Thu, 18 Nov 2010 17:00:45 +0300 |
unC0Rr |
Got no warning about this, why?
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files
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Thu, 18 Nov 2010 16:19:55 +0300 |
unC0Rr |
Introduce uRenderUtils
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files
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Thu, 18 Nov 2010 15:55:02 +0300 |
unC0Rr |
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
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files
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Thu, 18 Nov 2010 15:45:35 +0300 |
unC0Rr |
Introduce uRender
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files
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Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
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files
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Thu, 18 Nov 2010 11:50:02 +0300 |
unC0Rr |
Move SendStats to uIO
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files
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Thu, 18 Nov 2010 11:45:31 +0300 |
unC0Rr |
Introduce uTextures
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files
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Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
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files
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Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
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files
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Wed, 17 Nov 2010 22:09:07 -0500 |
nemo |
remove some more PHedgehog casts
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files
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Wed, 17 Nov 2010 22:26:34 +0300 |
unc0rr |
Some more
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files
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Wed, 17 Nov 2010 22:21:29 +0300 |
unc0rr |
uGears
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files
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Wed, 17 Nov 2010 22:19:58 +0300 |
unc0rr |
uWorld
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files
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Wed, 17 Nov 2010 22:14:41 +0300 |
unc0rr |
uTeams
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files
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Wed, 17 Nov 2010 22:07:03 +0300 |
unc0rr |
uLand isn't that important to them
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files
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Mon, 29 Nov 2010 09:11:31 +0100 |
koda |
Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
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files
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Wed, 17 Nov 2010 20:58:23 +0300 |
unc0rr |
Remove ugly PHedgehog(Gear^.Hedgehog) cast
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files
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Mon, 29 Nov 2010 09:11:18 +0100 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
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files
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Wed, 17 Nov 2010 20:36:35 +0300 |
unc0rr |
Remove uMisc dependency from uRandom
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files
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Sun, 28 Nov 2010 23:49:09 +0100 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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files
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Wed, 17 Nov 2010 20:28:42 +0300 |
unc0rr |
Move variables from uConsts to uVariables
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files
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Sun, 28 Nov 2010 01:58:43 +0100 |
koda |
update build files for compliance with Mac AppStore
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files
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Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
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files
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Sat, 27 Nov 2010 23:29:07 +0100 |
koda |
more backward compatibility
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files
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Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
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files
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Thu, 25 Nov 2010 02:45:52 +0100 |
koda |
update some files for new graphics and new ios4.2
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files
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Wed, 17 Nov 2010 16:31:30 +0300 |
unC0Rr |
A program which finds a cycles in units dependencies
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files
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Wed, 24 Nov 2010 23:35:41 +0100 |
koda |
update also the project to use those graphics
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files
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Wed, 17 Nov 2010 16:19:28 +0300 |
unC0Rr |
Dumb parser of pascal, and a program which lists unit dependencies
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files
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Wed, 24 Nov 2010 23:34:10 +0100 |
koda |
update graphics names, path, resolution, content...
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files
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Wed, 17 Nov 2010 01:42:51 +0100 |
koda |
remove weapons and schemes selection for missions from ifrontend
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files
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Tue, 16 Nov 2010 20:55:39 +0100 |
jose1711 |
updated/added slovak translations of lua files
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files
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Sun, 21 Nov 2010 04:10:39 +0100 |
koda |
display an empty table for missions
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files
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Tue, 16 Nov 2010 20:04:20 +0100 |
jose1711 |
sk update
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files
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Mon, 27 Dec 2010 23:57:44 +0100 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
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files
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Tue, 16 Nov 2010 13:35:23 -0500 |
jose1711 |
translation updates
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files
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Wed, 22 Dec 2010 12:17:34 +0100 |
koda |
use a gentler positive parallax for background effect
experimental3D
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files
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Mon, 15 Nov 2010 14:39:58 -0500 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
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files
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Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
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files
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Sun, 16 Jan 2011 03:40:54 +0100 |
koda |
close branch
0.9.14.1
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files
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Mon, 15 Nov 2010 04:30:11 +0100 |
koda |
minor things
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files
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Mon, 06 Dec 2010 03:07:03 +0100 |
sheepluva |
whoops
0.9.14.1
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files
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Sun, 14 Nov 2010 23:28:45 +0100 |
Henek |
resets CurAmmoType in ResetWeapons
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files
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Mon, 06 Dec 2010 03:01:44 +0100 |
sheepluva |
change theme of "Tree" map to halloween
0.9.14.1
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files
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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files
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Sun, 28 Nov 2010 01:58:08 +0100 |
koda |
update build files for compliance with Mac AppStore
0.9.14.1
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files
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Sun, 14 Nov 2010 20:37:55 +0100 |
koda |
improve mac bundle creation
0.9.14.1
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files
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Sun, 14 Nov 2010 20:06:47 +0100 |
koda |
fix compilation server for me
0.9.14.1
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files
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Sun, 14 Nov 2010 21:36:47 +0300 |
unc0rr |
Latest proto num is 35
0.9.14.1 0.9.14.1-release
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files
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Sun, 14 Nov 2010 13:04:23 -0500 |
nemo |
revert delay on mines to 0.9.13 0-3 range
0.9.14.1
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files
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Sun, 14 Nov 2010 14:53:44 -0500 |
nemo |
merge 0.9.14
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files
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Sun, 14 Nov 2010 12:53:33 -0500 |
nemo |
fix placement
0.9.14.1
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files
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Sun, 14 Nov 2010 13:14:05 +0100 |
Palewolf |
Apply hit animation ONLY to bullets
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files
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Sun, 14 Nov 2010 20:35:39 +0300 |
unc0rr |
set vesion to 0.9.14.1
0.9.14.1
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files
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Sun, 14 Nov 2010 12:57:01 +0100 |
Palewolf |
Small animation on bullet impact
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files
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Sun, 14 Nov 2010 20:34:13 +0300 |
unc0rr |
35 -> 0.9.14.1 mapping
0.9.14.1
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files
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Sun, 14 Nov 2010 02:38:05 -0500 |
nemo |
sorry bout that guys.
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files
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Sun, 14 Nov 2010 12:25:50 -0500 |
nemo |
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
0.9.14.1
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files
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Sun, 14 Nov 2010 00:50:33 +0100 |
jose1711 |
another typo
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files
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Sun, 14 Nov 2010 11:53:27 -0500 |
nemo |
this reverts 3861
0.9.14.1
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files
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Sun, 14 Nov 2010 00:35:05 +0100 |
inu |
fixed typo
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files
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Sun, 14 Nov 2010 17:42:00 +0100 |
koda |
bumping qt minimum version
0.9.14.1
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files
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Sat, 13 Nov 2010 23:08:33 +0100 |
Henek |
clean up and lua update, very minor
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files
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Sun, 14 Nov 2010 19:27:30 +0300 |
unc0rr |
Set protocol num to 35
0.9.14.1
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files
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Sat, 13 Nov 2010 15:32:53 -0500 |
nemo |
merge 0.9.14 back into trunk
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files
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Sun, 14 Nov 2010 11:24:36 -0500 |
nemo |
add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly
0.9.14.1
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files
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Sat, 13 Nov 2010 23:03:17 +0300 |
unc0rr |
merge
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files
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Sun, 14 Nov 2010 11:19:37 -0500 |
nemo |
disable offsets in GetLaunchX/GetLaunchY instead
0.9.14.1
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files
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Sat, 13 Nov 2010 17:19:18 +0100 |
Henek |
made napalm use napalmbombs instead of just dropping fire
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files
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Sat, 13 Nov 2010 20:42:26 +0300 |
unc0rr |
Optimization fail fixed
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files
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Sun, 14 Nov 2010 11:10:25 -0500 |
nemo |
2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
0.9.14.1
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files
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Sun, 16 Jan 2011 03:39:54 +0100 |
koda |
trying to close 0.9.14 branch
0.9.14
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files
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Sat, 13 Nov 2010 09:36:26 -0500 |
nemo |
merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
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files
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Sun, 14 Nov 2010 11:06:55 -0500 |
nemo |
revert prior revision. moving to new branch
0.9.14
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files
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Sat, 13 Nov 2010 14:40:06 +0100 |
Henek |
added new sprite for drill strike drills, not intended for .15 release
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files
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Sun, 14 Nov 2010 11:03:55 -0500 |
nemo |
set all offsets to 0 based on user complaints.
0.9.14
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files
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Sat, 13 Nov 2010 14:04:18 +0100 |
Henek |
better description of disable wind
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files
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Sat, 13 Nov 2010 15:25:38 -0500 |
nemo |
lighten tex to look more sandy
0.9.14
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files
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Sat, 13 Nov 2010 00:47:48 -0500 |
nemo |
check in frontend flag for more wind mode
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files
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Sat, 13 Nov 2010 23:16:23 +0300 |
unc0rr |
Update message
0.9.14
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files
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Fri, 12 Nov 2010 23:29:11 -0500 |
nemo |
Apply wind while roping too (with the game flag set)
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files
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Sat, 13 Nov 2010 23:13:21 +0300 |
unc0rr |
Apply 2610ad7c6d6c to branch too
0.9.14
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files
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Fri, 12 Nov 2010 21:30:00 -0500 |
nemo |
tweak more wind mode
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files
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Sat, 13 Nov 2010 23:09:24 +0300 |
unc0rr |
Bump up protocol number
0.9.14
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files
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Sat, 13 Nov 2010 03:26:14 +0100 |
koda |
merge
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files
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Sat, 13 Nov 2010 14:56:35 -0500 |
nemo |
tweak cluster test to reduce AI fail a bit, also weaking its overal rating.
0.9.14
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files
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Fri, 12 Nov 2010 18:57:36 -0500 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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files
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Sat, 13 Nov 2010 12:59:56 -0500 |
nemo |
replace orange with yellow to differentiate from peach
0.9.14
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files
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Sat, 13 Nov 2010 00:51:55 +0100 |
Henek |
makes drill attack drills weaker and not affected by wind
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files
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Sat, 13 Nov 2010 10:28:04 -0500 |
jose1711 |
one more try at sk - perhaps it will make the release
0.9.14
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files
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Fri, 12 Nov 2010 18:24:11 -0500 |
nemo |
bugfix. correct crossplatform tips
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files
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Sat, 13 Nov 2010 03:25:40 +0100 |
koda |
don't list too big maps for certain devices
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files
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Sat, 13 Nov 2010 17:48:56 +0300 |
unc0rr |
Update ru translation
0.9.14
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files
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Fri, 12 Nov 2010 18:32:29 -0500 |
jose1711 |
translation update for the release
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files
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Sat, 13 Nov 2010 01:24:39 +0100 |
koda |
some interface tricks for iphone as well
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files
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Sat, 13 Nov 2010 17:39:24 +0300 |
unc0rr |
Not going into release
0.9.14
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files
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Fri, 12 Nov 2010 18:32:56 -0500 |
nemo |
update translation files for the 4265 text change
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files
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Fri, 12 Nov 2010 23:59:40 +0100 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
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files
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Sat, 13 Nov 2010 17:14:51 +0300 |
unc0rr |
No svgz and .desktop
0.9.14
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files
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Fri, 12 Nov 2010 23:40:08 +0100 |
Henek |
fancy dust when the drill is drilling
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files
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Fri, 12 Nov 2010 22:47:13 +0100 |
koda |
redo once again file updating, moving stuff around
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files
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Sat, 13 Nov 2010 17:11:28 +0300 |
unc0rr |
Bye-bye sha-1
0.9.14
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files
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Fri, 12 Nov 2010 22:38:05 +0100 |
Palewolf |
Light trails for bullets
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files
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Sat, 13 Nov 2010 17:05:34 +0300 |
unc0rr |
Merge
0.9.14
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files
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Fri, 12 Nov 2010 16:06:06 -0500 |
nemo |
copypasta fail
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files
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Sat, 13 Nov 2010 17:05:14 +0300 |
unc0rr |
Ban .svg, .psd, .sifz from being present in 'make package_source' output
0.9.14
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files
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Fri, 12 Nov 2010 16:00:28 -0500 |
nemo |
off by 1 error in resurrector index
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files
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Sat, 13 Nov 2010 16:52:53 +0300 |
unc0rr |
Some fixes
0.9.14
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files
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Sat, 13 Nov 2010 08:55:58 -0500 |
nemo |
merge (stupid reflexive pull -u)
0.9.14
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files
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Fri, 12 Nov 2010 15:57:30 -0500 |
nemo |
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
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files
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Sat, 13 Nov 2010 16:47:40 +0300 |
unc0rr |
Useless
0.9.14
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files
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Sat, 13 Nov 2010 08:54:39 -0500 |
szczur |
last-minute pl updates
0.9.14
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files
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Fri, 12 Nov 2010 21:37:12 +0100 |
Henek |
fixed breakage of game schemes
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files
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Sat, 13 Nov 2010 12:07:17 +0100 |
Palewolf |
Updated spanish translation
0.9.14
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files
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Fri, 12 Nov 2010 21:55:55 +0300 |
unc0rr |
merge
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files
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Sat, 13 Nov 2010 11:33:50 +0300 |
unC0Rr |
Add 0.9.14 and 0.9.15-dev mapping
0.9.14
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files
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Fri, 12 Nov 2010 13:54:22 -0500 |
nemo |
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
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files
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Fri, 12 Nov 2010 21:55:33 +0300 |
unc0rr |
Apply typo fix also here
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files
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Sat, 13 Nov 2010 10:52:27 +0300 |
unC0Rr |
Remove "-dev" suffix
0.9.14
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files
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Fri, 12 Nov 2010 12:35:30 -0500 |
nemo |
ok... combine a tick check with texture percentage check. this should be a lot less frequent
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files
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