Mon, 10 Jan 2011 15:42:17 +0300 |
unc0rr |
Convert function to a map
server_refactor
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Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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Sun, 19 Dec 2010 13:21:14 -0500 |
nemo |
Server refactor branch to continue work started in ead2ed20dfd4
server_refactor
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Sun, 19 Dec 2010 20:45:15 +0300 |
unc0rr |
Adjust magic consts
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Sun, 19 Dec 2010 20:33:33 +0300 |
unc0rr |
Most probably it's fix to a crash
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Sun, 19 Dec 2010 20:22:48 +0300 |
unc0rr |
Remove deleteLater()
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Sun, 19 Dec 2010 20:16:07 +0300 |
unc0rr |
Some debug info
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Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
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Sun, 19 Dec 2010 19:24:15 +0300 |
unc0rr |
Seems like just a source of bugs
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Sat, 18 Dec 2010 21:19:26 +0300 |
unc0rr |
Report 48 hogs for drawn maps
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Sat, 18 Dec 2010 21:17:37 +0300 |
unc0rr |
merge
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Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
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Sat, 18 Dec 2010 21:17:12 +0300 |
unc0rr |
Make use of showEvent, so there's no more need in manual resizing of draw map widget
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Sat, 18 Dec 2010 21:08:02 +0300 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
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