Wed, 27 Jul 2011 10:39:04 +0200 |
koda |
increasing commit number with style
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files
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Thu, 04 Aug 2011 17:28:11 +0200 |
Xeli |
moved these files to a subdir
hedgeroid
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files
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Wed, 27 Jul 2011 10:38:41 +0200 |
koda |
one more stray tag to be removed
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files
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Thu, 04 Aug 2011 17:27:05 +0200 |
Xeli |
datastructures for the different aspects of a gameconfiguration
hedgeroid
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files
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Wed, 27 Jul 2011 10:37:05 +0200 |
koda |
trying to clean up the .hgtags mess
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files
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Wed, 27 Jul 2011 08:51:16 -0400 |
nemo |
Deletion was a bad idea.
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files
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Thu, 04 Aug 2011 17:22:37 +0200 |
Xeli |
AddFileLog tweak, added [Con] to each line
hedgeroid
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files
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Tue, 26 Jul 2011 23:46:41 -0400 |
nemo |
example of an SD art. mine from openclipart
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files
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Thu, 04 Aug 2011 17:21:13 +0200 |
Xeli |
added GenLandPreview declaration
hedgeroid
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files
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Tue, 26 Jul 2011 01:02:02 +0200 |
mikade |
Don't activate switch if player only has 1 hog
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files
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Thu, 04 Aug 2011 17:20:14 +0200 |
Xeli |
jni constants used by hwLibrary
hedgeroid
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files
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Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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files
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Thu, 04 Aug 2011 17:19:27 +0200 |
Xeli |
images for the frontend
hedgeroid
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files
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Mon, 25 Jul 2011 01:18:51 +0200 |
koda |
add the ios friendly scripts
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files
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Thu, 04 Aug 2011 17:17:21 +0200 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
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files
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Sun, 24 Jul 2011 19:14:56 +0200 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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files
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Mon, 18 Jul 2011 14:41:08 +0200 |
Xeli |
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
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files
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Sun, 24 Jul 2011 16:58:40 -0400 |
nemo |
raise AI to hard
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files
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Mon, 18 Jul 2011 14:40:19 +0200 |
Xeli |
CMake now moves the proper lua files to the project
hedgeroid
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files
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Sun, 24 Jul 2011 16:26:39 -0400 |
nemo |
oops
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files
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Sat, 16 Jul 2011 17:04:30 +0200 |
Xeli |
Lua source modification revert aded
hedgeroid
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files
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Sun, 24 Jul 2011 15:00:25 -0400 |
nemo |
darken the green just a touch to stand out a bit more from mint
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files
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Sat, 16 Jul 2011 17:00:47 +0200 |
Xeli |
Added support for LUA
hedgeroid
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files
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Sun, 24 Jul 2011 14:42:28 -0400 |
nemo |
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
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files
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Thu, 14 Jul 2011 16:03:29 +0200 |
Xeli |
Greatly simplifies the buildenvironment plus makes cmake a bit more vocal
hedgeroid
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files
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Sun, 24 Jul 2011 00:25:35 -0400 |
nemo |
Add grayscale option for 3d, helps with colour clashing
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files
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Thu, 14 Jul 2011 16:01:33 +0200 |
Xeli |
Removed double org.hedgewars.mobile.Download*.java introduced in 5408:ab055114c788
hedgeroid
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files
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Sat, 23 Jul 2011 16:07:43 -0400 |
nemo |
test on i should be first condition
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files
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Wed, 27 Jul 2011 11:41:43 +0400 |
unc0rr |
Merge
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files
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Thu, 14 Jul 2011 15:59:29 +0200 |
Xeli |
Removed double icons introduced in 5411:9b82f4f9fba6
hedgeroid
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Sat, 23 Jul 2011 09:31:57 +0400 |
unc0rr |
merge
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files
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Thu, 14 Jul 2011 15:58:08 +0200 |
Xeli |
added startlocalgame activity
hedgeroid
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files
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Thu, 21 Jul 2011 16:30:42 +0200 |
sheepluva |
fix wrong location of "Type"-label in map-selection
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files
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Thu, 14 Jul 2011 15:55:28 +0200 |
Xeli |
Main class files for the start-local-game screen
hedgeroid
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files
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Wed, 20 Jul 2011 20:44:25 +0200 |
sheepluva |
some changelog stuff
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files
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Thu, 14 Jul 2011 15:54:12 +0200 |
Xeli |
this file points to the resources files containing weapons and schemes
hedgeroid
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files
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Wed, 20 Jul 2011 18:05:43 +0200 |
mikade |
Restored Golf theme. May require additional work.
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files
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Wed, 27 Jul 2011 11:39:08 +0400 |
unc0rr |
Colon sign isn't compatible with windows
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files
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Thu, 14 Jul 2011 15:52:10 +0200 |
Xeli |
Fixed a small bug for when detecting Themes
hedgeroid
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files
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Wed, 20 Jul 2011 17:46:19 +0200 |
mikade |
New mission. Hopefully easier than most of my other missions. :D
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files
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Sat, 23 Jul 2011 09:30:51 +0400 |
unc0rr |
Implement command for banning by ip and a command for bans list
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files
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Wed, 27 Jul 2011 11:38:00 +0400 |
unc0rr |
Remove unneeded variable
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files
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Thu, 14 Jul 2011 15:48:27 +0200 |
Xeli |
Layouts for the start local game
hedgeroid
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files
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Wed, 20 Jul 2011 00:09:13 +0200 |
sheepluva |
escape ampersand ('&') in team select buttons.
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files
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Tue, 26 Jul 2011 17:28:55 +0400 |
unc0rr |
Make AI much more wise (fix a bug preventing AI to explore caves)
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files
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Thu, 14 Jul 2011 15:46:43 +0200 |
Xeli |
added xml files which represent the default entries of Schemes and weapons
hedgeroid
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files
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Tue, 19 Jul 2011 12:02:24 +0200 |
svetlisa |
bg locale update
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files
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Tue, 26 Jul 2011 17:27:14 +0400 |
unc0rr |
Comment out unsynced logging
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files
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Thu, 14 Jul 2011 15:45:43 +0200 |
Xeli |
added various icons and graphics for the frontend
hedgeroid
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files
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Sat, 16 Jul 2011 13:45:40 -0400 |
nemo |
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
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files
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Thu, 14 Jul 2011 15:42:54 +0200 |
Xeli |
Added a small example of the frontend still being worked but commited so the downloader now works
hedgeroid
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files
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Sat, 16 Jul 2011 13:01:11 -0400 |
nemo |
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
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files
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Thu, 14 Jul 2011 15:42:01 +0200 |
Xeli |
Added a utility class needed by the Downloaders
hedgeroid
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files
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Tue, 12 Jul 2011 21:12:07 +0400 |
unc0rr |
Somehow this line got lost somewhere
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files
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Thu, 14 Jul 2011 15:41:26 +0200 |
Xeli |
Moved download classes to their own dir and fixed the way the dest dir is being 'build'
hedgeroid
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files
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Mon, 11 Jul 2011 16:03:46 -0400 |
nemo |
merge
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files
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