Fri, 20 Mar 2015 15:00:52 -0400 |
nemo |
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
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Thu, 19 Mar 2015 21:23:56 +0100 |
sheepluva |
don't modify collision data when applying visual edge smoothing
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Wed, 18 Mar 2015 21:52:13 +0100 |
sheepluva |
fallback to first color in colors array if there is no valid color specified
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Wed, 18 Mar 2015 23:18:52 +0300 |
unc0rr |
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
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Wed, 18 Mar 2015 23:13:37 +0300 |
unc0rr |
Also update wind indicator on lag when joining midgame
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Wed, 18 Mar 2015 21:03:53 +0100 |
sheepluva |
changed/fixed alpha blending in copyToXYFromRect
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Wed, 18 Mar 2015 22:57:29 +0300 |
unc0rr |
Only allow one instance of vgtSmoothWindbar also
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Tue, 17 Mar 2015 23:57:26 +0300 |
unc0rr |
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
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Mon, 16 Mar 2015 11:12:18 +0300 |
unC0Rr |
Script parameter to adjust winning score for Mutant
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Sun, 15 Mar 2015 22:01:10 -0400 |
nemo |
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
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Sun, 15 Mar 2015 16:14:43 -0400 |
nemo |
merge ☹
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Fri, 13 Mar 2015 14:09:44 +0300 |
unC0Rr |
Racer challenge map #15
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Sun, 08 Mar 2015 03:04:06 +0100 |
sheepluva |
and ofc fix pas2c build
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Sun, 08 Mar 2015 02:40:32 +0100 |
sheepluva |
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
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Sun, 08 Mar 2015 01:51:27 +0100 |
sheepluva |
chat/copypaste: some adjustments and sanity checks
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Sun, 08 Mar 2015 01:04:41 +0100 |
sheepluva |
copy to/paste from system clipboard (via frontend)
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Fri, 06 Mar 2015 21:24:21 +0100 |
sheepluva |
copy&paste (wip), currently using only a local clipboard
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Sun, 15 Mar 2015 16:14:13 -0400 |
nemo |
Allow rope tinting
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Tue, 03 Mar 2015 22:22:29 +0300 |
unc0rr |
amNothing is fine to use in any type of race too
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Sun, 01 Mar 2015 21:06:27 +0100 |
sheepluva |
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
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Sun, 01 Mar 2015 20:38:52 +0100 |
sheepluva |
quick word deletion while holding ctrl (qt style)
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Sun, 01 Mar 2015 20:14:23 +0100 |
sheepluva |
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
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Sun, 01 Mar 2015 17:32:26 +0100 |
sheepluva |
whoops, pas2c did not notice this missing ;
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Sun, 01 Mar 2015 17:12:02 +0100 |
sheepluva |
since fonts can be loaded in late, update cursor position before first chat display
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Sun, 01 Mar 2015 16:45:24 +0100 |
sheepluva |
make team key play well with new cursor
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Sun, 01 Mar 2015 16:38:18 +0100 |
sheepluva |
add newline after warning
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Sun, 01 Mar 2015 16:32:14 +0100 |
sheepluva |
make sure cursor drawing position does not get messed up by screen resize
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Sun, 01 Mar 2015 15:56:00 +0100 |
sheepluva |
teach pas2c how to insert() shortstrings
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Sun, 01 Mar 2015 15:04:31 +0100 |
sheepluva |
pas2c does not like setlength called with a shortstring apparently
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Sun, 01 Mar 2015 04:15:11 +0100 |
sheepluva |
selections
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Sat, 28 Feb 2015 22:20:53 +0100 |
sheepluva |
fix chat input history not restoring utf8-related info
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Sat, 28 Feb 2015 17:29:07 +0100 |
sheepluva |
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
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Thu, 26 Feb 2015 15:38:10 +0300 |
unC0Rr |
Racer challenge map #14
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Wed, 18 Feb 2015 14:44:59 +0300 |
unC0Rr |
Racer challenge #13
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Tue, 17 Feb 2015 16:05:54 -0500 |
nemo |
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
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Tue, 17 Feb 2015 12:09:27 -0500 |
nemo |
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
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Tue, 17 Feb 2015 10:04:32 -0500 |
nemo |
avoid airmines too when spawning
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Tue, 17 Feb 2015 09:50:22 -0500 |
nemo |
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
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Mon, 16 Feb 2015 13:58:32 -0500 |
nemo |
make mines submersible
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Sun, 15 Feb 2015 21:27:27 -0500 |
nemo |
oops, forgot this annoying thing
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Sun, 15 Feb 2015 15:35:46 -0500 |
nemo |
0s mine time
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Sun, 15 Feb 2015 15:34:32 -0500 |
nemo |
make air mines respawn on climbhome
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Mon, 16 Feb 2015 22:33:15 +0300 |
unc0rr |
Introducing cbAmmo
qmlfrontend
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Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
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Mon, 09 Feb 2015 00:37:59 +0300 |
unc0rr |
Fix schemes loading
qmlfrontend
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Sat, 14 Feb 2015 17:47:28 -0500 |
nemo |
Fix bug, undo debug level in server, set air mine number to something non-debug
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Sun, 08 Feb 2015 00:10:05 +0300 |
unc0rr |
Send selected scheme config on engine initialization (WIP)
qmlfrontend
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Sat, 14 Feb 2015 17:34:12 -0500 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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Sat, 07 Feb 2015 23:26:14 +0300 |
unc0rr |
merge with default
qmlfrontend
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Sat, 07 Feb 2015 23:25:33 +0300 |
unc0rr |
merge
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Sat, 07 Feb 2015 11:53:08 +0300 |
unc0rr |
Fix pas2c?
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Sat, 07 Feb 2015 00:19:54 +0300 |
unc0rr |
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
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Fri, 06 Feb 2015 16:08:02 +0300 |
unC0Rr |
One more medium template
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Sat, 31 Jan 2015 23:14:12 -0500 |
nemo |
fix typo
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Sat, 31 Jan 2015 22:18:40 -0500 |
nemo |
I guess the params shouldn't be all or nothing.
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Sat, 31 Jan 2015 22:13:44 -0500 |
nemo |
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
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Sun, 25 Jan 2015 16:10:20 -0500 |
nemo |
Add generic getter/setter for a bunch of more obscure gear structure values
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Sun, 25 Jan 2015 14:48:02 -0500 |
nemo |
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
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Sat, 24 Jan 2015 13:49:57 -0500 |
nemo |
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
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Wed, 21 Jan 2015 16:00:08 -0500 |
nemo |
more turn-based-y
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