Wed, 13 Apr 2016 01:26:46 +0200 Wuzzy Construction Mode: Fix giving round energy boost at first round
Wed, 13 Apr 2016 01:19:37 +0200 Wuzzy Add script parameter support to Construction Mode
Wed, 13 Apr 2016 00:49:34 +0200 Wuzzy Throw away legacy Construction Mode code which is never actually used
Wed, 13 Apr 2016 00:39:45 +0200 Wuzzy Throw away old out-commented Construction Mode code
Wed, 13 Apr 2016 00:27:40 +0200 Wuzzy Construction Mode: Disable setting drill strike timer in object placement mode
Wed, 13 Apr 2016 00:17:07 +0200 Wuzzy Construction Mode: Fix mine timer message being shown at start
Tue, 12 Apr 2016 23:50:49 +0200 Wuzzy Construction Mode: Disable up/down in building mode
Tue, 12 Apr 2016 23:48:34 +0200 Wuzzy Construction Mode: Show mine timer in seconds
Tue, 12 Apr 2016 23:40:24 +0200 Wuzzy Tweak barrel and mine defaults in Construction Mode
Tue, 12 Apr 2016 23:37:25 +0200 Wuzzy Mark some forgotten Construction Mode strings for translation
Tue, 12 Apr 2016 23:12:43 +0200 Wuzzy Construction Mode: Actually, the extra time limit is about buying
Tue, 12 Apr 2016 23:10:53 +0200 Wuzzy Remove cheat in Construction Mode
Tue, 12 Apr 2016 23:06:49 +0200 Wuzzy Construction Mode: Make weapon names match en.txt
Tue, 12 Apr 2016 23:04:05 +0200 Wuzzy Fix crate costs in Construction Mode being all the same (fixes #15)
Tue, 26 Apr 2016 15:19:36 +0200 sheepluva also make forts face inwards in wrap mode, if there are only 2 teams
Tue, 26 Apr 2016 15:15:12 +0200 sheepluva fix last fort not facing left
Tue, 26 Apr 2016 14:41:56 +0200 sheepluva Fort Mode: allow more than 2 clans
Tue, 26 Apr 2016 14:22:54 +0200 sheepluva fix clouds/flakes area not being adjusted after ResizeLand()
Tue, 26 Apr 2016 12:27:17 +0200 sheepluva cleaning up team divide mode code from last night a little
Tue, 26 Apr 2016 02:42:45 +0200 sheepluva divided teams: better horizontal clan distribution
Mon, 25 Apr 2016 16:26:02 -0400 koda Reword emscripten-related error messages
Mon, 25 Apr 2016 21:12:34 +0200 sheepluva "divided teams" modifier will now work with more than 2 teams!
Mon, 25 Apr 2016 22:10:06 +0300 unc0rr Merge default qmlfrontend
Mon, 25 Apr 2016 16:11:39 +0200 sheepluva Fix issue 12: “Yoohoo” sound for seduction is missing
Sun, 24 Apr 2016 22:41:24 +0200 sheepluva some more dark magic regarding hog speech input
Sun, 24 Apr 2016 22:10:37 +0200 sheepluva restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
Sun, 24 Apr 2016 21:16:08 +0200 sheepluva merge Wuzzy's new scheme icons
Wed, 13 Apr 2016 12:03:22 +0200 Wuzzy Update scheme editor icons
Sun, 24 Apr 2016 21:08:12 +0200 sheepluva merge Wuzzy's space campaign string fixes
Wed, 13 Apr 2016 14:59:14 +0200 Wuzzy Typo fixes for A Space Adventure campaign
Sun, 24 Apr 2016 16:51:31 +0200 sheepluva merge Wuzzy's game modifier buttons reorder patch
Tue, 12 Apr 2016 19:52:35 +0200 Wuzzy Reorder game flag buttons
Sun, 24 Apr 2016 16:34:01 +0200 sheepluva preselect weapons
Sun, 24 Apr 2016 16:12:19 +0200 sheepluva merge Wuzzy's ropeknockchallenge updates
Tue, 12 Apr 2016 19:46:25 +0200 Wuzzy Update Rope-Knocking Challenge
Sun, 24 Apr 2016 00:54:00 +0200 sheepluva drop function that does not exist in SDL2 from SDLh.pas
Sat, 23 Apr 2016 17:03:38 -0400 frd pas2c converts exit to return, so change RunEngine signature
Sat, 23 Apr 2016 16:57:27 -0400 frd Correctly call uPhysFSLayer.initModule
Sat, 23 Apr 2016 16:57:20 -0400 koda Add workaround to force string concatenation in pas2c
Sat, 23 Apr 2016 16:32:18 -0400 koda Implement GetCurrentDir in the c rtl
Sat, 23 Apr 2016 16:18:07 -0400 frd Use hwlibrary while converting to c
Sat, 23 Apr 2016 16:17:15 -0400 koda Set cdecl on exported functions and hide them from pas2c
Sat, 23 Apr 2016 13:52:30 -0400 frd Add a necessary flag to emscripten
Sat, 23 Apr 2016 13:48:30 -0400 koda Add missing functions to fully disable lua at compile time
Sat, 23 Apr 2016 13:41:10 -0400 koda uscript cosmetics
Sat, 23 Apr 2016 12:15:31 +0200 sheepluva whitespace fix
Sat, 23 Apr 2016 12:08:23 +0200 sheepluva merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
Mon, 18 Apr 2016 19:53:48 +0200 Wuzzy Increase size of many drop-down lists
Sat, 23 Apr 2016 12:02:39 +0200 sheepluva merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
Mon, 18 Apr 2016 18:15:20 +0200 Wuzzy Increase size of drop-down lists in team editor
Sat, 23 Apr 2016 11:51:21 +0200 sheepluva merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
Mon, 18 Apr 2016 17:33:07 +0200 Wuzzy Portal mission: Fix speech bubbles appearing when crate got destroyed
Mon, 18 Apr 2016 17:26:32 +0200 Wuzzy Disable Sudden Death in portal mission
Mon, 18 Apr 2016 17:25:52 +0200 Wuzzy Clean up portal mission code
Mon, 18 Apr 2016 17:18:36 +0200 Wuzzy Clean up strings, hats, flags and graves in Portal mission
Sat, 23 Apr 2016 11:19:34 +0200 sheepluva merging Wuzzy's feedback fix
Mon, 18 Apr 2016 19:18:35 +0200 Wuzzy Fix bad layouting of feedback dialog, fixes #58
Sat, 23 Apr 2016 10:48:18 +0200 sheepluva fix default binding for F10 / slot 10 not working
Sat, 23 Apr 2016 09:54:05 +0200 sheepluva fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
Thu, 21 Apr 2016 16:03:57 -0400 koda travis: Use correct vorbis flag in sdl2_mixer install
Thu, 21 Apr 2016 14:16:47 -0400 koda Correctly set WEBGL macro during pas2c conversion
Thu, 21 Apr 2016 13:10:15 -0400 koda Disable stereo rendering when compiled with pas2c
Thu, 21 Apr 2016 11:55:36 -0400 koda Fully support emscripten toolchain in our build system
Thu, 21 Apr 2016 11:54:21 -0400 koda Import the Emscripted toolchain configuration
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