Wed, 31 Oct 2018 19:18:53 +0300 alfadur bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 KoBeWi Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Wuzzy Merge
Tue, 30 Oct 2018 23:51:01 +0100 Wuzzy Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Wuzzy Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 alfadur fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 alfadur extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 alfadur add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 alfadur make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 alfadur hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 alfadur start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 alfadur make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 unc0rr Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 unc0rr Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Wuzzy Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Wuzzy Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Wuzzy Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Wuzzy Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Wuzzy Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Wuzzy Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Wuzzy Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Wuzzy Add 3 taunts: Amazing, Brilliant, Excellent
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 15:21:10 +0200 Wuzzy Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 Wuzzy uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 08:12:22 +0300 alfadur and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 alfadur make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 alfadur make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 alfadur prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 Wuzzy No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Wuzzy Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 alfadur add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Wuzzy Fix resurrector handling turn time manually, use correct ammoprop instead
Fri, 26 Oct 2018 22:52:17 +0200 Wuzzy Display "0 remaining" if multi-shoot weapon has been used up
Fri, 26 Oct 2018 22:46:37 +0200 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 23:04:46 +0300 alfadur complete ja.txt
Fri, 26 Oct 2018 19:56:03 +0200 Wuzzy GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Fri, 26 Oct 2018 19:40:43 +0200 Wuzzy Tweak error messages of /callvote kick
Fri, 26 Oct 2018 19:53:07 +0200 unc0rr Fix lack of message and segfault when number texture creation fails
Fri, 26 Oct 2018 17:51:43 +0200 Wuzzy Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Fri, 26 Oct 2018 17:38:14 +0200 Wuzzy Add separate sound symbols for case impact and extra damage
Fri, 26 Oct 2018 16:33:41 +0200 Wuzzy CS: Highlight "Available weapon specials:" as well
Fri, 26 Oct 2018 16:11:51 +0200 Wuzzy Continental supplies: Highlight "Special weapons:" line in mission panel
Fri, 26 Oct 2018 15:55:48 +0200 Wuzzy Add sound for landspray
Fri, 26 Oct 2018 15:52:07 +0200 Wuzzy Add ice beam idle sound
Fri, 26 Oct 2018 15:48:52 +0200 Wuzzy Add flamethrower sound
Fri, 26 Oct 2018 15:46:53 +0200 Wuzzy Prettify the menu arrows in WxW
Fri, 26 Oct 2018 15:04:07 +0200 Wuzzy Use colon after "Disclaimer" in timebox/portalgun descriptinons
Fri, 26 Oct 2018 14:59:08 +0200 Wuzzy Allow to escape | and : character in engine translation files
Fri, 26 Oct 2018 06:15:57 +0200 Wuzzy Engine translation: With '::' can now suppress colons for highlighting
Fri, 26 Oct 2018 04:54:29 +0200 Wuzzy If u play Piano, you can now hear the notes if sound effects OR music is enabled
Fri, 26 Oct 2018 04:30:47 +0200 Wuzzy Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Wuzzy Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Wuzzy Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Thu, 25 Oct 2018 23:39:54 +0200 unc0rr Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
Thu, 25 Oct 2018 20:40:02 +0300 alfadur some more ja.txt fixes
Thu, 25 Oct 2018 20:34:37 +0300 alfadur additional descriptions for ja.txt
Thu, 25 Oct 2018 18:54:24 +0200 Wuzzy Remove double space at end of chat messages from server
Thu, 25 Oct 2018 18:35:35 +0200 Wuzzy Frontend: Make sure special nicks always show up in square brackets
Thu, 25 Oct 2018 16:44:46 +0200 Wuzzy Add a new king death message
Thu, 25 Oct 2018 16:44:00 +0200 Wuzzy Allow duplicate placeholders in engine strings
Thu, 25 Oct 2018 17:02:56 +0300 alfadur more ja.txt fixes
Thu, 25 Oct 2018 15:26:40 +0200 Wuzzy Add script to check engine locale files for problems
Thu, 25 Oct 2018 13:12:45 +0200 Wuzzy Remove string with duplicate placeholder in sk.txt
Thu, 25 Oct 2018 12:59:56 +0200 Wuzzy Fix incorrect string number for Slovak strings for King death
Thu, 25 Oct 2018 11:48:40 +0200 Wuzzy Support CJK fonts for sidFPS as well
Thu, 25 Oct 2018 11:37:11 +0200 Wuzzy Add CJK font support for sidAmmoCount
Thu, 25 Oct 2018 04:55:27 +0300 alfadur fix some of Wuzzy's rage
Thu, 25 Oct 2018 04:08:29 +0300 alfadur some ja.txt corrections
Thu, 25 Oct 2018 03:48:27 +0300 alfadur update ja.txt
Wed, 24 Oct 2018 21:52:19 +0200 unc0rr Also report chat and added rooms in log
Wed, 24 Oct 2018 21:07:26 +0200 Wuzzy Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wed, 24 Oct 2018 21:04:09 +0200 unc0rr Finish hedgewars-checker implementation
Wed, 24 Oct 2018 11:05:44 -0400 nemo disable basic comment support 'cause lua is nuts
Wed, 24 Oct 2018 00:08:23 +0200 unc0rr Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
Tue, 23 Oct 2018 22:53:28 +0200 unc0rr Start checker implementation in rust
Tue, 23 Oct 2018 21:36:51 +0200 unc0rr Fix silly loop
Sat, 20 Oct 2018 13:22:30 +0200 unc0rr Add --protocol option to engine
Fri, 19 Oct 2018 02:19:50 +0300 alfadur change draw_thick_line iteration order to benchmark winner
Fri, 19 Oct 2018 00:28:16 +0200 unc0rr Change Land2D::fill() arguments a bit
Fri, 19 Oct 2018 00:09:45 +0200 unc0rr Fix ArcPoints never finishing
Fri, 19 Oct 2018 00:49:09 +0300 alfadur revert 2354264ab0b0
Thu, 18 Oct 2018 23:59:23 +0300 alfadur apply some codegolfing for dubious reasons
Thu, 18 Oct 2018 22:45:14 +0200 unc0rr Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
Thu, 18 Oct 2018 22:34:09 +0200 unc0rr Don't generate unnecessary duplication in case of equal coordinates
Thu, 18 Oct 2018 22:23:25 +0200 unc0rr Add EquidistantPoints iterator to help iterating over all points of circles
Thu, 18 Oct 2018 21:44:09 +0200 unc0rr Implement ArcPoints iterator for circles
Thu, 18 Oct 2018 07:27:14 +0300 alfadur put back land2d.map accidentally replaced by testing code
Thu, 18 Oct 2018 06:50:21 +0300 alfadur fix fppoint.max_norm
Thu, 18 Oct 2018 06:46:32 +0300 alfadur move point struct into integral-geometry and use it to refactor a bit
Wed, 17 Oct 2018 23:02:18 +0200 unc0rr Improve test a bit
Wed, 17 Oct 2018 22:58:21 +0200 unc0rr Make use of LinePoints in Land2D::draw_line
Wed, 17 Oct 2018 22:45:33 +0200 unc0rr Introduce integral-geometry crate, implement LinePoints iterator
Wed, 17 Oct 2018 22:00:58 +0200 unc0rr Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wed, 17 Oct 2018 05:34:29 +0300 alfadur add left scalar operations to fpnum
Tue, 16 Oct 2018 23:59:51 +0200 unc0rr Implement Land2D::change_round()
Tue, 16 Oct 2018 23:59:22 +0200 unc0rr Implement get_unchecked* functions for Vec2D
Tue, 16 Oct 2018 23:49:44 +0300 alfadur add opassign implementations
Tue, 16 Oct 2018 22:41:25 +0300 alfadur make methods public
Tue, 16 Oct 2018 05:09:42 +0300 alfadur add scalar operations
Tue, 16 Oct 2018 04:44:11 +0300 alfadur fix test
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