Fri, 12 Apr 2019 11:47:35 -0400 nemo I was out of date again...
Fri, 12 Apr 2019 11:41:35 -0400 nemo ugly hacked in argument for port to remove unc0rr's excuse
Fri, 12 Apr 2019 02:48:16 +0300 alfadur improve lobby joining
Thu, 11 Apr 2019 21:25:31 +0300 alfadur fix room master change
Thu, 11 Apr 2019 21:20:41 +0300 alfadur implement stats message
Thu, 11 Apr 2019 19:30:22 +0300 alfadur implement maxteams and teamchat messages
Thu, 11 Apr 2019 01:42:14 +0300 alfadur implement follow message
Thu, 11 Apr 2019 01:13:29 +0300 alfadur implement info, registered only & super power messages
Wed, 10 Apr 2019 23:56:53 +0300 alfadur implement watch message apart from replay deserializing
Wed, 10 Apr 2019 19:30:08 +0300 alfadur implememg global&delegate messages
Wed, 10 Apr 2019 18:12:30 +0300 alfadur implement server vars
Wed, 10 Apr 2019 16:14:33 +0300 alfadur add typed protocol flags
Wed, 10 Apr 2019 01:13:29 +0300 alfadur fix lobby joining
Tue, 09 Apr 2019 23:03:12 +0300 alfadur move room saves to IO thread
Tue, 09 Apr 2019 21:08:35 +0300 alfadur add a thread for internal server IO and implement account checking with it
Tue, 09 Apr 2019 00:45:14 +0200 Wuzzy Fix bugs when entering speech bubble commands during hog placement phase
Tue, 09 Apr 2019 00:06:53 +0300 alfadur move parser tests into test module
Mon, 08 Apr 2019 23:05:54 +0200 Wuzzy ACF5: Fix Lua error when not hitting traitor in first turn
Mon, 08 Apr 2019 22:16:44 +0300 alfadur port server parser to nom 5
Mon, 08 Apr 2019 20:58:41 +0200 Wuzzy ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Mon, 08 Apr 2019 19:16:02 +0200 Wuzzy WxW: Play taunt if crate spawns between turns
Mon, 08 Apr 2019 19:02:01 +0200 Wuzzy WxW: Don't register wall touch if not gstHHDriven
Mon, 08 Apr 2019 17:59:38 +0200 Wuzzy WxW: Hide crate radar when no active hog
Mon, 08 Apr 2019 17:44:33 +0200 Wuzzy WxW: If walls are disabled, spawn crate between turns
Mon, 08 Apr 2019 16:00:15 +0200 Wuzzy Battalion: Properly spawn crate between turns
Mon, 08 Apr 2019 15:51:42 +0200 Wuzzy New callback: onCaseDrop (called when engine MIGHT drop a crate)
Mon, 08 Apr 2019 15:27:40 +0200 Wuzzy Clean up Sudden Death messages and animations in Battalion
Mon, 08 Apr 2019 14:55:52 +0200 Wuzzy Don't show hog health in gfInvulnerable mode
Mon, 08 Apr 2019 03:15:34 +0200 Wuzzy Fix map preview not matching actual map
Mon, 08 Apr 2019 02:22:51 +0200 Wuzzy Computer hog no longer walks into player-placed mines if >= 90% duds
Mon, 08 Apr 2019 00:59:08 +0200 Wuzzy Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 23:47:58 +0200 Wuzzy Update changelog
Sun, 07 Apr 2019 23:39:30 +0200 Wuzzy Fix health crate health display not respecting Karma value properly
Sun, 07 Apr 2019 23:32:59 +0200 Wuzzy Update health crate tooltips in missions with fake health crates
Sun, 07 Apr 2019 23:21:07 +0200 Wuzzy Hide health of fake health crates
Sun, 07 Apr 2019 23:08:33 +0200 Wuzzy Don't show SMine timer if drowning
Sun, 07 Apr 2019 22:57:58 +0200 Wuzzy Fix coloring of mine timers
Sun, 07 Apr 2019 22:48:34 +0200 Wuzzy Fix missing escaping of colon in engine locale files
Sun, 07 Apr 2019 22:43:45 +0200 Wuzzy Add support for decimal point of displayed mine timer
Sun, 07 Apr 2019 20:53:29 +0200 Wuzzy Renew crate health display when health changed
Sun, 07 Apr 2019 20:03:09 +0200 Wuzzy Don't render barrel health after loading savegame
Sun, 07 Apr 2019 20:01:02 +0200 Wuzzy Don't explose mine timer in game if random (using Karma value)
Sun, 07 Apr 2019 19:31:58 +0200 Wuzzy HedgeEditor: Remove gear info tags
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Tue, 02 Apr 2019 23:14:31 +0200 Wuzzy Fix uninitialized alpha values of rendered text
Tue, 02 Apr 2019 22:57:46 +0200 Wuzzy Flip meaning of "inverted" color images
Tue, 02 Apr 2019 22:40:46 +0200 Wuzzy Refactor IsTooDarkToRead to fix pas2c crash
Tue, 02 Apr 2019 18:59:38 +0200 Wuzzy Fix target marker rendering issues in weWrap
Tue, 02 Apr 2019 15:53:09 +0300 alfadur optimize atlas pruning
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Tue, 02 Apr 2019 01:34:13 +0200 Wuzzy Fix team bar height depending on NameTex
Tue, 02 Apr 2019 01:03:39 +0200 Wuzzy Fix inconsistencies in guest nick name generation
Tue, 02 Apr 2019 00:13:25 +0200 Wuzzy Properly right-align sidFPS
Tue, 02 Apr 2019 00:06:19 +0200 Wuzzy Make team bars 1 pixel higher
Mon, 01 Apr 2019 23:15:18 +0200 Wuzzy Make dark clan colors visible in stats screen
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Mon, 01 Apr 2019 20:08:34 +0200 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
Mon, 01 Apr 2019 19:27:13 +0200 Wuzzy Nemo is right, it's better to set hedgehog pos in uGearsList
Mon, 01 Apr 2019 19:16:55 +0200 Wuzzy Hedgehogs: Move setting of random pos to chAddHH
Mon, 01 Apr 2019 18:49:08 +0200 Wuzzy Fix right limit of piano placement in bounce world edge
Mon, 01 Apr 2019 17:35:07 +0200 Wuzzy Update German translation
Mon, 01 Apr 2019 17:33:43 +0200 Wuzzy Update locale files
Thu, 28 Mar 2019 00:38:53 +0300 alfadur add gear renderer module
Thu, 28 Mar 2019 00:33:36 +0300 alfadur fix atlas.insert_set
Thu, 28 Mar 2019 00:13:13 +0300 alfadur fix atlas.insert for real this time
Wed, 27 Mar 2019 23:26:58 +0300 alfadur actually atlas tests were also broken
Wed, 27 Mar 2019 22:10:46 +0300 alfadur fix atlas.insert
Wed, 27 Mar 2019 09:52:08 -0400 nemo Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
Tue, 26 Mar 2019 22:55:30 +0300 alfadur finetune atlas proptest
Tue, 26 Mar 2019 22:29:48 +0300 alfadur proptest atlas, find 🐛🐜🦋
Tue, 26 Mar 2019 09:59:53 -0400 nemo Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
Mon, 25 Mar 2019 23:12:24 +0300 alfadur save more of the atlas
Sun, 24 Mar 2019 20:40:12 +0300 alfadur add blending to map
Sun, 24 Mar 2019 20:11:55 +0300 alfadur move projection matrix into camera
Sat, 23 Mar 2019 03:44:11 +0300 alfadur rescue the atlas
Sat, 23 Mar 2019 01:07:23 +0300 alfadur add random falling stuff
Fri, 22 Mar 2019 23:46:48 +0300 alfadur merge
Fri, 22 Mar 2019 23:45:59 +0300 alfadur a bit of cleanup
Fri, 22 Mar 2019 21:29:10 +0100 unc0rr Allow to move camera around
Fri, 22 Mar 2019 21:06:12 +0100 unc0rr Detect and handle resize
Fri, 22 Mar 2019 22:26:41 +0300 alfadur center camera on land
Fri, 22 Mar 2019 22:11:53 +0300 alfadur collapse mapgen back
Fri, 22 Mar 2019 21:44:06 +0300 alfadur fix zoom
Fri, 22 Mar 2019 21:09:17 +0300 alfadur fix texture initialization
Fri, 22 Mar 2019 20:38:50 +0300 alfadur reeneble render from frontend
Fri, 22 Mar 2019 20:37:21 +0300 alfadur init gl in frontend interface
Fri, 22 Mar 2019 20:26:29 +0300 alfadur make world renderer optional + fmt
Fri, 22 Mar 2019 20:01:47 +0300 alfadur move camera into engine
Fri, 22 Mar 2019 19:09:28 +0300 alfadur update module structure
Fri, 22 Mar 2019 18:01:08 +0200 fkaa add basic map rendering with gl
Thu, 21 Mar 2019 01:23:05 +0300 alfadur allow fp! take denominator tokens
Wed, 06 Mar 2019 12:13:29 -0500 nemo remove one of the 2 tint inlines
Tue, 05 Mar 2019 10:32:32 -0500 nemo remove random order. should let scheme override
Wed, 13 Feb 2019 19:39:14 -0500 nemo give frozen hogs a break
Thu, 07 Feb 2019 23:34:24 +0300 alfadur fix some warnings
Thu, 07 Feb 2019 22:26:56 +0300 alfadur fix client removal
Thu, 07 Feb 2019 18:04:53 +0300 alfadur fix official server build & bump dependencies
Thu, 07 Feb 2019 17:17:42 +0300 alfadur remove lobby room
Thu, 07 Feb 2019 17:02:24 +0300 alfadur add server anteroom
Thu, 07 Feb 2019 14:49:51 +0300 alfadur add data structure for extending slabs
Wed, 06 Feb 2019 22:40:38 +0300 alfadur reconnect some message handlers
Wed, 06 Feb 2019 22:29:02 +0300 alfadur Server action refactoring part N of N
Wed, 06 Feb 2019 21:33:22 +0300 alfadur Server action refactoring part C of N
Wed, 06 Feb 2019 20:48:40 +0300 alfadur Server action refactoring part B of N
Wed, 06 Feb 2019 00:57:01 +0300 alfadur Server action refactoring part A of N
Wed, 06 Feb 2019 00:14:04 +0300 alfadur Server action refactoring part 9 of N
Tue, 05 Feb 2019 23:18:47 +0300 alfadur revert bc267f6b29d7
Tue, 05 Feb 2019 22:40:35 +0300 alfadur use literal bans by default
Tue, 05 Feb 2019 17:46:43 +0300 alfadur Server action refactoring part 8 of N
Tue, 05 Feb 2019 04:55:40 +0100 Wuzzy Prevent displaying "Volume: 0%" when not exactly 0
Tue, 05 Feb 2019 03:39:03 +0100 Wuzzy Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 03:09:50 +0100 Wuzzy Properly enforce zoom bounds again when changing zoom
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:18:13 +0100 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 05 Feb 2019 01:40:16 +0300 alfadur Server action refactoring part 7 of N
Tue, 05 Feb 2019 00:48:40 +0300 alfadur Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 alfadur Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 alfadur Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 alfadur Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 alfadur Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wed, 23 Jan 2019 03:46:32 +0100 Wuzzy Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Wuzzy Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 alfadur remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Wuzzy Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 Wuzzy ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 alfadur match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Wuzzy Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 Wuzzy ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 Wuzzy ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Wuzzy Move finger rendering to RenderHHGuiExtras
Mon, 21 Jan 2019 22:17:29 +0100 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
Mon, 21 Jan 2019 21:06:55 +0100 Wuzzy Don't show ammo caption for every repeat rope attach
Mon, 21 Jan 2019 20:17:44 +0100 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Mon, 21 Jan 2019 20:06:25 +0100 Wuzzy Portal mission: Don't allow enemies to walk
Mon, 21 Jan 2019 19:56:43 +0100 Wuzzy Portal mission: Delay first speech until turn start
Mon, 21 Jan 2019 19:49:38 +0100 Wuzzy More spawn height tweaking in missions
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 18:59:29 +0100 Wuzzy Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Mon, 21 Jan 2019 09:12:39 +0100 Wuzzy Frontend: Gray out campaign/training start buttons when no human team available
Mon, 21 Jan 2019 07:10:59 +0100 Wuzzy Simplify code for SetClanColor
Mon, 21 Jan 2019 06:48:12 +0100 Wuzzy Some polishing for ASA fruit02
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Mon, 21 Jan 2019 01:03:47 +0100 Wuzzy Switch to typographical apostrophe in German translation
Mon, 21 Jan 2019 00:52:54 +0100 Wuzzy Update German translation
Mon, 21 Jan 2019 00:32:42 +0100 Wuzzy Update hedgewars_en.ts
Mon, 21 Jan 2019 00:27:42 +0100 Wuzzy Update locale files
Sun, 20 Jan 2019 21:41:49 +0100 Wuzzy Remove black pixels at corners of DrawRoundRect rectangles
Sat, 19 Jan 2019 05:06:33 +0100 Wuzzy Add CowardMode team setting
Fri, 18 Jan 2019 07:24:39 +0100 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
Fri, 18 Jan 2019 00:36:48 +0100 Wuzzy VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Fri, 18 Jan 2019 00:17:17 +0100 Wuzzy Clean up code a bit in LibavInteraction
Thu, 17 Jan 2019 23:46:00 +0100 Wuzzy Show error message in frontend if video encoding failed in engine
Thu, 17 Jan 2019 22:48:14 +0100 Wuzzy Initialize newGameTicks/newRealTicks
Thu, 17 Jan 2019 15:57:46 +0300 alfadur make stuff const
Thu, 17 Jan 2019 01:41:44 +0100 Wuzzy ASA fruit01: Add hog appear effect
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 01:24:34 +0100 Wuzzy ASA death01: Tweak mines and barrels a bit
Thu, 17 Jan 2019 01:19:33 +0100 Wuzzy ASA death01: Optimize hog spawn positions, animate professor teleportation
Thu, 17 Jan 2019 00:41:55 +0100 Wuzzy Clear hog gear message less agressively in ACF3
Thu, 17 Jan 2019 00:10:24 +0100 Wuzzy Update changelog
Wed, 16 Jan 2019 23:58:12 +0100 Wuzzy ACF5: Disable utilities until the traitor has been dealt with
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 23:43:23 +0100 Wuzzy Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 22:48:48 +0100 Wuzzy Make passive teams no longer mess with game stats
Wed, 16 Jan 2019 22:39:27 +0100 Wuzzy Update clan passive status when team died / got resurrected
Wed, 16 Jan 2019 21:32:25 +0100 Wuzzy ASA ice01: Clear hero's gear message when entering no-fly zone
Wed, 16 Jan 2019 21:16:57 +0100 Wuzzy ASA desert01: Make smugglers smarter
Wed, 16 Jan 2019 20:03:07 +0100 Wuzzy ASA desert01: Enable skip all the time
Wed, 16 Jan 2019 19:59:08 +0100 Wuzzy Make use of passive teams in various campaign missions
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 07:30:06 +0100 Wuzzy pagegamestats: Fix time number rendering
Wed, 16 Jan 2019 07:08:15 +0100 Wuzzy ASA desert01: Fix third battle sometimes stopping instantly
Wed, 16 Jan 2019 06:56:38 +0100 Wuzzy ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wed, 16 Jan 2019 06:55:07 +0100 Wuzzy ASA death01: Fix precise key not getting cleared
Wed, 16 Jan 2019 06:45:10 +0100 Wuzzy ASA desert01: Clear hero gear message when battle starts
Wed, 16 Jan 2019 06:37:26 +0100 Wuzzy Clear gear message in AnimSwitchHog
Wed, 16 Jan 2019 06:24:50 +0100 Wuzzy ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wed, 16 Jan 2019 06:10:30 +0100 Wuzzy Remove unused variable from hwform.h
Wed, 16 Jan 2019 06:02:56 +0100 Wuzzy Campaign: Try to auto-select an open mission after selecting team or campaign
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 01:39:58 +0100 Wuzzy Frontend: Don't reset campaign mission selection to top of list after each play
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Tue, 15 Jan 2019 21:28:54 +0100 Wuzzy Make hog kill stat stuff consistent WRT SD water rise
Tue, 15 Jan 2019 21:23:56 +0100 Wuzzy Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Tue, 15 Jan 2019 20:53:01 +0100 Wuzzy Comment all important variables in uStats
Tue, 15 Jan 2019 01:47:07 +0100 Wuzzy Target practice: Change target radar color to red
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 23:38:31 +0100 Wuzzy ACF5: Delete circles vgears after wave3 appeared
Mon, 14 Jan 2019 23:30:15 +0100 Wuzzy Keep track of accuracy record in target practice challenges
Mon, 14 Jan 2019 21:19:57 +0100 Wuzzy Remove "loser" messages in challenges
Mon, 14 Jan 2019 15:11:15 -0500 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
Mon, 14 Jan 2019 15:01:43 -0500 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
Mon, 14 Jan 2019 19:26:24 +0100 Wuzzy Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 nemo branch merge
Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 Wuzzy ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 Wuzzy ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 Wuzzy ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Wuzzy Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 Wuzzy ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 Wuzzy ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 Wuzzy ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:53:21 +0100 Wuzzy Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Wuzzy Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Wuzzy Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Wuzzy Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Sat, 12 Jan 2019 06:38:20 +0100 Wuzzy Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 Wuzzy TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Wuzzy Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Wuzzy Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Wuzzy Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Wuzzy Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 19:09:06 +0100 Wuzzy Prevent wind bar from overflowing with high wind values
Thu, 10 Jan 2019 18:45:04 +0100 Wuzzy Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Wuzzy Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Wuzzy Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Wuzzy Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
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