Wed, 28 May 2008 19:18:02 +0000 |
unc0rr |
Use turnsleft sprites to indicate turns left to activate ammo
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files
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Wed, 28 May 2008 18:58:37 +0000 |
unc0rr |
Update ammo menu icons
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Wed, 28 May 2008 18:54:45 +0000 |
unc0rr |
Mortar sprite
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Wed, 28 May 2008 18:40:42 +0000 |
unc0rr |
Aim at high speed when performing rope swinging
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Wed, 28 May 2008 17:58:41 +0000 |
unc0rr |
- Show crosshair while rope swinging
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Tue, 27 May 2008 14:32:55 +0000 |
unc0rr |
Get rid of unused Surface parameter
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Tue, 27 May 2008 14:30:48 +0000 |
unc0rr |
Fix forts mode to take in account clans, not teams
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Mon, 26 May 2008 22:47:48 +0000 |
unc0rr |
Idle hedgehog animation
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Mon, 26 May 2008 20:41:12 +0000 |
unc0rr |
Fix bug in hwSqrt when calculating square root of number >= 65536
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Mon, 26 May 2008 18:10:51 +0000 |
unc0rr |
Allow aiming while moving
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Sun, 25 May 2008 20:33:31 +0000 |
unc0rr |
Minimum number of hedgehogs in team is 1 now
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Sun, 25 May 2008 18:09:21 +0000 |
unc0rr |
Add nickname to message in more appropriate place
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Sun, 25 May 2008 14:09:44 +0000 |
unc0rr |
Use nick from frontend to prepend chat messages
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Sat, 24 May 2008 22:28:40 +0000 |
unc0rr |
Fix chat behavior
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Sat, 24 May 2008 21:10:49 +0000 |
unc0rr |
- 't' key for entering chat message
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Sat, 24 May 2008 18:37:04 +0000 |
unc0rr |
Preparing to have gsChat gamestate
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Sat, 24 May 2008 17:34:06 +0000 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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Thu, 22 May 2008 17:25:12 +0000 |
unc0rr |
Fix bug with holding switch tool
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files
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Wed, 21 May 2008 20:22:51 +0000 |
unc0rr |
Use firepunch sprite
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Mon, 19 May 2008 18:07:05 +0000 |
unc0rr |
Stub for chat implementation
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files
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Sun, 18 May 2008 10:54:43 +0000 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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files
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Sat, 17 May 2008 22:21:45 +0000 |
unc0rr |
Better rope
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Sat, 17 May 2008 17:32:56 +0000 |
unc0rr |
Update City theme
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Sat, 17 May 2008 16:59:32 +0000 |
unc0rr |
Add City theme by Tiyuri
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Sat, 17 May 2008 13:24:17 +0000 |
unc0rr |
Add theme and map Plane by Tiyuri
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Sat, 17 May 2008 11:36:24 +0000 |
unc0rr |
Fix 'AI may break demos playing' message while loading saves
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Fri, 16 May 2008 13:21:18 +0000 |
unc0rr |
Add Island theme by Tiyuri
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Fri, 16 May 2008 12:53:55 +0000 |
unc0rr |
Add map 'Hedgewars' by Tiyuri
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Wed, 14 May 2008 19:02:53 +0000 |
unc0rr |
Mention Luca Bonora on About page
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Wed, 14 May 2008 17:09:33 +0000 |
unc0rr |
Add italian translation by daimadoshi85
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Wed, 14 May 2008 14:13:18 +0000 |
unc0rr |
Fix some bugs with dropping from parachute
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files
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Tue, 13 May 2008 20:00:48 +0000 |
unc0rr |
Initial support for attacking from rope
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Mon, 12 May 2008 19:49:36 +0000 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
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Mon, 12 May 2008 15:00:20 +0000 |
unc0rr |
Some preparation work for attacking from rope, parachute and etc.
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Sun, 11 May 2008 19:30:40 +0000 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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Sun, 11 May 2008 19:21:58 +0000 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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Sat, 10 May 2008 16:26:53 +0000 |
unc0rr |
Implement whip weapon
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Sat, 10 May 2008 14:46:02 +0000 |
unc0rr |
Initial implementation of mortar
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Sat, 10 May 2008 13:44:30 +0000 |
unc0rr |
Use default ammostore string size for weapons number instead of predefined const
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Fri, 09 May 2008 20:03:53 +0000 |
unc0rr |
Remove temporary debug messages
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Fri, 09 May 2008 12:58:10 +0000 |
unc0rr |
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
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Thu, 08 May 2008 22:44:05 +0000 |
unc0rr |
Remove recently added debug, as cluster bomb issue is fixed
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Thu, 08 May 2008 21:27:59 +0000 |
unc0rr |
It looks like fix for cluster bomb issue...
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Thu, 08 May 2008 20:54:04 +0000 |
unc0rr |
- Small optimization to hwFloat
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files
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Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
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Thu, 08 May 2008 18:38:52 +0000 |
unc0rr |
- Small optimization in hwFloat
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Thu, 08 May 2008 18:02:52 +0000 |
unc0rr |
- Some changes in clusters initialization
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Thu, 08 May 2008 14:54:48 +0000 |
unc0rr |
Now really fix issue with mines on top of cases
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Thu, 08 May 2008 14:22:19 +0000 |
unc0rr |
Fix mines on top of the case issue also
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files
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Thu, 08 May 2008 14:06:44 +0000 |
unc0rr |
Fix collecting cases after teleportation
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files
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Thu, 08 May 2008 13:55:14 +0000 |
unc0rr |
Fix issue with hedgehog on top of the hedgehog with pickhammer
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files
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Thu, 08 May 2008 12:04:13 +0000 |
unc0rr |
Set radius for clusters of clusterbomb
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Wed, 07 May 2008 14:59:59 +0000 |
unc0rr |
Fix bug with demos and saves after restoring round from save
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Wed, 07 May 2008 14:41:34 +0000 |
unc0rr |
Fix potential queue error in rare cases
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files
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Tue, 06 May 2008 15:13:02 +0000 |
unc0rr |
Use constant generated by cmake for version string
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Tue, 06 May 2008 15:00:03 +0000 |
unc0rr |
Double increase collision array size
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Tue, 06 May 2008 14:47:45 +0000 |
unc0rr |
More verbose video parameters setting
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files
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Sun, 04 May 2008 19:47:47 +0000 |
unc0rr |
- Better error handling when creating the window
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files
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Sun, 04 May 2008 14:21:47 +0000 |
unc0rr |
Implement LIST command
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Sun, 04 May 2008 14:07:26 +0000 |
unc0rr |
Finish conversion
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