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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2014-03-05
sheepluva
don't stack bye/teleport sounds of hogs (when a team is gone)
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files
2014-03-05
unc0rr
Don't run two engine threads simultaneously
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files
2014-03-04
unc0rr
Don't call halt()
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files
2014-03-03
unc0rr
Remove game/preview functions split in library mode, just let normal procedure run instead:
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files
2014-03-03
unc0rr
- Fix crasher in doStepSniperRifleShot
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files
2014-03-01
unc0rr
Make it build as library
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files
2014-03-01
nemo
Only draw border for solid land
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files
2014-03-01
nemo
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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2014-03-01
unc0rr
merge
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2014-03-01
nemo
always update. a bit inefficient, but scripts do weird things.
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2014-03-01
unc0rr
Fix "don't know how to make hwengine.pas" error
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2014-03-01
nemo
no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
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2014-03-01
nemo
pass --prefix to previews too
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2014-02-28
unc0rr
Use all pixels, not only 8x8 areas
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