
- Add statistics info for ammo used in step and whether it is damaging ammo
|
changeset |
files
|
Tue, 01 Apr 2008 15:57:51 +0000 |
unc0rr |
Use 'first blood' sound
|
changeset |
files
|
Tue, 01 Apr 2008 15:53:52 +0000 |
unc0rr |
Fix tunnel drawing (specially for desert eagle)
|
changeset |
files
|
Sat, 29 Mar 2008 21:13:54 +0000 |
unc0rr |
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
|
changeset |
files
|
Tue, 25 Mar 2008 22:39:26 +0000 |
unc0rr |
By Tiyuri:
|
changeset |
files
|
Tue, 25 Mar 2008 22:16:26 +0000 |
unc0rr |
Use hedgehog with air attack weapon sprite
|
changeset |
files
|
Tue, 25 Mar 2008 21:50:36 +0000 |
unc0rr |
- Use hedgehog jumping sprite
|
changeset |
files
|
Tue, 25 Mar 2008 16:07:23 +0000 |
unc0rr |
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
|
changeset |
files
|
Mon, 24 Mar 2008 20:27:12 +0000 |
unc0rr |
Use 'rope gun' sprite
|
changeset |
files
|
Mon, 24 Mar 2008 19:18:13 +0000 |
unc0rr |
Use 'regular standing' and 'rope swing' hedgehog sprites
|
changeset |
files
|
Sun, 23 Mar 2008 18:08:00 +0000 |
unc0rr |
Fix fall without damage trick, which could be performed with not attached rope
|
changeset |
files
|
Sun, 23 Mar 2008 18:03:07 +0000 |
unc0rr |
Fix bug allowing to make stacks of hedgehogs with teleport
|
changeset |
files
|
Fri, 21 Mar 2008 20:41:23 +0000 |
unc0rr |
Fix drill bug
|
changeset |
files
|
Fri, 21 Mar 2008 20:34:48 +0000 |
unc0rr |
Fix accessing to freed memory
|
changeset |
files
|
Thu, 20 Mar 2008 23:44:19 +0000 |
unc0rr |
Sprites update by Tiyuri
|
changeset |
files
|
Fri, 14 Mar 2008 21:07:31 +0000 |
unc0rr |
Use sounds 'stupid' and 'missed'
|
changeset |
files
|
Fri, 14 Mar 2008 19:34:05 +0000 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
|
changeset |
files
|
Fri, 14 Mar 2008 16:51:24 +0000 |
unc0rr |
Fix potentional syncronizing bug
|
changeset |
files
|
Thu, 13 Mar 2008 20:21:45 +0000 |
unc0rr |
Fix memory corrupt due to wrong parameter in sizeof()
|
changeset |
files
|
Tue, 11 Mar 2008 19:13:04 +0000 |
unc0rr |
Forgot to svn add file :P
|
changeset |
files
|
Mon, 10 Mar 2008 22:02:00 +0000 |
unc0rr |
Snow theme and some sprites update by Tiyuri
|
changeset |
files
|
Sun, 09 Mar 2008 12:33:54 +0000 |
unc0rr |
Fix hedgehogs switching hang
|
changeset |
files
|
Sat, 08 Mar 2008 11:00:04 +0000 |
unc0rr |
Fix arithmetics
|
changeset |
files
|
Fri, 07 Mar 2008 21:38:33 +0000 |
unc0rr |
2 frames demo flake
|
changeset |
files
|
Fri, 07 Mar 2008 20:25:19 +0000 |
unc0rr |
Finish flakes implementation
|
changeset |
files
|
Fri, 07 Mar 2008 19:44:00 +0000 |
unc0rr |
Flakes concept, still need some development
|
changeset |
files
|
Fri, 07 Mar 2008 19:34:26 +0000 |
unc0rr |
Oops, forgot a file
|
changeset |
files
|
Fri, 07 Mar 2008 18:10:03 +0000 |
unc0rr |
- Use cloud as 'visual gear'
|
changeset |
files
|
Fri, 07 Mar 2008 17:43:05 +0000 |
unc0rr |
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
|
changeset |
files
|
Fri, 07 Mar 2008 14:47:03 +0000 |
unc0rr |
- 'Incoming!' shout when the plane appears
|
changeset |
files
|
Fri, 07 Mar 2008 14:32:26 +0000 |
unc0rr |
- Your hedgehogs says you: "Yes, sir"
|
changeset |
files
|
Fri, 07 Mar 2008 14:10:13 +0000 |
unc0rr |
- Commit voice sounds by Stephen Alexander
|
changeset |
files
|
Fri, 07 Mar 2008 13:16:11 +0000 |
unc0rr |
Fix teleportation bug spotted by Tiyuri
|
changeset |
files
|
Wed, 05 Mar 2008 19:34:52 +0000 |
unc0rr |
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
|
changeset |
files
|
Tue, 04 Mar 2008 21:33:10 +0000 |
unc0rr |
Tiyuri
|
changeset |
files
|
Tue, 04 Mar 2008 20:37:12 +0000 |
unc0rr |
Set svn:eol-style to native
|
changeset |
files
|
Tue, 04 Mar 2008 20:26:52 +0000 |
unc0rr |
Oops, forgot to svn add theme contents
|
changeset |
files
|
Tue, 04 Mar 2008 20:23:23 +0000 |
unc0rr |
- Massive images update by Tiyuri
|
changeset |
files
|
Wed, 27 Feb 2008 12:51:57 +0000 |
unc0rr |
Polish translation by Maciej MroziĊski
|
changeset |
files
|
Mon, 25 Feb 2008 20:12:00 +0000 |
unc0rr |
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
|
changeset |
files
|
Mon, 25 Feb 2008 18:10:12 +0000 |
unc0rr |
Make high jump behaviour like in worms (back somersault)
|
changeset |
files
|
Sun, 24 Feb 2008 20:00:31 +0000 |
unc0rr |
- More accurate rope collision detection
|
changeset |
files
|
Fri, 22 Feb 2008 16:07:16 +0000 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
|
changeset |
files
|
Thu, 21 Feb 2008 19:31:53 +0000 |
unc0rr |
- Bring back usual console look
|
changeset |
files
|
Thu, 21 Feb 2008 18:59:07 +0000 |
unc0rr |
Some bugfixing
|
changeset |
files
|
Thu, 21 Feb 2008 18:48:16 +0000 |
unc0rr |
Start console OpenGL reincarnation
|
changeset |
files
|
Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
|
changeset |
files
|
Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
|
changeset |
files
|
Sun, 03 Feb 2008 17:02:20 +0000 |
unc0rr |
Full support for out-of-source build
|
changeset |
files
|
Sat, 02 Feb 2008 15:20:41 +0000 |
unc0rr |
First steps to support out-of-source build
|
changeset |
files
|
Fri, 01 Feb 2008 16:39:37 +0000 |
unc0rr |
- Store sky color in theme cfg file
|
changeset |
files
|
Thu, 31 Jan 2008 20:01:07 +0000 |
unc0rr |
Hopefully finish freebsd port
|
changeset |
files
|
Wed, 30 Jan 2008 18:41:01 +0000 |
unc0rr |
Try to prepare freebsd port for 0.9.2. Not finished yet.
|
changeset |
files
|
Mon, 28 Jan 2008 22:21:47 +0000 |
unc0rr |
Solve problem with crosshairs
|
changeset |
files
|
Mon, 28 Jan 2008 19:05:29 +0000 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
|
changeset |
files
|
Mon, 28 Jan 2008 18:22:35 +0000 |
unc0rr |
- Some optimizations
|
changeset |
files
|
Mon, 28 Jan 2008 17:51:18 +0000 |
unc0rr |
Add alpha-channel to maps
|
changeset |
files
|
Mon, 28 Jan 2008 17:45:03 +0000 |
unc0rr |
- Reanimate Volcano theme
|
changeset |
files
|
Mon, 28 Jan 2008 17:26:57 +0000 |
unc0rr |
Don't update all land texture when drawing tunnel (saves video throughput)
|
changeset |
files
|
Mon, 28 Jan 2008 17:11:19 +0000 |
unc0rr |
- Enable back console (doesn't render yet)
|
changeset |
files
|
Sun, 27 Jan 2008 20:47:30 +0000 |
unc0rr |
- Add alpha-channel to all sprites left
|
changeset |
files
|
Sun, 27 Jan 2008 20:35:40 +0000 |
unc0rr |
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
|
changeset |
files
|
Sun, 27 Jan 2008 19:29:00 +0000 |
unc0rr |
Store Land surface in memory:
|
changeset |
files
|
Sun, 27 Jan 2008 18:39:02 +0000 |
unc0rr |
Introduce UpdateLandTexture function to update just parts of surface
|
changeset |
files
|
Sun, 27 Jan 2008 17:27:13 +0000 |
unc0rr |
- Update land texture after explosions
|
changeset |
files
|
Sun, 27 Jan 2008 17:04:54 +0000 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
|
changeset |
files
|
Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
changeset |
files
|
Sun, 27 Jan 2008 15:07:31 +0000 |
unc0rr |
Add alpha-channel to horizont sprites
|
changeset |
files
|
Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
|
changeset |
files
|
Sun, 27 Jan 2008 13:35:56 +0000 |
unc0rr |
Now hedgehogs are seen on map :)
|
changeset |
files
|
Sun, 27 Jan 2008 13:23:57 +0000 |
unc0rr |
Now land texture renders properly
|
changeset |
files
|
Sat, 26 Jan 2008 10:55:34 +0000 |
unc0rr |
Enable back fps counter
|
changeset |
files
|
Sat, 26 Jan 2008 10:21:43 +0000 |
unc0rr |
- Start conveting pngs to have alpha-channel
|
changeset |
files
|
Sat, 26 Jan 2008 00:06:23 +0000 |
unc0rr |
Enable water waves back
|
changeset |
files
|
Fri, 25 Jan 2008 23:55:03 +0000 |
unc0rr |
Respect alpha channel
|
changeset |
files
|
Fri, 25 Jan 2008 23:33:35 +0000 |
unc0rr |
Now show sprites too
|
changeset |
files
|