Mon, 12 Oct 2009 13:47:56 +0000 |
nemo |
sheepluva's basic 45° test. NEEDS TESTING
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Mon, 12 Oct 2009 13:44:34 +0000 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
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Mon, 12 Oct 2009 00:14:42 +0000 |
nemo |
updated polish translation from szczur
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Sun, 11 Oct 2009 22:40:27 +0000 |
koda |
new checked image from Smaxx
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Sun, 11 Oct 2009 22:17:50 +0000 |
koda |
hopefully last fix
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Sun, 11 Oct 2009 20:40:03 +0000 |
koda |
ultramegafix
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files
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Sun, 11 Oct 2009 20:25:24 +0000 |
koda |
really fix build and completes transition to errlib
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Sun, 11 Oct 2009 20:14:55 +0000 |
koda |
fix build and partially moves messages to errlib
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Sun, 11 Oct 2009 16:23:59 +0000 |
koda |
updated build method
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Sun, 11 Oct 2009 16:19:32 +0000 |
koda |
frotten piece from last patch
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files
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Sun, 11 Oct 2009 16:03:56 +0000 |
koda |
OpenALBridge updates
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Sun, 11 Oct 2009 12:33:12 +0000 |
unc0rr |
Smaxx: new rooms list
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files
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Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
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Sat, 10 Oct 2009 14:24:39 +0000 |
unc0rr |
Oops, fix build
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Thu, 08 Oct 2009 17:47:34 +0000 |
nemo |
updated translation by szczur
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files
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Thu, 08 Oct 2009 13:38:50 +0000 |
unc0rr |
Fix integer->SmallInt
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files
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Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
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Wed, 07 Oct 2009 14:37:42 +0000 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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Tue, 06 Oct 2009 16:30:08 +0000 |
koda |
cmake optimizations and simplification
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files
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Sat, 03 Oct 2009 12:38:56 +0000 |
unc0rr |
Fix /me chat command in demos
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files
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Sat, 03 Oct 2009 12:35:24 +0000 |
unc0rr |
Fix build
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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files
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Fri, 02 Oct 2009 18:56:54 +0000 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
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Fri, 02 Oct 2009 18:44:37 +0000 |
koda |
fixes & co.
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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Sun, 27 Sep 2009 20:25:49 +0000 |
koda |
classic voicepack
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Sun, 27 Sep 2009 14:33:59 +0000 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
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Sun, 27 Sep 2009 10:26:36 +0000 |
unc0rr |
Colorize chat messages in frontend and engine
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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Sat, 26 Sep 2009 15:44:34 +0000 |
koda |
lupdate + a working .pro file
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Sat, 26 Sep 2009 03:44:32 +0000 |
koda |
some fixes for the autoupdate thingy
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Tue, 22 Sep 2009 21:00:39 +0000 |
koda |
fix invisible rope in low quality
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Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
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Tue, 22 Sep 2009 15:48:49 +0000 |
unc0rr |
- Remove cake fix
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Tue, 22 Sep 2009 15:42:19 +0000 |
unc0rr |
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
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Thu, 17 Sep 2009 06:37:24 +0000 |
unc0rr |
Final fix
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Thu, 17 Sep 2009 06:37:10 +0000 |
unc0rr |
Second try
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Thu, 17 Sep 2009 06:36:37 +0000 |
unc0rr |
Fix build
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Wed, 16 Sep 2009 14:45:00 +0000 |
unc0rr |
Fix a warning
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Wed, 16 Sep 2009 14:44:50 +0000 |
unc0rr |
Don't spam debug messages
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Wed, 16 Sep 2009 14:44:40 +0000 |
unc0rr |
Optimize network traffic a bit:
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Wed, 16 Sep 2009 12:48:27 +0000 |
unc0rr |
Don't store keepalive messages in game server spectators buffer
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Sun, 13 Sep 2009 17:51:25 +0000 |
unc0rr |
- Fix join/leave messages color
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
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Thu, 10 Sep 2009 15:35:34 +0000 |
unc0rr |
Fix water rendering issues
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Thu, 10 Sep 2009 15:22:34 +0000 |
unc0rr |
Don't allow to look too deep
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Thu, 10 Sep 2009 12:55:10 +0000 |
unc0rr |
Fix water position when zooming
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Thu, 10 Sep 2009 12:46:56 +0000 |
unc0rr |
Fix background and horizont positions when zooming
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Thu, 10 Sep 2009 12:42:01 +0000 |
unc0rr |
Implement smooth zoom
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Thu, 10 Sep 2009 12:23:31 +0000 |
unc0rr |
Fix broken infinite skip turns logic
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Thu, 10 Sep 2009 12:23:02 +0000 |
unc0rr |
- Support probabilies from ammo scheme in engine
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Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
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Thu, 10 Sep 2009 07:48:30 +0000 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
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Thu, 10 Sep 2009 04:36:58 +0000 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
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