Fri, 08 Nov 2013 14:22:22 +0400 |
unc0rr |
Use scancodes. Most bindings work now.
sdl2transition
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files
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Tue, 12 Nov 2013 15:38:45 +0400 |
unc0rr |
Handle absence of "SCRIPT" in replay
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changeset |
files
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Tue, 12 Nov 2013 00:34:56 +0200 |
Periklis Ntanasis |
missions_el added
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files
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Thu, 07 Nov 2013 22:51:34 +0400 |
unc0rr |
- Fix TryPut, so really large maps could load
sdl2transition
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files
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Fri, 08 Nov 2013 23:11:27 -0500 |
nemo |
merge
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changeset |
files
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Thu, 07 Nov 2013 21:15:36 +0400 |
unc0rr |
Sounds can be heard now
sdl2transition
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files
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Fri, 08 Nov 2013 23:11:13 -0500 |
nemo |
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
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files
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Thu, 07 Nov 2013 21:10:17 +0400 |
unc0rr |
Fix SDL_GL_SwapWindow, engine renders graphics now
sdl2transition
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files
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Thu, 07 Nov 2013 23:08:28 -0500 |
nemo |
just an experiment. make these offset 2 as well on X
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files
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Thu, 07 Nov 2013 21:06:30 +0400 |
unc0rr |
Provide more information to SDLTry
sdl2transition
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files
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Thu, 07 Nov 2013 22:23:34 -0500 |
nemo |
fiddle with shift of hog gear collision. need some ropers to try them out
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files
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Fri, 08 Nov 2013 12:00:47 +0400 |
unc0rr |
Fix chat yet again
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files
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Tue, 05 Nov 2013 23:33:23 +0100 |
koda |
some improvements for sdl2 building (not complete nor clean)
sdl2transition
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files
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Wed, 06 Nov 2013 09:26:14 -0500 |
nemo |
fix f10 default if no team binds
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files
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Wed, 06 Nov 2013 00:59:33 +0400 |
unc0rr |
- Use USESDL12 for old SDL
sdl2transition
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changeset |
files
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