2012-05-11 |
unc0rr |
Properly track type in ref2CF, this fixes issues with functions returning strings used in expression (like "a" + line())
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changeset |
files
|
2012-05-11 |
unc0rr |
Define NOCONSOLE for pas2c
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changeset |
files
|
2012-05-11 |
unc0rr |
uCommandHandlers now compiles
|
changeset |
files
|
2012-05-11 |
unc0rr |
Support operator 'in', replace it with equality checks against each element of set
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changeset |
files
|
2012-05-11 |
unc0rr |
Recognize (hwFloat op int) expressions
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changeset |
files
|
2012-05-11 |
unc0rr |
Convert "unit.function()" properly
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changeset |
files
|
2012-05-11 |
unc0rr |
Function to compare string to char ftw
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changeset |
files
|
2012-05-11 |
unc0rr |
Make pas2c happier with uSound
|
changeset |
files
|
2012-05-11 |
unc0rr |
Be more wise about constant initialization expressions being not arrays
|
changeset |
files
|
2012-05-11 |
nemo |
Avoid returning an array for the sake of pas2c
|
changeset |
files
|
2012-05-10 |
koda |
fix building with lua (i think)
|
changeset |
files
|
2012-05-10 |
koda |
minor changes for warnings and a variables scope
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changeset |
files
|
2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
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changeset |
files
|
2012-05-10 |
koda |
ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
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changeset |
files
|
2012-05-10 |
unc0rr |
Fix identifiers case in uLandTemplates (too lazy to make proper implementation in pas2c)
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changeset |
files
|
2012-05-10 |
unc0rr |
Declare Param* functions
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changeset |
files
|
2012-05-10 |
unc0rr |
Fix for Int type and sysutils in hwengine.pas
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changeset |
files
|
2012-05-10 |
unc0rr |
Some work to make more units compile after conversion to c
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changeset |
files
|
2012-05-10 |
unc0rr |
Support overloaded operators on (hwFloat op hwFloat) calls
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changeset |
files
|
2012-05-10 |
unc0rr |
More definitions and mess with pascal code
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changeset |
files
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2012-05-10 |
unc0rr |
Render function variables in struct with no mangling. 13 C units are compilable now.
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changeset |
files
|
2012-05-10 |
unc0rr |
Handle function type differently
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changeset |
files
|
2012-05-10 |
unc0rr |
Some more definitions and slight fixes
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changeset |
files
|
2012-05-10 |
unc0rr |
uAmmos.c now compiles (3 warnings though)
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changeset |
files
|
2012-05-10 |
unc0rr |
Implement built-in functions Low() and High()
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changeset |
files
|
2012-05-09 |
nemo |
Reflects change in previous revision to uTypes
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changeset |
files
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2012-05-09 |
unc0rr |
(PointerTo (SimpleType _)) could be a pointer to a non-struct type
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changeset |
files
|
2012-05-07 |
unc0rr |
Prepend unit name to function identifiers
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changeset |
files
|
2012-05-07 |
unc0rr |
Mangle overloaded functions (only different number of parameters is supported)
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changeset |
files
|
2012-05-07 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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changeset |
files
|
2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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changeset |
files
|
2012-05-07 |
koda |
add support for FPC and FPFLAGS cmake arguments (helps crosscompiling)
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changeset |
files
|
2012-05-05 |
koda |
old typed const moved to their proper unit
|
changeset |
files
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2012-05-05 |
koda |
the scope cleanup continues...
|
changeset |
files
|
2012-05-05 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
|
changeset |
files
|
2012-05-05 |
koda |
revisit isTerminated in hwengine
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changeset |
files
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2012-05-05 |
koda |
fix more breakage
|
changeset |
files
|
2012-05-05 |
Xeli |
removed the default argument in uWorld
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changeset |
files
|
2012-05-05 |
Xeli |
fix breakage
|
changeset |
files
|
2012-05-05 |
koda |
adjust the scope of a few uSound variables and functions
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changeset |
files
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2012-05-03 |
Medo |
Merge
|
changeset |
files
|
2012-05-04 |
unc0rr |
Convert namespace from list into map in preparation for implementation of overloaded functions support. Greatly improve speed of rendering as a side effect (parse + render time reduced from 5:20 to 0:20)
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changeset |
files
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2012-05-03 |
sheepluva |
some tweaks/fixes/etc to the map preview and reload stuff
|
changeset |
files
|
2012-05-03 |
sheepluva |
visually indicate when map preview generation is in progress.
|
changeset |
files
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2012-05-03 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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changeset |
files
|
2012-05-03 |
sheepluva |
add DLC button to net game room
|
changeset |
files
|
2012-05-03 |
sheepluva |
+ display lack of map in a nice way, don't generate bogus preview in the background
|
changeset |
files
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2012-05-03 |
unc0rr |
Get rid of overloaded functions in uRenderUtils
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changeset |
files
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2012-05-03 |
nemo |
merge
|
changeset |
files
|
2012-05-03 |
sheepluva |
small tweaks/fixes to room list header saving and restore...
|
changeset |
files
|
2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
|
changeset |
files
|
2012-05-03 |
Medo |
Updated android support library to the latest version (r8)
|
changeset |
files
|
2012-05-03 |
sheepluva |
fix a previewmap-related QObject::disconnect segfault
|
changeset |
files
|
2012-05-02 |
nemo |
Initial stub for freezer
|
changeset |
files
|
2012-05-02 |
Medo |
Merge
|
changeset |
files
|
2012-05-02 |
sheepluva |
fix: issue with playing team list vertically collapsing
|
changeset |
files
|
2012-05-02 |
nemo |
Workaround for stuck pages.
|
changeset |
files
|
2012-05-02 |
sheepluva |
tweak how the header customization is stored in the settings file
|
changeset |
files
|
2012-05-02 |
unc0rr |
Render float consts into defines
|
changeset |
files
|
2012-05-02 |
unc0rr |
GetRandom -> GetRandomf
|
changeset |
files
|
2012-05-02 |
sheepluva |
allow F5 magic to refresh demos/saves list too
|
changeset |
files
|
2012-05-02 |
koda |
rename a few Draw* routines
|
changeset |
files
|
2012-05-02 |
koda |
wut?
|
changeset |
files
|
2012-05-02 |
koda |
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
|
changeset |
files
|
2012-05-02 |
sheepluva |
rooms list
|
changeset |
files
|
2012-05-02 |
sheepluva |
roomslist: reimplement filters
|
changeset |
files
|
2012-05-02 |
nemo |
remove IFDEF 0 for sake of poor parser
|
changeset |
files
|
2012-05-02 |
sheepluva |
room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
|
changeset |
files
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2012-05-02 |
koda |
marked a couple of functions as inline
|
changeset |
files
|
2012-05-02 |
sheepluva |
make search filter field have a useable size on low frontend resolution
|
changeset |
files
|
2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
|
changeset |
files
|
2012-05-02 |
sheepluva |
make column sorting three-state: asc -> dsc -> off/default (= by room state)
|
changeset |
files
|
2012-05-02 |
sheepluva |
sort by room state by default
|
changeset |
files
|
2012-05-02 |
sheepluva |
allow custom sorting of roomslist (by clicking on header sections)
|
changeset |
files
|
2012-05-02 |
koda |
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
|
changeset |
files
|
2012-05-01 |
nemo |
Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
|
changeset |
files
|
2012-05-01 |
sheepluva |
remove map: Sticks
|
changeset |
files
|
2012-05-01 |
sheepluva |
roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps
|
changeset |
files
|
2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
|
changeset |
files
|
2012-05-01 |
unc0rr |
Hopefully this change doesn't break anything
|
changeset |
files
|
2012-05-01 |
unc0rr |
Better type deriving
|
changeset |
files
|
2012-05-01 |
unc0rr |
Declare const ints as enums
|
changeset |
files
|
2012-05-01 |
unc0rr |
Make Str2PChar more pas2c-friendly
|
changeset |
files
|
2012-05-01 |
sheepluva |
adjust column widths
|
changeset |
files
|
2012-05-01 |
koda |
oops^2
|
changeset |
files
|
2012-05-01 |
koda |
oops
|
changeset |
files
|
2012-05-01 |
koda |
minor changes for more compatibilities with other compilers
|
changeset |
files
|
2012-05-01 |
sheepluva |
RoomsListModel:
|
changeset |
files
|
2012-05-01 |
koda |
remove SDL_SCANCODE_*
|
changeset |
files
|
2012-05-01 |
koda |
add NULL definition and align types to their correct bitwidth
|
changeset |
files
|
2012-05-01 |
sheepluva |
display haxx0red teams colors correctly.
|
changeset |
files
|
2012-04-30 |
sheepluva |
made the hog count thingy prettier when on low space... have fun squishing hogs!
|
changeset |
files
|
2012-04-30 |
sheepluva |
Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
|
changeset |
files
|
2012-04-30 |
unc0rr |
Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
|
changeset |
files
|
2012-04-30 |
sheepluva |
add missing copyright headers to roomslistmodel
|
changeset |
files
|
2012-04-30 |
unc0rr |
Rework string init macro
|
changeset |
files
|
2012-04-30 |
unc0rr |
Raise exception when .inc file isn't found
|
changeset |
files
|
2012-04-29 |
Xeli |
wops
|
changeset |
files
|
2012-04-29 |
Xeli |
implement switch for the touch interface
|
changeset |
files
|
2012-04-29 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
|
changeset |
files
|
2012-04-29 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
|
changeset |
files
|
2012-04-29 |
sheepluva |
make it auto-update (whoops,forgot)
|
changeset |
files
|
2012-04-29 |
sheepluva |
hello GameStyleModel
|
changeset |
files
|
2012-04-29 |
Xeli |
target using the utility button, this fixes bee
|
changeset |
files
|
2012-04-29 |
Xeli |
enabled grenade timer, needs a button image
|
changeset |
files
|
2012-04-28 |
Xeli |
wops, removed some writeln
|
changeset |
files
|
2012-04-28 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
|
changeset |
files
|
2012-04-29 |
sheepluva |
* make HatModel update automatically (also renamed class and files)
|
changeset |
files
|
2012-04-28 |
sheepluva |
license header year range adjustments
|
changeset |
files
|
2012-04-28 |
Xeli |
- changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
|
changeset |
files
|
2012-04-28 |
Xeli |
-Fixed FingerHasMoved function, still might need a little tweaking
|
changeset |
files
|
2012-04-27 |
Xeli |
remove last boolean keys references and using only ParseCommand in uTouch now
|
changeset |
files
|
2012-04-28 |
sheepluva |
various comment tweaks/fixes
|
changeset |
files
|
2012-04-28 |
sheepluva |
MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
|
changeset |
files
|
2012-04-28 |
sheepluva |
fix for issue 186 ("Screen gets messed up when selecting Hand Drawn Map")
|
changeset |
files
|
2012-04-28 |
nemo |
unbreak snowball
|
changeset |
files
|
2012-04-28 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
|
changeset |
files
|
2012-04-27 |
sheepluva |
MapModel: comments/docs, small tweaks
|
changeset |
files
|
2012-04-27 |
Xeli |
reimplement the quit engine+frontend keys
|
changeset |
files
|
2012-04-27 |
Xeli |
add ammoprop to enable to up and down buttons on for the touch interface
|
changeset |
files
|
2012-04-27 |
sheepluva |
decouple current theme from map theme (fixes theme confusion bugs of last commit)
|
changeset |
files
|
2012-04-27 |
sheepluva |
MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
|
changeset |
files
|
2012-04-27 |
sheepluva |
MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
|
changeset |
files
|
2012-04-26 |
sheepluva |
messing with the theme model a bit (gets now auto-updated after DLC download too)
|
changeset |
files
|
2012-04-27 |
nemo |
theme tweaks
|
changeset |
files
|
2012-04-27 |
unc0rr |
Show number of points in drawn map
|
changeset |
files
|
2012-04-26 |
unc0rr |
Cursor for DrawMapScene. Feel free to ajust its look.
|
changeset |
files
|
2012-04-26 |
sheepluva |
mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
|
changeset |
files
|