Fri, 25 Mar 2011 19:42:00 -0400 | nemo | unbreak SDL 1.2 build. Koda needs to look at this | changeset | files |
Fri, 25 Mar 2011 19:25:50 -0400 | nemo | Delay portal gun a bit, reduce mudball | changeset | files |
Fri, 25 Mar 2011 20:52:42 +0300 | unc0rr | That game has renamed | changeset | files |
Thu, 24 Mar 2011 17:29:10 +0100 | koda | merge | changeset | files |
Thu, 24 Mar 2011 17:28:36 +0100 | koda | this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures | changeset | files |
Thu, 24 Mar 2011 16:06:03 +0100 | koda | this supposedly makes hwengine work with sdl 1.3 past rev 5296 | changeset | files |
Wed, 23 Mar 2011 16:32:24 +0100 | Colin Rice (clr_) | I changed r. Still not a perfect fix. | changeset | files |
Wed, 23 Mar 2011 16:27:24 +0100 | koda | glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296) | changeset | files |