Sat, 08 Oct 2011 14:52:16 +0200 Xeli Allow for multicore compiling on quadcores, everyone has one right? :P It has perfomance benifits on single cores too so it's all good =) hedgeroid
Mon, 26 Sep 2011 00:15:10 +0200 sheepluva small cleanup: enum instead of magic numbers
Fri, 07 Oct 2011 14:17:07 +0200 Xeli Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory hedgeroid
Sun, 25 Sep 2011 23:29:04 +0200 koda Added tag Hedgewars-iOS-1.3.2 for changeset 652a199d4f38
Tue, 04 Oct 2011 19:20:42 +0200 koda fix compiling for android, strip out all delphi code, objfpc ftw hedgeroid
Sun, 25 Sep 2011 23:28:23 +0200 koda my qt version needs this to work...
Tue, 04 Oct 2011 17:18:25 +0200 koda strip eols and delphi mode hedgeroid
Sun, 25 Sep 2011 21:54:26 +0200 sheepluva fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
Mon, 26 Sep 2011 01:32:48 +0200 koda changed Game arguments to accept data path on 9th array element (like planned) hedgeroid
Sun, 25 Sep 2011 15:40:01 -0400 nemo rename to match prior mass hat rename
Mon, 26 Sep 2011 01:16:15 +0200 koda code working on ios now hedgeroid
Sun, 25 Sep 2011 20:54:51 +0200 sheepluva get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
Mon, 26 Sep 2011 00:03:14 +0200 koda reviewed the build system and parts of the previous merge, performed some code cleanup hedgeroid
Sun, 25 Sep 2011 19:30:10 +0200 sheepluva some more cleanups and refactoring.
Sun, 25 Sep 2011 18:24:01 +0200 Xeli merge hedgeroid
Sun, 25 Sep 2011 16:09:55 +0200 sheepluva fix somebody's sed-oops
Sun, 25 Sep 2011 03:32:07 +0200 koda some hopefully harmless experiments Hedgewars-iOS-1.3.2
Sun, 25 Sep 2011 02:28:33 +0200 koda this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
Sat, 24 Sep 2011 22:35:31 +0200 koda warnings round also for ios
Sat, 24 Sep 2011 22:27:52 +0200 koda add a class method for getting the overlay (and fix a silly mistake while at it) and use it
Sat, 24 Sep 2011 21:54:11 +0200 koda better memory cleanup for audiomanager and position of lower stats button
Sat, 24 Sep 2011 14:48:23 +0200 koda disable the followgear vertical offset for small screen devices
Sat, 24 Sep 2011 22:14:10 +0200 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
Sat, 24 Sep 2011 22:27:20 +0400 unc0rr Report long flight archievement
Sat, 24 Sep 2011 21:21:21 +0400 unc0rr Fix some warnings
Sat, 24 Sep 2011 21:14:51 +0400 unc0rr Store replays for further analysis
Sat, 24 Sep 2011 22:16:49 +0400 unC0Rr Fix a bunch of warnings (also improves speed a bit in 32 bit code)
Sat, 24 Sep 2011 17:12:46 +0200 sheepluva I wanted to move this line, not to delete it heh.
Sat, 24 Sep 2011 16:22:10 +0200 sheepluva code cleanup/etc
Sat, 24 Sep 2011 04:53:53 +0200 koda fix a crash in getting statistics and a glitch that made background music start while in-game
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