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Sat, 25 Aug 2012 21:35:25 -0400
nemo
another shot in the dark. still w/ no input from shoppa players
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Sat, 25 Aug 2012 21:14:07 -0400
nemo
shoppa hack guesses. continued. let's assume there's a small Y component.
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Sat, 25 Aug 2012 21:05:27 -0400
nemo
another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
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Sat, 25 Aug 2012 20:54:23 -0400
nemo
hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement
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Sat, 25 Aug 2012 20:15:19 -0400
nemo
Hack to try and appease the shoppa players
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Sat, 25 Aug 2012 18:35:59 -0400
nemo
reducing this value is sufficient to ensure crates drop just below top border or a girder
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Sat, 25 Aug 2012 18:22:15 -0400
nemo
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
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Sat, 25 Aug 2012 15:04:24 -0400
nemo
Allow escaping from tight spots
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