Wed, 18 Jun 2014 19:57:25 +0200 |
sheepluva |
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
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Mon, 09 Jul 2012 21:45:30 +0400 |
Stepan777 |
fix bug with desynced camera positions
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Thu, 12 Jul 2012 06:19:32 -0400 |
nemo |
Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset.
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Tue, 10 Jul 2012 16:38:50 +0200 |
Wolfgang Steffens |
Debug commit
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Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
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Wed, 11 Jul 2012 22:18:43 -0400 |
nemo |
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
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Tue, 10 Jul 2012 11:09:38 +0200 |
Wolfgang Steffens |
Merge
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Mon, 09 Jul 2012 16:42:13 +0400 |
Stepan777 |
merge
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Mon, 09 Jul 2012 23:28:02 -0400 |
nemo |
Spread the droplets around more so it looks less square (looked especially bad with piano). Slow down large splashes a bit for dramatic purposes, also taking low-g into account. Small splashes you can't really tell anyway.
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Sun, 08 Jul 2012 13:29:06 +0400 |
Stepan777 |
First try to use framebuffer, instead of auxilary buffer.
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Sun, 08 Jul 2012 23:14:24 +0400 |
unc0rr |
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
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Sun, 08 Jul 2012 13:21:12 +0400 |
Stepan777 |
Move SDL_GetTicks() to another place, maybe this will fix sound desync.
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Sun, 08 Jul 2012 13:49:41 -0400 |
nemo |
A bit more convoluted, but more attractive visually
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Sun, 08 Jul 2012 13:18:52 +0400 |
Stepan777 |
merge
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Sun, 08 Jul 2012 12:00:27 -0400 |
nemo |
Insert at front of same Z, not end. Saves a little time on insertion and lua lookup of recent adds.
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Sat, 07 Jul 2012 19:59:44 +0400 |
Stepan777 |
fix alpha channel in image rescaling
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Sun, 08 Jul 2012 11:43:22 -0400 |
nemo |
Draw bombs behind plane
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Sat, 07 Jul 2012 19:17:50 +0400 |
Stepan777 |
Fix thumbnails. On some OpenGL implementations they weren't working.
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Sun, 08 Jul 2012 18:59:25 +0400 |
unc0rr |
Fix rare condition when hog's gear stucks in an infinite loop which adds 1 to its Y coordinate not checking for drowning
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Sat, 07 Jul 2012 17:43:10 +0400 |
Stepan777 |
fix frontend for ffmpeg 0.7.13
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Sun, 08 Jul 2012 10:35:40 -0400 |
nemo |
Intended to help on bottom border maps or "red" maps - don't assume erasure if there is indestructible land below the hog
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Sat, 07 Jul 2012 17:26:20 +0400 |
Stepan777 |
Fix compilation of hwengine on ffmpeg 0.7.13.
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Thu, 26 Jul 2012 11:01:32 +0200 |
Medo |
Hedgeroid: Major overhaul of the network connection code. Now it is threaded and
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Sun, 08 Jul 2012 10:03:31 -0400 |
nemo |
Score AI resurrection as a kill. These values will not be the same as the in-game scoring, since in-game scoring doesn't count friendlies.
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Sat, 07 Jul 2012 16:21:42 +0400 |
Stepan777 |
fix for older ffmpeg (0.7.13)
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Tue, 24 Jul 2012 16:57:48 +0200 |
Medo |
Hedgeroid: Misguided attempts at getting the connection lifecycle right.
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Sat, 07 Jul 2012 23:22:03 +0200 |
kjpou1 |
remaining files for the Danish translation
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Fri, 06 Jul 2012 19:15:44 +0400 |
Stepan777 |
When there are videos that are being encoded and user tries to quit display dialog with warning.
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Mon, 23 Jul 2012 00:17:06 +0200 |
Medo |
Hedgeroid: Reworked player and room lists, added menus, added playername query
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Sat, 07 Jul 2012 23:31:59 +0400 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
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Fri, 06 Jul 2012 13:22:33 +0400 |
Stepan777 |
When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
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Sat, 21 Jul 2012 14:56:52 +0200 |
Medo |
Hedgeroid: More work on the lobby activity
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Sat, 07 Jul 2012 15:28:47 -0400 |
nemo |
Limit firepunch/whip drowning checks to max AI, bat to top 2 levels.
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Fri, 06 Jul 2012 12:50:18 +0400 |
Stepan777 |
merge
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Thu, 19 Jul 2012 22:55:36 +0200 |
Medo |
Hedgeroid: Lobby activity improvements
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Sat, 07 Jul 2012 14:29:35 -0400 |
nemo |
unbreak grayscale
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Thu, 19 Jul 2012 22:53:39 +0200 |
Medo |
Hedgeroid: Modified detection of assets on SD card (should be more reliable)
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Fri, 06 Jul 2012 01:25:04 +0400 |
unc0rr |
It is global var
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Thu, 19 Jul 2012 18:58:18 +0200 |
Medo |
Hedgeroid: Got the roomlist working... more or less.
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Thu, 05 Jul 2012 20:53:55 +0400 |
unc0rr |
Fix crash when hedgehog dies while switching from it
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Thu, 19 Jul 2012 18:31:58 +0200 |
Medo |
Re-Added the commandline client, but it's not compilable agains the latest frontlib
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Wed, 04 Jul 2012 12:41:47 -0400 |
nemo |
free up power for use by script
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Thu, 19 Jul 2012 17:56:38 +0200 |
Medo |
frontlib:
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Wed, 04 Jul 2012 10:56:42 -0400 |
nemo |
Allow script to set number of ammo in a crate. untested.
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Wed, 18 Jul 2012 21:34:49 +0200 |
Medo |
frontlib: Fix onRoomUpdateCb receiving a null pointer
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Tue, 03 Jul 2012 22:44:50 +0400 |
unc0rr |
- Don't call Length() on variable size arrays
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Tue, 17 Jul 2012 23:06:20 +0200 |
Medo |
Hedgeroid: Fixed multitouch breakage
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Sat, 30 Jun 2012 01:09:31 +0400 |
unc0rr |
Properly convert taking address of function with var parameters
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Tue, 17 Jul 2012 22:27:16 +0200 |
Medo |
Hedgeroid: Chat and player list work now, but everything is very much WIP
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Sat, 30 Jun 2012 00:34:51 +0400 |
unc0rr |
Well, since we have database on the same computer as game server, could remove caching, but I just set expiration time to 10 minutes
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Mon, 16 Jul 2012 20:16:03 +0200 |
Medo |
Hedgeroid: Layout experiments for the lobby page
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files
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Sat, 30 Jun 2012 00:20:01 +0400 |
unc0rr |
Don't produce unnecessary and erroneous defines
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Wed, 11 Jul 2012 01:52:01 +0200 |
Medo |
Hedgeroid: Added experimental lobby chat
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Fri, 29 Jun 2012 22:46:58 +0400 |
xymeng |
Fix the function definition issue so the function pointer format now looks correct.
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Wed, 11 Jul 2012 01:51:28 +0200 |
Medo |
Hedgeroid: Simplified some code
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Fri, 29 Jun 2012 01:23:43 +0400 |
unc0rr |
Tiny optimization + formatting fix
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Wed, 11 Jul 2012 01:40:35 +0200 |
Medo |
frontlib: Added missing disconnect case
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files
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Fri, 29 Jun 2012 00:45:13 +0400 |
unc0rr |
Convert function with var parameters declarations into #define + function which accepts pointers
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Tue, 10 Jul 2012 19:40:10 +0200 |
Medo |
frontlib: Added the NDK build file for Android
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Thu, 28 Jun 2012 22:45:06 +0400 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
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Tue, 10 Jul 2012 19:33:57 +0200 |
Medo |
frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
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Wed, 27 Jun 2012 16:40:36 -0400 |
nemo |
ocd
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Thu, 05 Jul 2012 22:22:48 +0200 |
Medo |
Improved asset moving time by an order of magnitude (3s vs. 25s on my device)
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Thu, 28 Jun 2012 00:30:50 +0400 |
unc0rr |
Prepare to handle passing by reference
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Thu, 05 Jul 2012 00:33:24 +0200 |
Medo |
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
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Wed, 27 Jun 2012 22:53:26 +0400 |
unc0rr |
Remove trailing spaces
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Wed, 27 Jun 2012 22:52:19 +0200 |
Medo |
frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
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Wed, 27 Jun 2012 13:47:42 -0400 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
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Wed, 27 Jun 2012 18:04:17 +0200 |
Medo |
Merge
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Wed, 27 Jun 2012 13:39:46 -0400 |
sphrix |
Missions localisation
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Wed, 27 Jun 2012 09:16:34 -0400 |
nemo |
More efficient
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Wed, 27 Jun 2012 08:54:03 -0400 |
nemo |
oops
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Wed, 27 Jun 2012 07:58:16 -0400 |
nemo |
Another try at the trace with more aggressive optimisation. Also tweaked the radial gradiant a bit to match the original more
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Tue, 26 Jun 2012 23:02:25 -0400 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
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Tue, 26 Jun 2012 23:29:41 +0400 |
Stepan777 |
Here they come - thumbnails.
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Tue, 26 Jun 2012 20:05:24 -0400 |
nemo |
Extend TARDIS away time a bit (minimum, range) to make it a bit more useful. Remove a couple of unused variables.
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Tue, 10 Jul 2012 11:08:35 +0200 |
Wolfgang Steffens |
Added auto cropping to atlasing
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Tue, 26 Jun 2012 23:23:02 +0400 |
Stepan777 |
merge
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Wed, 27 Jun 2012 01:25:26 +0200 |
koda |
updated ios project file
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Mon, 25 Jun 2012 16:22:03 +0200 |
Wolfgang Steffens |
GL1.x fixes
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Tue, 26 Jun 2012 14:38:19 -0400 |
nemo |
Quick inkscape trace + a radial gradiant glow on the hedgewars logo. Perhaps it'll encourage Tiy to provide the vector original.
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Mon, 25 Jun 2012 15:46:49 +0200 |
Wolfgang Steffens |
Merge
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Tue, 26 Jun 2012 21:13:27 +0400 |
unc0rr |
Don't set erasing flag when it is unnecessary so hwmap could compress better
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Mon, 25 Jun 2012 15:46:08 +0200 |
Wolfgang Steffens |
using atlas for rendering now
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Tue, 26 Jun 2012 11:08:33 -0400 |
nemo |
er. this one too
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Mon, 25 Jun 2012 12:02:54 +0200 |
Wolfgang Steffens |
made surface retaining mandatory
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Tue, 26 Jun 2012 02:15:50 +0400 |
Stepan777 |
merge
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Tue, 26 Jun 2012 10:14:40 -0400 |
nemo |
Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
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Mon, 25 Jun 2012 12:01:19 +0200 |
Wolfgang Steffens |
added missing uBinPacker.pas and uAtlas.pas
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Mon, 25 Jun 2012 11:47:40 +0200 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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Mon, 25 Jun 2012 09:40:56 -0400 |
nemo |
Update contributor e-mail address
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Tue, 26 Jun 2012 02:14:35 +0400 |
Stepan777 |
Restore almost old TCPBase behaviour
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Mon, 25 Jun 2012 10:44:27 +0200 |
Wolfgang Steffens |
Merge
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Mon, 25 Jun 2012 09:01:03 -0400 |
nemo |
oops
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Sun, 24 Jun 2012 21:33:45 +0400 |
Stepan777 |
remaining IFDEFs
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Mon, 25 Jun 2012 10:16:19 +0400 |
unc0rr |
oops
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Sun, 24 Jun 2012 21:32:33 +0400 |
Stepan777 |
merge
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Sun, 24 Jun 2012 20:30:51 -0400 |
nemo |
oops
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Sun, 24 Jun 2012 21:15:20 +0400 |
Stepan777 |
correctly fix odd dimensions (it was incorrectly fixed in previous commit)
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Sun, 24 Jun 2012 18:21:12 -0400 |
nemo |
These 2 need masks now
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Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
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Sun, 24 Jun 2012 22:37:44 +0400 |
unc0rr |
Fix completely broken RateHammer
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Sun, 24 Jun 2012 20:31:26 +0400 |
Stepan777 |
merge
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Sun, 24 Jun 2012 13:18:33 -0400 |
nemo |
Sanity limits.
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Sun, 24 Jun 2012 09:12:53 -0400 |
nemo |
Another take at prettier crate appearance
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Wed, 27 Jun 2012 18:02:45 +0200 |
Medo |
frontlib: Getting there :) Added commandline client for testing
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Sat, 23 Jun 2012 23:04:06 -0400 |
nemo |
Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
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Mon, 25 Jun 2012 15:21:18 +0200 |
Medo |
frontlib: Using macros for simplification of callbacks
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Sat, 23 Jun 2012 22:39:00 -0400 |
nemo |
Second part of the change. Make collision check use the new mask bit.
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Mon, 25 Jun 2012 00:42:07 +0200 |
Medo |
frontlib: Intermittent commit. Things are still in flux but we're getting there :)
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Sat, 23 Jun 2012 21:37:47 -0400 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
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Thu, 21 Jun 2012 21:32:12 +0200 |
Medo |
More progress on the netplay part of the frontlib
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Sat, 23 Jun 2012 22:44:11 +0400 |
unc0rr |
- Fix cake bug introduced in r2ccfc93c6b5e
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Tue, 19 Jun 2012 21:20:08 +0200 |
Medo |
Merge
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Fri, 22 Jun 2012 08:13:51 +0400 |
unc0rr |
Swap order of actions
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Tue, 19 Jun 2012 01:20:19 +0400 |
unc0rr |
Output log to stdout instead of stderr
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Tue, 19 Jun 2012 00:40:52 +0400 |
unc0rr |
Oops, forgot this
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Mon, 23 Jul 2012 19:15:59 +0300 |
belphegorr |
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
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Mon, 18 Jun 2012 23:45:21 +0400 |
unc0rr |
set(LUA_LIBRARY lua.dll) for win32 builds
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Sat, 21 Jul 2012 01:54:41 +0300 |
belphegorr |
Placed hiding hogs at the end of StartMission in Mission 3
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Sun, 17 Jun 2012 22:11:09 +0400 |
unc0rr |
BindsModel
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Sat, 21 Jul 2012 01:53:17 +0300 |
belphegorr |
Added localization
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Sun, 17 Jun 2012 21:45:49 +0400 |
unc0rr |
- Move colorsModel to appropriate place
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Sat, 21 Jul 2012 01:47:34 +0300 |
belphegorr |
Modified DrawGear so that it doesn't draw the gear when it has message gmRemoveFromList (it was causing havoc when I used HideHog as it could not access the position of the hog)
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Sun, 17 Jun 2012 16:32:44 +0200 |
koda |
CROSSAPPLE ftw
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Mon, 16 Jul 2012 20:56:55 +0300 |
belphegorr |
Fixed a visual gear in Mission 5
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Sun, 17 Jun 2012 14:13:19 +0400 |
unc0rr |
This should fix default hogs names in network game
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Mon, 16 Jul 2012 20:38:31 +0300 |
belphegorr |
Added fifth mission and fixed minor control bug with mission 4
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