2014-07-07 |
sheepluva |
burst drowning gears into bubbles after timeout
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changeset |
files
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2014-07-07 |
sheepluva |
drowning tweaks
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changeset |
files
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2014-07-06 |
sheepluva |
cont.
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changeset |
files
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2014-07-06 |
sheepluva |
simplifying some code
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changeset |
files
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2014-07-06 |
sheepluva |
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
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changeset |
files
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2014-07-06 |
sheepluva |
one finger ought to be enough for everybody
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changeset |
files
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2014-07-06 |
sheepluva |
tweaks
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changeset |
files
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2014-07-05 |
sheepluva |
merge (even although I rebased... ok)
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changeset |
files
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2014-07-05 |
sheepluva |
for real this time
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changeset |
files
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2014-07-05 |
sheepluva |
fix pas2c build
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changeset |
files
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2014-07-05 |
sheepluva |
WIP: weSea tweaks, functional and visual
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changeset |
files
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2014-07-05 |
unc0rr |
Treat "out" as "var"
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changeset |
files
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2014-07-05 |
sheepluva |
simplify some code
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changeset |
files
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2014-07-05 |
unc0rr |
Restore teams in teams list on rejoin, should fix issues with second rejoin.
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changeset |
files
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2014-07-04 |
unc0rr |
Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
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changeset |
files
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2014-07-02 |
unc0rr |
Fix some issues with rejoining (rejoining client still desyncs though)
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changeset |
files
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2014-07-02 |
koda |
cpack: do not exclude liblua from release tarball
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changeset |
files
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2014-07-01 |
sheepluva |
add assignment I forgot
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changeset |
files
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2014-07-01 |
sheepluva |
lua api: allow to specify layer when adding visual gear
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changeset |
files
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2014-06-29 |
unc0rr |
Make team disappear after 3 turns in 'gone' state
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changeset |
files
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2014-06-29 |
unc0rr |
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
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changeset |
files
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2014-06-28 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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changeset |
files
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2014-06-26 |
unc0rr |
Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
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changeset |
files
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2014-06-25 |
Igor Paliychuk |
Ukrainian translation update
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changeset |
files
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2014-06-24 |
nemo |
2x2 to avoid engine bug
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changeset |
files
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2014-06-24 |
nemo |
couple of custom sprites for mikade to override in a lua sidecar if he wants to
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changeset |
files
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2014-06-23 |
unc0rr |
Inform engine if player is back after being disconnected
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changeset |
files
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2014-06-23 |
unc0rr |
Allow server admins to join room of another protocol version
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changeset |
files
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2014-06-19 |
unc0rr |
Fix issue #791:
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changeset |
files
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2014-06-19 |
unc0rr |
Racer challenge map #9
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changeset |
files
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2014-06-18 |
sheepluva |
merge time. it's been a while
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changeset |
files
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2014-06-18 |
sheepluva |
fix search&replace whoopsy
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changeset |
files
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2014-06-18 |
sheepluva |
fix camera now being centered on land when game starts
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changeset |
files
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2014-06-18 |
sheepluva |
cleanup and lol
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changeset |
files
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2014-06-18 |
sheepluva |
move DrawWaves to uRender
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changeset |
files
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2014-06-18 |
unc0rr |
Compressing and encoding
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changeset |
files
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2014-06-18 |
sheepluva |
more tweaking
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changeset |
files
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2014-06-18 |
sheepluva |
reuse buffers
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changeset |
files
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2014-06-18 |
sheepluva |
render tweaks
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changeset |
files
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2014-06-18 |
sheepluva |
tweak/refactor how water is drawn
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changeset |
files
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2014-06-17 |
sheepluva |
tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
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changeset |
files
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2014-06-18 |
unc0rr |
Code drawn map in haskell \o/
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changeset |
files
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2014-06-17 |
sheepluva |
fix typo that caused visual glitch in water body (e.g. visible on that particular screenie on bottom right corner)
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changeset |
files
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2014-06-17 |
sheepluva |
"documentation"
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changeset |
files
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2014-06-17 |
sheepluva |
fix some (newly introduces) glitches with normal water
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changeset |
files
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2014-06-17 |
sheepluva |
fix pas2c build
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changeset |
files
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2014-06-17 |
sheepluva |
little visual tweak to weSea rendering
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changeset |
files
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2014-06-16 |
sheepluva |
adding some arrow
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changeset |
files
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2014-06-16 |
sheepluva |
speed up tests
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changeset |
files
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2014-06-16 |
sheepluva |
Qt-Frontend: update description of findhh to better reflect current behavior. thanks to the friendly reminder in issue 805
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changeset |
files
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2014-06-16 |
sheepluva |
remove unneeded import
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changeset |
files
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2014-06-16 |
sheepluva |
tweaking hogpointer position again
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changeset |
files
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2014-06-16 |
sheepluva |
various tweaks
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changeset |
files
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2014-06-15 |
sheepluva |
tweak engine segfault capabilities
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changeset |
files
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2014-06-15 |
unc0rr |
Revert all recent sheepluva's work
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changeset |
files
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2014-06-15 |
sheepluva |
fix videorec build
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changeset |
files
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2014-06-15 |
sheepluva |
whoops. an "end" moved there
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changeset |
files
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2014-06-15 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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changeset |
files
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2014-06-14 |
sheepluva |
clean up halting a little
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changeset |
files
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2014-06-14 |
sheepluva |
enforce style on message boxes some more
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changeset |
files
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