Sat, 27 Mar 2010 02:55:35 +0000 | sheepluva | making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D | changeset | files |
Sat, 27 Mar 2010 00:48:59 +0000 | palewolf | Tweaking water depth with Tiy | changeset | files |
Sat, 27 Mar 2010 00:03:29 +0000 | sheepluva | doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times | changeset | files |