Thu, 22 Aug 2019 22:46:19 +0300 alfadur update windows build to detect when a cross-compiler is necessary
Thu, 22 Aug 2019 19:07:25 +0300 alfadur update .gitignore
Wed, 21 Aug 2019 00:11:52 +0300 alfadur don't build server with vcpkg by default after all
Tue, 20 Aug 2019 19:43:03 +0300 alfadur build everything in vcpkg build by default
Mon, 19 Aug 2019 21:17:18 +0300 alfadur only digest masks for masked land object
Mon, 19 Aug 2019 18:59:24 +0300 alfadur remove per line digest logging
Mon, 19 Aug 2019 18:48:11 +0300 alfadur copy alpha extraction to the other digest computation
Mon, 19 Aug 2019 11:41:59 -0400 nemo make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
Mon, 19 Aug 2019 18:24:08 +0300 alfadur fix alpha index
Mon, 19 Aug 2019 18:06:46 +0300 alfadur alpha digest test
Mon, 19 Aug 2019 09:11:49 -0400 nemo merge
Fri, 16 Aug 2019 15:03:14 -0600 raptor Handle a possible linker error on macOS
Sat, 17 Aug 2019 01:06:13 +0200 Wuzzy gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
Fri, 16 Aug 2019 20:46:10 +0300 alfadur update library names
Fri, 16 Aug 2019 20:45:25 +0300 alfadur reduce memory usage of screenshot mirroring
Fri, 16 Aug 2019 11:02:01 -0600 raptor Merge of 0.9.25 branch with back-grafted macOS changes
Fri, 16 Aug 2019 10:59:50 -0600 raptor Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
Tue, 13 Aug 2019 13:20:28 -0600 raptor Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies 0.9.25
Tue, 13 Aug 2019 13:10:12 -0600 raptor Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+ 0.9.25
Tue, 13 Aug 2019 12:29:26 -0600 raptor Add build/ directory .hgignore 0.9.25
Tue, 13 Aug 2019 09:50:24 -0600 raptor Make hardware acceleration optional on MacOS X 0.9.25
Thu, 15 Aug 2019 22:15:59 +0200 Wuzzy Make color of switch arrows match the team color perfectly (was a bit too bright)
Thu, 15 Aug 2019 22:03:43 +0200 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Thu, 15 Aug 2019 16:07:57 -0400 nemo just to make it build against nightly
Thu, 15 Aug 2019 21:15:32 +0200 Wuzzy Clean up Switch files
Thu, 15 Aug 2019 21:06:04 +0200 Wuzzy Update icons for switch hog
Thu, 15 Aug 2019 21:25:20 +0300 alfadur ensure switch sprite color is black
Thu, 15 Aug 2019 21:01:23 +0300 alfadur update switch sprite
Thu, 15 Aug 2019 18:49:45 +0200 Wuzzy Improve Switch outline, add vector files
Thu, 15 Aug 2019 16:26:36 +0200 Wuzzy Update ChangeLog.txt and CREDITS
Thu, 15 Aug 2019 01:10:57 +0300 alfadur replace jungle with ogg
Thu, 15 Aug 2019 00:55:57 +0300 alfadur use different flag for vcpkg debug
Wed, 14 Aug 2019 23:38:35 +0200 Wuzzy Remove accidental DEBUG flag in Pascal builds
Wed, 14 Aug 2019 23:15:15 +0300 alfadur update sdl library name
Wed, 14 Aug 2019 23:06:11 +0300 alfadur remove nopng from vcpkg build
Wed, 14 Aug 2019 22:27:01 +0300 alfadur remove direct libpng dependency on windows
Tue, 13 Aug 2019 13:20:28 -0600 raptor Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 raptor Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 raptor Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 raptor Make hardware acceleration optional on MacOS X
Mon, 12 Aug 2019 21:20:00 +0300 alfadur make sure keys.csv is installed
Mon, 12 Aug 2019 14:56:27 +0300 alfadur add background to switch animation
Fri, 09 Aug 2019 23:41:46 +0300 alfadur add crocodile hat
Fri, 09 Aug 2019 20:31:04 +0300 alfadur replace jungle with opus
Wed, 07 Aug 2019 17:28:54 +0300 alfadur start gear data group implementation
Wed, 07 Aug 2019 00:54:42 +0300 alfadur fix check for static gears
Tue, 06 Aug 2019 23:33:08 +0200 Wuzzy Restrict girder placement in other land objects, too
Tue, 06 Aug 2019 23:47:02 +0300 alfadur disallow placing girders over airmines and moving hogs
Tue, 06 Aug 2019 23:28:14 +0300 alfadur add helper to find if a spite intersects gears
Tue, 06 Aug 2019 19:13:12 +0200 Wuzzy ArgParsers: Remove deprecated command-line arguments
Tue, 06 Aug 2019 19:00:51 +0200 Wuzzy Remember maximized state of game window
Tue, 06 Aug 2019 11:41:38 +0200 Wuzzy Remember maximized state of frontend window
Mon, 05 Aug 2019 22:57:12 +0200 Wuzzy Saucer: Restore dX after "freeze" state
Mon, 05 Aug 2019 22:28:59 +0200 Wuzzy Fix movement stopping when activating saucer after longjump
Mon, 05 Aug 2019 00:20:45 +0200 sheepluva In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
Sun, 04 Aug 2019 01:52:12 +0200 Wuzzy Rewrite a few CMake flag descriptions
Sun, 04 Aug 2019 02:38:11 +0300 alfadur fix shader uniform access
Sun, 04 Aug 2019 00:30:56 +0200 sheepluva fix Bug 750: workaround GL2 function params const-iness issues with pas2c
Sat, 03 Aug 2019 17:10:19 +0300 alfadur fix condition
Sat, 03 Aug 2019 17:06:38 +0300 alfadur transpose atlas sprites where necessary
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