Sun, 08 Jul 2012 13:29:06 +0400 Stepan777 First try to use framebuffer, instead of auxilary buffer.
Sun, 08 Jul 2012 23:14:24 +0400 unc0rr Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
Sun, 08 Jul 2012 13:21:12 +0400 Stepan777 Move SDL_GetTicks() to another place, maybe this will fix sound desync.
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